Reintroducing YAR!!!

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Cpt Spaulding
Posts: 65
Joined: Wed Aug 20, 2008 10:32 am

Reintroducing YAR!!!

Post by Cpt Spaulding »

By the powers of Lord British there naught been a soul darin' t' call themself 'pirate' in these lands for a long time. Rotters an' landlubbers alike have gone t' all lengths t' take the very name of piracy an' let it sink t' the depths along with any pirate dare be standin' in the way of Lord British an' his followers.

No longer!

Gone be the days of pirates fearin' the wretched pitiful stench of honor an' loyalty t' those who be representin' the royal flag. Britannia be fallin' in t' the grasp of weak lily-livered land rats that naught be carryin' the strength of Lord British an' his days of rule. We call out t' those willin' t' join ranks with our crew an' hoist the colors of Spoil Tress.

*REQUIREMENTS*

RP is required!!! If ye be joinin' our crew this be the first thing ye will be needin' t' learn mates. There be NO excuses for steppin' out of character beyond guild chat, IRC, Divinity forums and Ventrilo. Repeated offenses will result in ye bein' kicked from the guild. If ye naught be serious bout RPin' don't bother wastin' our time!

--------------------------
Never speak in anything but the present tense!
I am= I be
You are= Ye be
They are= They be
Does is always Do no matter how the sentence goes


Double up on all your adjectives
Pirates never speak of "a big ship", they call it a "great, grand ship!"

You= Ye
My= Me
Your= Ye'r
Yes= Aye
No= Nay
Not, Can't, Won't= Naught
For= Fer
Or= Er
To=t'
Myself= Meself
Yourself= Ye'rself


Drop the TH
With= Wi'

Drop the V
Never= Ne'er
Ever= E'er
Over= O'er

Any word that ends with 'ing" you simply remove the G and replace it with '
Anythin'
Killin'
Waitin'
Sailin'


Ahoy: Hey!
Avast: Stop! or Attention!
Booty: treasure
Go on the account: to embark on a piratical cruise
Landlubber: "Land-lover," someone not used to life onboard a ship
Lass: A woman
Lad: A man
Scallywag: A bad person. A scoundrel
Scurvy dog!: a fine insult!
Matey/Mate/Me Hearty: A shipmate or a friend
Lily-livered: faint o' heart
Loaded to the Gunwales: drunk
Gentlemen o' fortune: a slightly more positive term fer pirates!
Sprogs: raw, untrained recruits
Settin': Intending to do or preparing for ill deeds
Swashbucklin': fightin' and carousin' on the high seas!
Wench: a lady, although ye gents not be wantin' to use this around a lady who be stronger than ye.
Yo-ho-ho/Har har har: Pirate laughter

Now there naught be nay excuses t' be speakin' unlike the rest of ye'r pirate kin mates!
-------------------------------


Y'er name must be somewhat of pirate origin.
There naught be alot of restrictions on names because pirates don't really have a set theme to their naming...but names like SirOwnsAlot an'
BigNastyNewb for example will naught be excepted. Keep in mind this guild is a British RP Pirate guild, naught a Caribbean RP Pirate guild. Though this won't prevent ye from bein' able t' join, we prefer ye naught t' be usin' names such as Jack Sparrow, William Turner, etc.
Most names ye would come by could fit the name requirements, so try t' be original.

We do naught have specific colors for our pirates t' be wearin' but we do have a somewhat of a "uniform" for ye t' be wearin'.
-Of course ye must always be wearin' either a skullcap, bandana, or tricorn hat unless ye be in the midst of combat.
-Bone armor (aside from skull helemt) an' platemail armor (aside from gorget) be a bit too landlubberish for the pirate look. No orc bone helmets!
-Ye must always be wearin' a tunic or body sash.
-Although ye'r weapon/fightin' skill naught be restricted, ye must always be carryin' a cutlass when naught in the heat of battle.
-Either ye can wear a kilt an' half apron or short pants an' half apron.
-Footwear is either sandals or boots.
-Skirt, tunic, an' thigh boots fer the wenches. Head wear be the same as the men.


Ye will be given ship rank when ye join our crew. Until ye earn ye'r place as a "real" pirate ye will remain low in rank. Ye can gain rank by recruitin' dedicated members t' our crew as well as participation within the guild. Participation is a big thing we will be lookin' fer! If ye be joinin' ye'r pirate with no intention of piratin' then save ye'rself an' us the time an' naught bother. Anyone naught seen for a long period of time can an' will be removed from the stone.

Cutthroat Captain - Guildmaster

Captain - Top rank

Quartermaster - second in command, oversees all the captains commands, maintains order amongst the crew and acts as the crews voice to the captain

First Mate - incharge of all mates, basicaly the floor boss on a ship.

