LOL. Servers don't set out for high player counts - high player counts are a byproduct of a server providing something that people enjoy and want. A large thriving community makes for a better experience, what good is all this era accuracy when there's only about 25 active players?Kaivan wrote:For some servers, yes. The core goal is to survive via donations and to achieve the highest player count possible. UOSA has a fundamentally different goal from the ground up, so that is not the main goal of the server.
Ultima Online as a whole is an aging body with a heart transplant, you guys have basically said "I'm sticking to this heart until death, I don't need any follow-up care! Screw what everyone else may be doing to stay alive!" Meanwhile, other places recognize that players are getting older, other games are being released, and are keeping things fresh to keep the game alive.
This obsession with "era accuracy" is silly, it would be like me opening up a music store and proclaiming "okay, everything after 1989 SUCKS, therefore I will only sell music before then, and I will never, ever, ever change my mind no matter how bad things get for my store and will watch my store burn to the ground before I dare sell any of that crappy 90's music!".
“Nostalgia is like a grammar lesson: You find the present tense and the past perfect”