Skipping tiles, Closing distance?

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mugen
Posts: 9
Joined: Sun Aug 02, 2009 5:03 pm

Skipping tiles, Closing distance?

Post by mugen »

Im wondering whats the secret behind skipping tiles while walking on a horse? I see alot of pvpers doing this, and I also remember seeing it on OSI.

Another thing is, how do certain people close distance so fast in a chase? Mount vs Mount they can close distance within seconds, sometimes even run circles around people.

Is ping really making that big of a difference here? Is Gear back from the dead? What's really going on?

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Downs
Posts: 4102
Joined: Tue Feb 03, 2009 3:34 pm

Re: Skipping tiles, Closing distance?

Post by Downs »

a lot of times, it's ping.
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Hicha
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Re: Skipping tiles, Closing distance?

Post by Hicha »

Could be ping, could be your own machine holding you back (if you have music enabled, sometimes there is a sec delay for new music to kick in, causing you to lag.) Or if your computer has to load new incoming graphics, more lag can be expected.

Or... teleport rings/cutting corners/path prediction (I know there is a dead end ahead, you'll prob turn left, etc.)
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Lazarus
Posts: 899
Joined: Tue Feb 09, 2010 2:24 pm
Location: Atlanta, GA

Re: Skipping tiles, Closing distance?

Post by Lazarus »

All I can say is thank goodness for cable connections. I maybe playing back on dial-up.... horrid experiences with lag especially at Brit Bank.

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