Life bar not green when poisoned

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
User avatar
Hemperor
UOSA Subscriber!
UOSA Subscriber!
Posts: 4368
Joined: Sat Jul 19, 2008 9:15 am

Re: Life bar not green when poisoned

Post by Hemperor »

I don't see it as a bug but rather an intended feature.

Health bars were fairly limited back then, as I understand you couldn't even use them to target.
Image

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat

User avatar
Batlin
wobble llama
wobble llama
Posts: 512
Joined: Fri Dec 19, 2008 4:32 am
Location: Ultima Universe

Re: Life bar not green when poisoned

Post by Batlin »

Maybe redbeard is right after all.

Let's look at this, our beloved Adam Ant to the rescue?:

post date : 18 april 2001
http://www.game-master.net/pit/ubbthrea ... #Post93516
Clearly green, that's UO:R.

post date : 5 august 2001
http://www.game-master.net/pit/ubbthrea ... #Post93517
Look at the daemon, it's bar color is blue, whereas the mounted guy has a green bar, indicating he's poisoned.

Now, even though the date of the following posts is all 2000, I do believe they are older than the date indicates, that's when he started his forum I believe:

http://www.game-master.net/pit/ubbthrea ... #Post93452
Bar of the deamon is blue.

http://www.game-master.net/pit/ubbthrea ... #Post93461
victim's bar is blue, the second pictures shows a green bar while he's poisoned

http://www.game-master.net/pit/ubbthrea ... #Post93471
victim's bar is blue, the second pictures shows a green bar while he's poisoned

http://www.game-master.net/pit/ubbthrea ... #Post93475
victim is poisoned and bar is clearly green

If someone could contact Adam Ant and ask him if he has a exact, original date of the 4 lasts post; that could clarify more.
+ORC: If you give a man a crack he'll be hungry again tomorrow, but if you teach him how to crack, he'll never be hungry again.
chumbucket: I don't collect pixels.

Never trust the client. It's in the hands of the enemy : UO Demo internals @ JoinUO

User avatar
Batlin
wobble llama
wobble llama
Posts: 512
Joined: Fri Dec 19, 2008 4:32 am
Location: Ultima Universe

Re: Life bar not green when poisoned

Post by Batlin »

I also want to add this:

The screenshot Hemperor gave us comes from this website:
http://www.pvpblog.com/post/Ultima-Onli ... Stuff.html
It's followed by the text:
That guy was macroing in town so I sent a poison field to kill him with my newb :p Weirdly, I didn't even get guard wacked heh
Can it be this screenshot is beta?
http://update.uo.com/oldupdates/12-16-97.shtml
Because in december 1997 we see a change to the poison field:
Casters of fire field, paralyzation field, and poison field are now flagged criminal for the duration of the field.
+ORC: If you give a man a crack he'll be hungry again tomorrow, but if you teach him how to crack, he'll never be hungry again.
chumbucket: I don't collect pixels.

Never trust the client. It's in the hands of the enemy : UO Demo internals @ JoinUO

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Life bar not green when poisoned

Post by Derrick »

Batlin wrote:Now, even though the date of the following posts is all 2000, I do believe they are older than the date indicates, that's when he started his forum I believe:

http://www.game-master.net/pit/ubbthrea ... #Post93452
Bar of the deamon is blue.

http://www.game-master.net/pit/ubbthrea ... #Post93461
victim's bar is blue, the second pictures shows a green bar while he's poisoned

http://www.game-master.net/pit/ubbthrea ... #Post93471
victim's bar is blue, the second pictures shows a green bar while he's poisoned

http://www.game-master.net/pit/ubbthrea ... #Post93475
victim is poisoned and bar is clearly green

If someone could contact Adam Ant and ask him if he has a exact, original date of the 4 lasts post; that could clarify more.
When did they add the little bar below your current combatant?

User avatar
Batlin
wobble llama
wobble llama
Posts: 512
Joined: Fri Dec 19, 2008 4:32 am
Location: Ultima Universe

Re: Life bar not green when poisoned

Post by Batlin »

When did they add the little bar below your current combatant?
It looks to have been added on Augst 1999:
http://www.uoguide.com/UO_Live_Access_Patch
Current target highlighting - All targeted players/creatures are now highlighted with a graphic that represents:
Current Damage
The target's reputation (by hue)
Now, this still says nothing about the damage being shown in green if poisoned, but those screenshots (see previous post) are at least post august 1999.
The Status Bar is hued by reputation
I assume that they mean the color of the status bar itself, not the color of the damage indicator.
Double-clicking a status bar now behaves as if the player had double-clicked the target.
Targeting a status bar behaves as if the character had been targeted.
In another post, Hemporer mentioned that you cannot double click the status bar. This patch implements it in Augst 1999.
+ORC: If you give a man a crack he'll be hungry again tomorrow, but if you teach him how to crack, he'll never be hungry again.
chumbucket: I don't collect pixels.

Never trust the client. It's in the hands of the enemy : UO Demo internals @ JoinUO

User avatar
Batlin
wobble llama
wobble llama
Posts: 512
Joined: Fri Dec 19, 2008 4:32 am
Location: Ultima Universe

Re: Life bar not green when poisoned

Post by Batlin »

Here we go, a usenet posting from Agust 1999.

http://groups.google.com/group/rec.game ... +bar+green
We are now sure the green bar was implemented with the new highlighting system and the new star bar hues in August 1999.

Is era-accurate enough to be re-implemented here?
Last edited by Batlin on Mon Jul 27, 2009 11:14 am, edited 1 time in total.
+ORC: If you give a man a crack he'll be hungry again tomorrow, but if you teach him how to crack, he'll never be hungry again.
chumbucket: I don't collect pixels.

Never trust the client. It's in the hands of the enemy : UO Demo internals @ JoinUO

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Life bar not green when poisoned

Post by Derrick »

Great research Batlin :)
Yes this is accurate enough to be reimplemented.
Thanks!

Hicha
UOSA Donor!!
UOSA Donor!!
Posts: 2264
Joined: Tue May 05, 2009 10:03 am
Location: out selling permits

Re: Life bar not green when poisoned

Post by Hicha »

Derrick wrote:Great research Batlin :)
Yes this is accurate enough to be reimplemented.
Thanks!
One down, one to go (curing poisons.) ^_^
Image
"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Life bar not green when poisoned

Post by Faust »

Curing poison is accurate.

User avatar
Redbeard72
Posts: 92
Joined: Thu Sep 04, 2008 12:53 am
Location: Yew

Re: Life bar not green when poisoned

Post by Redbeard72 »

I just want to thank you for looking into this,i played with adam ant on Napa. anyways Thank you Again for being the best Staff and Memebers of this great Forum.
Poison is fine on here.



Best Shard ever.
Image
Derrick wrote:

The second scenario is not extremely likely, but it is more likely now than it was previously.

User avatar
Hemperor
UOSA Subscriber!
UOSA Subscriber!
Posts: 4368
Joined: Sat Jul 19, 2008 9:15 am

Re: Life bar not green when poisoned

Post by Hemperor »

Nice findings.
Image

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat

Post Reply