Search found 37 matches
- Sat Nov 15, 2008 11:51 am
- Forum: Patch Notes
- Topic: Patch 70 - Nov 15, 2008: Weapon swing change, Crafting, more
- Replies: 34
- Views: 15831
Re: Patch 70 - Nov 15, 2008: Weapon swing change, Crafting, more
My ork that is archery only for a weapon really like these changes. Thanks!
- Fri Nov 07, 2008 9:49 am
- Forum: Suggestions & Era Accuracy
- Topic: Poisoning
- Replies: 21
- Views: 5685
Re: Poisoning
You are correct about strong doses coming out around the time they implemented poison levels. However, strong doses for poisoning were more on the lines of the pre-t2a era. It was removed during January 1999 with the difficulty based poison skill. January, 1999 Poisoning is difficulty based. This m...
- Wed Nov 05, 2008 10:23 am
- Forum: Suggestions & Era Accuracy
- Topic: Poisoning
- Replies: 21
- Views: 5685
Re: Poisoning
The only thing that I think it not era accurate about poisoning was that when poisoning food you could get a "strong" dose of poison and that would make the poison a level higher. This came out during the same time they created level 5 poisons. Yes you could get a level 5 poison from eatin...
- Wed Nov 05, 2008 10:20 am
- Forum: Suggestions & Era Accuracy
- Topic: Runebooks will not be blessed
- Replies: 122
- Views: 74836
Re: Runebooks will not be blessed
I remember stealing rune books on OSI servers and I quit about the same time UO-R came out.
- Sat Nov 01, 2008 11:03 pm
- Forum: Patch Notes
- Topic: Patch 68 - Oct. 31, 2008:Halloween, Parry, NPC Vendors, more
- Replies: 51
- Views: 20511
Re: Patch 68 - Oct. 31, 2008:Halloween, Parry, NPC Vendors, more
was there a chenge to tracking, I seem to not track as far today as I was last week...
- Mon Oct 13, 2008 8:20 am
- Forum: Second Age Discussion
- Topic: City Takeovers.
- Replies: 6
- Views: 1331
Re: City Takeovers.
the big trinsic take over was awesome and lasted several days (weeks?) if I remember correctly. There was even some uber zombie things that had tons of HP and took 6 archers shooting it for like 20 min to take it down and would cast a level 5 poison if in Melee. Of course this is 100% from memorie s...
- Mon Oct 13, 2008 12:01 am
- Forum: Second Age Discussion
- Topic: Does detect hidden effect Tracking on this shard?
- Replies: 2
- Views: 1021
Does detect hidden effect Tracking on this shard?
I was looking up tracking on stratics.com and I saw that detect hidden played a roll in your tracking skill. Is this the case on this server? I dont think that detect hidden effecting tracking is accurate for the time but i dont remember for sure.
any one know?
any one know?
- Fri Sep 26, 2008 10:13 am
- Forum: Second Age Discussion
- Topic: How do you display counters on top?
- Replies: 5
- Views: 1323
Re: How do you display counters on top?
Thanks Dashiva. I was not able to get my counters up on vista... your advise helped a lot.
- Thu Sep 25, 2008 9:49 pm
- Forum: Second Age Discussion
- Topic: Not sure where to put this. Stealing advice?
- Replies: 7
- Views: 2599
Re: Not sure where to put this. Stealing advice?
I am currently leveling stealing by having 2 guilded thieves continuously steal from each other. Supplied each with about 250 bottles and 200 lock picks each and they just random steal back and forth. its funny that one is gaining skill and dex faster than the other one. But both are in the high 90s...
- Thu Sep 25, 2008 9:42 pm
- Forum: Second Age Discussion
- Topic: raising Karma on a noncombat character?
- Replies: 5
- Views: 1581
Re: raising Karma on a noncombat character?
I have a thief that I am converting to a treasure hunter and I am sick of all the merchants telling me to stand farther away and guards keeping an eye on me.
So combat with my template is pretty tough and escorting with 50 magery is horrible.
So combat with my template is pretty tough and escorting with 50 magery is horrible.
- Wed Sep 24, 2008 12:36 am
- Forum: Second Age Discussion
- Topic: raising Karma on a noncombat character?
- Replies: 5
- Views: 1581
Re: raising Karma on a noncombat character?
ah cool... I guess I need to work on a nonthief guy that is on a different account then.LudKrud wrote:I honor thee
Thnaks for the advise!
- Wed Sep 24, 2008 12:11 am
- Forum: Second Age Discussion
- Topic: raising Karma on a noncombat character?
- Replies: 5
- Views: 1581
raising Karma on a noncombat character?
Is it possible to raise your karma on a noncombat character... I know on OSI shards you could give gold to beggars, does that work here?
- Tue Sep 23, 2008 12:12 pm
- Forum: Guides
- Topic: Guide to Remove trap
- Replies: 33
- Views: 36630
Re: Guide to Remove trap
its no problem.I beleve this skill is the hardest in the game to raise from 30-46 lol, after that its pretty easySalladhar Saan wrote:Thanks for this guide. My skill has skyrocketed since reading it. I was beginning to think it would take years to GM.
- Sun Sep 21, 2008 6:14 pm
- Forum: Guides
- Topic: Guide : Housing
- Replies: 111
- Views: 133043
Re: Guide : Housing
Yeah, I've had a few sneaky bastards trying to kill my alchemist in his two story when he's hard at work making potions. I think it's the windows. I know earth quake can hit you if you are with in a certain area even inside a house. I was wondering how big a house would have to be to protect you so...
- Sun Sep 21, 2008 2:18 am
- Forum: Guides
- Topic: Guide : Housing
- Replies: 111
- Views: 133043
Re: Guide : Housing
how big does a house have to be to make you immune to earthquake meteor swarm?