Search found 3 matches
- Fri May 23, 2008 7:33 pm
- Forum: In Game Bug Reports
- Topic: Strongboxes
- Replies: 1
- Views: 1280
Strongboxes
Strongboxes in towns appear to respawn their loot at a much faster rate than they respawn their locks/traps. The timing for the re-locking of the boxes seems random: anywhere from 30 minutes to much more than 60. Quite often I will find that the boxes respawn with loot without me having to unlock th...
- Fri May 23, 2008 6:07 pm
- Forum: In Game Bug Reports
- Topic: Few things I've noticed
- Replies: 55
- Views: 170687
Re: Few things I've noticed
I don't understand why having a low population determines the spawn rate on mobs. Respawn times were always very quick on OSI. If we're going for accuracy, they should be quick here also. From a design standpoint, a server with a low player population (like the one on UOsecondage) wouldn't demand a...
- Thu May 22, 2008 1:34 am
- Forum: Second Age Discussion
- Topic: Question on unattended macroing
- Replies: 21
- Views: 5012
Re: Question on unattended macroing
I run a fisher paired with a dexer in the background while messing around on my third account. I never saw Sea Serpents until 90+ fishing. I never saw a Deep Sea Serpent until 100 fishing. Deeps drop a MIB 100% of the time (so far). Normal Serpents drop a plainly drawn t-map 100% of the time, with a...
