Healing vs Anatomy

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HardActToFollow
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Healing vs Anatomy

Post by HardActToFollow »

I am making a tank type character that is going to have 100 magery so res is not really an issue with healing and anatomy.

My question is, if I have 160 points saved for either healing or anatomy how whats the best way to distribute the points? 60A/100H? 80A/80H or 100A/60H?

I am not sure if anatomy just required to be at 60 to cure poison and 80 to res or if anatomy plays a part in the percentage if the healing attempt is successful.

thanks

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MatronDeWinter
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Re: Healing vs Anatomy

Post by MatronDeWinter »

healing on a tankmage?

Anyway, the healing skill is your chance to not fail, so definately gm healing.

Daltrey
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Re: Healing vs Anatomy

Post by Daltrey »

According to Stratics (this is from their current chart, but I don't believe it has ever changed, someone correct me if I'm wrong):

Bandage heal with 100 healing and 60 anatomy: 29-53 damage healed.
Bandage heal with 61 healing and 99 anatomy: 29-46 damage healed (Plus chance to cure poison).
Bandage heal with 80 healing and 80 anatomy: 29-50 damage healed (No chance to resurrect, 81 in both healing and anat required).

Based on this I would probably go 61 healing and 99 anatomy. You have a chance to cure poison, you get a 9.9% damage bonus on your hally whack, and your damage healing ability is about the same as it would be with 100 healing and 60 anatomy.

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MatronDeWinter
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Re: Healing vs Anatomy

Post by MatronDeWinter »

Yes, but with such low healing you are going to consistently get the "You applied the bandages but barely healed the damage" or w/e message, and that only heals like 5hp tops. Big downer, get healing.

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Re: Healing vs Anatomy

Post by RoadKill »

Honestly you'd be better off with 90 heal 70 anatomy if you only have 160pts to throw around
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Proselyte
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Re: Healing vs Anatomy

Post by Proselyte »

What is the rest of your template? I'm sure someone could give you an even better recommendation with that info.
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