Search found 27 matches
- Thu Sep 23, 2010 2:08 am
- Forum: Company of the Vigilant [C^V]
- Topic: PvP Practice Session Wed 09/29 11:15p.m. EST
- Replies: 16
- Views: 8220
Re: PvP Practice Session 09/23 11:00p.m. EST
Should I bring a mount? I have no PvP experience*, so I don't know how these sorts of "practice sessions" work =P * except for this one guy I killed trying to loot my house**. It was exciting. It also took me like 10 minutes. I think he may have felt sorry for me and just let me kill him, ...
- Thu Sep 23, 2010 12:42 am
- Forum: Price Check
- Topic: Magic Weapons
- Replies: 4
- Views: 1213
Re: Magic Weapons
the thunder war mace might be worth a bit, along with the vanq bow. educated guess: 1) 5-10k tops 2) no market for it, try 1k 3) 10k 4) no market i have a crapload of vanqs that just aren't worth anything, i might as well throw them in the trash but i just keep them cause they're vanq, so i can say...
- Wed Sep 22, 2010 9:06 pm
- Forum: Company of the Vigilant [C^V]
- Topic: PvP Practice Session Wed 09/29 11:15p.m. EST
- Replies: 16
- Views: 8220
Re: PvP Practice Session 09/23 11:00p.m. EST
Sounds fun. I'll be there. Character name: Sir Nurpler (NEW guild member)
- Tue Sep 21, 2010 11:30 pm
- Forum: Price Check
- Topic: Magic Weapons
- Replies: 4
- Views: 1213
Re: Magic Weapons
anyone?
- Sat Sep 18, 2010 5:56 pm
- Forum: Price Check
- Topic: Magic Weapons
- Replies: 4
- Views: 1213
Magic Weapons
Hey all, just did my first t-hunts today. Would appreciate some price-check guidelines for a few magic weapons. Thanks! 1) Massive, eminently accurate [+14 archery] crossbow of wounding [harm] and vanq (18 charges) 2) Massive, accurate [+5] large battleaxe of vanq 3) durable, supremely accurate [+25...
- Sat Sep 11, 2010 6:18 pm
- Forum: Player Run Events
- Topic: RUSH ON THE IDOC!!! (You have less than 3 hours)
- Replies: 9
- Views: 2058
Re: RUSH ON THE IDOC!!! (You have less than 3 hours)
I bite my thumb at you, Sir!
- Sat Sep 11, 2010 4:48 pm
- Forum: Player Run Events
- Topic: RUSH ON THE IDOC!!! (You have less than 3 hours)
- Replies: 9
- Views: 2058
Re: RUSH ON THE IDOC!!! (You have less than 3 hours)
BROK SMARGLE BLUMPIN GROCK! RAWWWRRRR! Watching people run around like crazy, gating a huge crowd from the bank, and annoying the PK's (who never killed me, btw) turned out to be a lot more fun than staying up all night by myself. Don't assume everyone else shares your priorities. The only reason I...
- Sat Sep 11, 2010 3:05 am
- Forum: Player Run Events
- Topic: RUSH ON THE IDOC!!! (You have less than 3 hours)
- Replies: 9
- Views: 2058
Re: RUSH ON THE IDOC!!! (You have less than 3 hours)
lol, nevermind. smegmasaurus just showed up and refreshed it.
oh well. was fun while it lasted =P
oh well. was fun while it lasted =P
- Sat Sep 11, 2010 2:32 am
- Forum: Player Run Events
- Topic: RUSH ON THE IDOC!!! (You have less than 3 hours)
- Replies: 9
- Views: 2058
RUSH ON THE IDOC!!! (You have less than 3 hours)
Alright ladies and gents, here's the deal: I've been camping an IDOC all day, hoping to my little self that I lucked out and no one else found it. It's a big ol' patio house filled with PHAT LEWTS!! Sadly, an assortment of ZOMG L33T PVPERS, murderers and ruffians seems to have stumbled upon it tonig...
- Wed Sep 08, 2010 5:57 pm
- Forum: New Player Help
- Topic: Trapped Box Mule
- Replies: 5
- Views: 1762
Re: Trapped Box Mule
Blacksmith, Carpentry, Tinkering, Tailoring, Alchemy, Mining and Magery would be the 7 skills I'd recomend. You could sub Mining for Inscription, but you'd have a tougher time GMing Blacksmithy. Cool, a few questions: 1) Attributes? Do I need high dex for any of these skills, or should this be a 10...
- Wed Sep 08, 2010 3:58 pm
- Forum: New Player Help
- Topic: Trapped Box Mule
- Replies: 5
- Views: 1762
Trapped Box Mule
Hey guys, I want to make a mule who can make GM tinker trapped boxes. This is my first mule character, so I'd also like to have other useful mule/money-making skills on him. I'd appreciate suggestions on a good template here. Thanks. (Also, what level of tinker skill is required to make a box that k...
- Mon Sep 06, 2010 6:20 pm
- Forum: New Player Help
- Topic: Question about GM Bonuses
- Replies: 21
- Views: 3733
Re: Question about GM Bonuses
Thanks for the tips guys. Definitely appreciate it! Good advice...
- Tue Aug 31, 2010 9:16 pm
- Forum: New Player Help
- Topic: Question about GM Bonuses
- Replies: 21
- Views: 3733
Re: Question about GM Bonuses
So, one more thing. There's really no such thing as a hidden PK. I don't know of anyone here who hides and waits for people. Well, I take that back - I remember one fencer who used to hide near the ancient wyrm. But it's a poor strategy, as you just end up sitting there for a while, bored. If you w...
- Tue Aug 31, 2010 6:28 pm
- Forum: New Player Help
- Topic: Question about GM Bonuses
- Replies: 21
- Views: 3733
Re: Question about GM Bonuses
@Mikel: thanks for the reply. That's an interesting template idea. I had actually been thinking that if there's a place for mixing and matching at all, it would probably take the form of some sort of combination of GM skills, and then a bit of strategic lowering to provide (for example), 20 tracking...
- Tue Aug 31, 2010 6:17 pm
- Forum: New Player Help
- Topic: Enticing NPC's out of their shop
- Replies: 7
- Views: 1564
Re: Enticing NPC's out of their shop
got it. thx for the reply.