Search found 37 matches

by Deja vu
Sat Nov 15, 2008 11:51 am
Forum: Patch Notes
Topic: Patch 70 - Nov 15, 2008: Weapon swing change, Crafting, more
Replies: 34
Views: 15831

Re: Patch 70 - Nov 15, 2008: Weapon swing change, Crafting, more

My ork that is archery only for a weapon really like these changes. Thanks!
by Deja vu
Fri Nov 07, 2008 9:49 am
Forum: Suggestions & Era Accuracy
Topic: Poisoning
Replies: 21
Views: 5685

Re: Poisoning

You are correct about strong doses coming out around the time they implemented poison levels. However, strong doses for poisoning were more on the lines of the pre-t2a era. It was removed during January 1999 with the difficulty based poison skill. January, 1999 Poisoning is difficulty based. This m...
by Deja vu
Wed Nov 05, 2008 10:23 am
Forum: Suggestions & Era Accuracy
Topic: Poisoning
Replies: 21
Views: 5685

Re: Poisoning

The only thing that I think it not era accurate about poisoning was that when poisoning food you could get a "strong" dose of poison and that would make the poison a level higher. This came out during the same time they created level 5 poisons. Yes you could get a level 5 poison from eatin...
by Deja vu
Wed Nov 05, 2008 10:20 am
Forum: Suggestions & Era Accuracy
Topic: Runebooks will not be blessed
Replies: 122
Views: 74836

Re: Runebooks will not be blessed

I remember stealing rune books on OSI servers and I quit about the same time UO-R came out.
by Deja vu
Sat Nov 01, 2008 11:03 pm
Forum: Patch Notes
Topic: Patch 68 - Oct. 31, 2008:Halloween, Parry, NPC Vendors, more
Replies: 51
Views: 20511

Re: Patch 68 - Oct. 31, 2008:Halloween, Parry, NPC Vendors, more

was there a chenge to tracking, I seem to not track as far today as I was last week...
by Deja vu
Mon Oct 13, 2008 8:20 am
Forum: Second Age Discussion
Topic: City Takeovers.
Replies: 6
Views: 1331

Re: City Takeovers.

the big trinsic take over was awesome and lasted several days (weeks?) if I remember correctly. There was even some uber zombie things that had tons of HP and took 6 archers shooting it for like 20 min to take it down and would cast a level 5 poison if in Melee. Of course this is 100% from memorie s...
by Deja vu
Mon Oct 13, 2008 12:01 am
Forum: Second Age Discussion
Topic: Does detect hidden effect Tracking on this shard?
Replies: 2
Views: 1021

Does detect hidden effect Tracking on this shard?

I was looking up tracking on stratics.com and I saw that detect hidden played a roll in your tracking skill. Is this the case on this server? I dont think that detect hidden effecting tracking is accurate for the time but i dont remember for sure.

any one know?
by Deja vu
Fri Sep 26, 2008 10:13 am
Forum: Second Age Discussion
Topic: How do you display counters on top?
Replies: 5
Views: 1323

Re: How do you display counters on top?

Thanks Dashiva. I was not able to get my counters up on vista... your advise helped a lot.
by Deja vu
Thu Sep 25, 2008 9:49 pm
Forum: Second Age Discussion
Topic: Not sure where to put this. Stealing advice?
Replies: 7
Views: 2599

Re: Not sure where to put this. Stealing advice?

I am currently leveling stealing by having 2 guilded thieves continuously steal from each other. Supplied each with about 250 bottles and 200 lock picks each and they just random steal back and forth. its funny that one is gaining skill and dex faster than the other one. But both are in the high 90s...
by Deja vu
Thu Sep 25, 2008 9:42 pm
Forum: Second Age Discussion
Topic: raising Karma on a noncombat character?
Replies: 5
Views: 1581

Re: raising Karma on a noncombat character?

I have a thief that I am converting to a treasure hunter and I am sick of all the merchants telling me to stand farther away and guards keeping an eye on me.

So combat with my template is pretty tough and escorting with 50 magery is horrible.
by Deja vu
Wed Sep 24, 2008 12:36 am
Forum: Second Age Discussion
Topic: raising Karma on a noncombat character?
Replies: 5
Views: 1581

Re: raising Karma on a noncombat character?

LudKrud wrote:I honor thee
ah cool... I guess I need to work on a nonthief guy that is on a different account then.

Thnaks for the advise!
by Deja vu
Wed Sep 24, 2008 12:11 am
Forum: Second Age Discussion
Topic: raising Karma on a noncombat character?
Replies: 5
Views: 1581

raising Karma on a noncombat character?

Is it possible to raise your karma on a noncombat character... I know on OSI shards you could give gold to beggars, does that work here?
by Deja vu
Tue Sep 23, 2008 12:12 pm
Forum: Guides
Topic: Guide to Remove trap
Replies: 33
Views: 36630

Re: Guide to Remove trap

Salladhar Saan wrote:Thanks for this guide. My skill has skyrocketed since reading it. I was beginning to think it would take years to GM.
its no problem.I beleve this skill is the hardest in the game to raise from 30-46 lol, after that its pretty easy
by Deja vu
Sun Sep 21, 2008 6:14 pm
Forum: Guides
Topic: Guide : Housing
Replies: 111
Views: 133043

Re: Guide : Housing

Yeah, I've had a few sneaky bastards trying to kill my alchemist in his two story when he's hard at work making potions. I think it's the windows. I know earth quake can hit you if you are with in a certain area even inside a house. I was wondering how big a house would have to be to protect you so...
by Deja vu
Sun Sep 21, 2008 2:18 am
Forum: Guides
Topic: Guide : Housing
Replies: 111
Views: 133043

Re: Guide : Housing

how big does a house have to be to make you immune to earthquake meteor swarm?