- Ledge at Lich Lord room now has the accurate one tile line of sight bug
- Turn and bow on "I honor thee"
- Fixes Orc Captain display on tracking menu, was showing Air Elemental
- Change to some animal populations, especially horses
- Public houses that get transferred do not get new locks.
- Can now drop items at the edge of tower/castle roofs, will need to use Circle of Transparency to do this
- Adjustments to town-folk populations in cities
- Fixes ore combining to prevent loss of ore
Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
whats the lich lord room info?
Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
Oops. Now updated with that info.
Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
waited long time for this!! whaaamyyy!!!
<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
Derrick wrote:
- Can now drop items at the edge of tower/castle roofs, will need to use Circle of Transparency to do this
wooohooo
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Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
What are the fixes? what do you mean we can drop stuff for towers? what lich lord fix?
I'll say sorry for my ignorance before you even reply
I'll say sorry for my ignorance before you even reply
Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
the edge of towers and castles/keeps with the parapet, you can now place stuff to sit on top of the parapit, before you couldnt
the lich lord room in deciet on osi had a funny line of sight bug that affected the first row of tiles on the ledge, this is an attempt to recreate that
the lich lord room in deciet on osi had a funny line of sight bug that affected the first row of tiles on the ledge, this is an attempt to recreate that
<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
Re: Patch 82 - Jan 28, 2009: Lich Lord Room, bug fixes
Well it was actually all the rows behind the first row of the lich lord room ledge. Pretty much line of sight is rendered to 1 tile for all those effected rows behind the first one on the ledge. Monsters dispelling above their Z axis will be fixed eventually to make the ledge a lot more useful like it was back in the day too.