Game: Secret Agent

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Boomland Jenkins
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Game: Secret Agent

Post by Boomland Jenkins »

Secret Agent.

You begin Secret Agent as a freshly revived player with full hit points. You’re trapped in a house with many other enemy Agents.

The game begins as soon as you’re alive and ends when only one Agent is left. You can use any means necessary to kill each other (with exception to any newbie items you may have smuggled in). This includes activating traps and spawns, using weapons found in the home, using your fists, using potions, using wand effects, and by using tinker traps.

It is wise to steal any and all items you can, because each container has a limit on how many items it can hold. If it has items you don’t want in it, you need to steal those before a new item can spawn.

You will find various supplies while in the house. Any items found in static containers will need to be stolen in order to obtain them. Having 100 stealing is beneficial, but anything over 50 should place you in a fairly good spot. You do not need to be in the thieves guild to play Secret Agent, but it does you give an edge.

The House
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The Supplies
Supplies will spawn on the ground and in containers.
  • Lockpicks
  • Clothing
  • Cloth
  • Scissors
  • Potions
  • Arrows
  • Tinker Tools
  • Ingots
  • Armor
  • Wands (debuff, heal, damage spells, ID)
  • A dagger (functions as expected)
  • A shortsight bow (max range 4, requires arrows)
  • A blowgun (looks like a black staff, max range 4, does not require arrows, is slow)
** All weapons use your character’s hiding skill when checking your hit rate. Having 100 hiding while wielding any of these weapons will give you the best possible hit rate.

The Trickery
You will also find switches and levers in the home. There are obvious switches and levers, and some hidden in plain sight. Pulling these levers will have a variety of effects:
  • You might poison everyone in the house.
  • You might reveal all hidden players.
  • You might activate/spawn a series of traps.
  • You might even spawn a balron.
These levers are shuffled every few games to keep it fresh, so be careful when pulling those levers, it might cost you your own life.

The Rat
A sewer rat can almost always be found lurking the shadows of this house. The rat has a chance to drop great treasure.

The Prize
The last Agent alive takes home a 4-silver trophy.

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Tips
There are endless ways to approach this game. The following skills are all valid and useful in this game.
  • Detect Hidden, detect Agents and traps.
  • Healing, if you find scissors and cloth, you can make bandages.
  • Hiding, for hiding and using weapons.
  • Item Identification, for identifying magical wands you find.
  • Lockpicking, to pick (some) chests. 80 skill required.
  • Magic Resist, to prevent wand damage from hurting you as much.
  • Remove Trap, remove traps placed by any tinkering Agents.
  • Snooping, to rob your enemies easier.
  • Stealing, for stealing items.
  • Stealth, get around other Agents easier.
  • Tactics, to make those punches hurt!
  • Tinkering, set traps.
  • Tracking, find players who may be hidden, and prevent walking over them while you stealth through the home.
  • Wrestling, if you have no weapon, wrestling is your next best defense or offense.
Eat. Sleep. Ultima.

Galendae
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Re: Game: Secret Agent

Post by Galendae »

Awesome. No Tank Mages need apply.

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Abyz
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Re: Game: Secret Agent

Post by Abyz »

Time to finally make a thief!
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newyork
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Re: Game: Secret Agent

Post by newyork »

ive always wanted to make a thief, now I think I will. Cool event Boomer :)

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Gork
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Re: Game: Secret Agent

Post by Gork »

Nice work!!! I had a blast with my thief trying this out.
I will make as many of these as I can :)
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WizKid
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Re: Game: Secret Agent

Post by WizKid »

Awesome game! I had a lot of fun in testing :D
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Saber wrote:garentee'd

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Boomland Jenkins
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Re: Game: Secret Agent

Post by Boomland Jenkins »

I'm out of town for the weekend. I'll have a few matches this coming week and maybe we can get one of our reputable players to stream/record the event so we have a video to include in the OP.
Eat. Sleep. Ultima.

smitty
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Re: Game: Secret Agent

Post by smitty »

This sounds super fun! Can't wait! I guess I'll have to continue the training on my thief :twisted:

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Re: Game: Secret Agent

Post by Dragor »

was lots of fun, thanks for the new idea

HardCore
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Re: Game: Secret Agent

Post by HardCore »

Yar! Was fun! Everyone collect yer feedback for Boom after we do a few more games I'm sure all the kinks will be worked out. Here is the first official round in the books, clearly I need some work arrr!

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The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
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Abyz
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Re: Game: Secret Agent

Post by Abyz »

HC <3
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Boomland Jenkins
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Re: Game: Secret Agent

Post by Boomland Jenkins »

Some shots from last night's game.

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Now that people have started to catch on to strategies, the games have gotten far more interesting and hilarious to watch. I suggest everyone gives this unique game a whirl!
Eat. Sleep. Ultima.

HardCore
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Re: Game: Secret Agent

Post by HardCore »

Agreed! I finally branched out into learning the switches/levers which expanded my method of play. This is a pretty strategic based char making and playing game. Lots of fun! Thanks Boom!

Maybe we could have a spectator spot for people to watch but no LoS to see what is going on and might want to make a secret agent!
Image
The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw

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Boomland Jenkins
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Re: Game: Secret Agent

Post by Boomland Jenkins »

HardCore wrote: Maybe we could have a spectator spot for people to watch but no LoS to see what is going on and might want to make a secret agent!
That can be arranged very easily actually. The table/throne I sit on could have some extra seating options.
Eat. Sleep. Ultima.

Taboo
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Re: Game: Secret Agent

Post by Taboo »

sounds like a fantastic puzzle game for thieves.

i know a few people who run as a theif or rogue types in my guild.

it would be great to use a full spectrum of char designs in order to accomplish tasks.

the team effort and char selection would be really fun.

i'd like to give it a try sometime :)

thanks for the games!

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