Psilo wrote:Here's the reason why in 1998 the hally was used less than it is on UOSA:punk wrote:75% or more of the damage in a duel comes from hally. It would literally be NOT possible to kill someone at all with 5x and a random hally hit if your lucky. I don't see how duels back then were basically 5x with hally as a finisher, because healing through poison makes 5x not possible at all.
1. UOSA's pvp isn't completely accurate.
2. Everyone has GM resist now. In 1998 no one had GM resist. People had like 60-70 average.
3. People have gotten better at pvp since playing it so many years. The mechanics of UOSa are understood well compared to how people understood mechanics in 1998(as different or similar as they were to UOSA's).
Those 3 things together is why people spam hally hits so much, especially GM hallies.
That's why I'll say it again and again. Try fighting more on the field on mount, with no restrictions and rules and you'll see who the real pvpers are. Use everything you have to your advantage. Agility potions, magic hallies.
Tournaments are where the luck thrives, not the field.
Look what happens when tournament all-stars try to use their 3,2,1 dump tactics on me in a field fight. 2v1.
I just had to quote this awesome screenshot because this guy really thinks he killed anyone 2v1. We were fighting like 2v7, we had just killed Jimi Hendrix while everyone else had ran off screen, mike was sitting at like 60% hp you run on screen drop then run off, I continue to fight you until you eventually end up running, the end.
But on a side note, I'm actually looking forward to seeing the impact of the upcoming PvP changes, and how the rest of the shard will react, and how bad it will really be.