Right. Thats the "UO:R" Formula.... I just know that it was standard during the early years of UO:R. The formula IS correct. Bigger shields, with higher AR absorb more damage, but block less. The lower AR shields absorb less, but block more often. I have no idea how it works here. I did so...
I seem to recall my buddy always being pissed at me when I brought an archer to come kill his mage. I seem to recall them fixing that somewhere in UO:R... AFTER Trammel.
I would like to sell my gift bags and everything in them for 30k or a small house deed! I would really like to have a house so at least ONE of my toons can go conveniently red, and I would like to start a guild.
Hiya again.... Just a few questions. 1: Anyone know where there is a PUBLIC black dye tub? 2: Is there offline count decay? 3: Does the AR provided by clothing hamper passive med regen? 4: Does wearing a shield hamper passive med? Awesomeness all around! Thanks in advance! ::EDIT:: Oh, and DO str je...
Your right. BUT... at 80 magery g heal heals for around 40 and mini heal for about 10-12 At 70 g heal only heals for about 30.... Mini heal for about 8-10. At 50 magery, heals would be abysmal and your buffs/debuffs would do next to nothing. Not to mention youll almost never land a poison.... 80 mag...
This is the temp Im gonna start with: 100 Hiding 100 Archery 90 Swords 90 Wrestling 90 Tactics 90 Healing 80 Magery 60 Anatomy 100s / 80d / 45i Im still gonna chug and toss purples like a madman, and use reflect items in place of my resist. Ive tested healing over and over on test and have come to t...
Im coming back to UO for a bit and wanna get out there killing/being killed ASAP! So Im looking to build a warrior guy. Ive played mages and all the variations, for like ever and I wanna try something different. REALLY different. So I was thinking... An ARCHER! :D Anywho, Ill admit it, Im a halo jun...