Master Gunner - for UO purposes would be the top pvp combat member.
**Gunner - PvP oriented members

Sailing Master - for UO Purposes would be the top treasure hunter/pve member. Navigation/treasure maps/mibs.
**Sailor - Treasure hunters/pve members.

Ship Surgeon - Top Ranking healer incharge of maintaining potions and bandages

Boatswain - incharge of guild/ship/house maintenance

Mate - the jack of all trades, apprenticing to the first mate, gunner, sailing master, and boatswain

Deckhand - Lowest rank, in charge of menial duties and upkeep on a ship

[SPECIAL RANKS]
Kin Slave [Captive Slaves] This rank is given to orc/savage/undead slaves that serve as crew members *You must be able to RP your kin*

Ransacker [Master Looters] Given to those who pass the 3 tests to recieve this rank

Lady of Spoil [Female Warriors/Mages] Given to any females with battle experience that reach the rank of Captain

Recruiter of Spoil [Guild Recruiter] Given to any member who has recruited no less than 15 members into YAR

Defender of Spoil [PvP Rank] Given to those who are experienced in PvP that participate in training other members

:NA: [Non-Aggressor] This rank is given during time of war to those not participating in combat. This rank means that opposing guilds CANNOT attack them without violating the Rules of War which will result in the cancellation of the war. Given mainly to crafters, miners, lumberjacks, and any other characters not within the capability of defending themselves.


*ACTIVITIES*

Sailin'
If ye have a fisherman it be a good idea t' join him/her t' our crew. Most of our members be owners of at least one vessel an' there be days where we will be gatherin' t' go out on the open sea an' fish us up some booty. The more fisherman be participatin', the more profitable the voyage be!
We like t' be the ones t' make sure the higher powers above naught be havin' t' work so hard chasin' down the land rats that be foolish enough t' be stealin' skill without effort, so of course we be also gatherin' in groups t' loot an' commandeer the ships of unattended fisherman. That naught mean that ye land rats who be payin' mind t' yer vessel be safe though...we will engage in sea warfare if ye be foolish enough naught t' sail the other direction away from our vessels.

Lootin'
All members will be trained t' enter the homes of these landlubbers an' ransack any an' all booty they be wishin' t' aquire. IDOC's naught be a guild focus any longer but naught be forbidden if individuals be lookin' t' aquire the free booty left behind by the departed.
-In the near future we will be conductin' various tests by any who wish t' be known as a 'Ransacker' in order t' give the title t' its proper handlers.
These tests with be at random an' may be given t' anyone on command!

PvP
We will be trainin' on various days in order t' get our members who are less experienced able t' hold their own in combat. This naught be a requirement t' all members, but it be recommended t' all able bodies willin' t' learn.

PvM
Sadly ransackin' an' lootin' naught always be providin' the booty many be demandin' these days, so we will be holding regular guild hunts for those in need of more than what the land rats be providin'
Party leader will be voted durin' each guild hunt an' he/she will be responsible fer splittin' the booty evenly with each member who participates. Any violations of the pirate codex durin' guild hunts will result in judgement by the Pirate Council!



*PIRATE COUNCIL*
Members who reach the rank of Captain will be selected for induction into the Pirate Council. Five members will be inducted t' take responsibility for keepin' order within the guild as well as leadership durin' activities an' guild events. There naught be any more than 6 members (including the GM) elected for Pirate Council at any time! Keep in mind that participation an' loyalty t' the guild will determine whether or naught ye be considered fer the position. Votin' will be conducted when called during guild meetings. Only 1 vote is allowed per month.

Any members that be found in violation of guild rules will be sentenced t' be judged by the Pirate Council. Ye will be given a chance t' be heard an' a vote will take place on a proper punishment t' fit the crime. Any major violations such as intentional killin' of members outside of agreed combat, stealin' or scammin' members, or plottin' to do anythin' of the sort will result in immediate dismissal from the guild if witnessed by any members of the Council or a majority of members witness the violation.

If ye be interested in joinin' our crew contact...

Cpt Spaulding
[FORUMS]

Cpt_Spaulding
[IRC]
Merchant and pirate were for a long period one and the same person. Even today mercantile morality is really nothing but a refinement of piratical morality.

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Slimeball Jasper
Posts: 425
Joined: Fri Dec 05, 2008 12:40 pm

Re: Reintroducing YAR!!!

Post by Slimeball Jasper »

Finally gave up on that wasteland of a shard divinity?
Glad to have you aboard, captain!

User avatar
Cpt Spaulding
Posts: 65
Joined: Wed Aug 20, 2008 10:32 am

Re: Reintroducing YAR!!!

Post by Cpt Spaulding »

Aye mate
Merchant and pirate were for a long period one and the same person. Even today mercantile morality is really nothing but a refinement of piratical morality.

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