This patch is quite a ways after out target window. I feel that specifically now, since we are seeing changes to minor things such as cutting bandaids and the way house deeds work we could address this issue.Server Publish Feb 23 2000 10:22AM CST
Trade Window Changes
Trade windows will become more secure.
* You will not be able to trade a trapped item.
* You will not be able to trade an item that was recently stolen.
* You will not be able to trade items to a player if that player cannot hold the items.
o If the items are too heavy for the player or if the items would exceed the number of items the player can carry, the trade will fail. All items in the trade window will go back into each character’s pack.
* You will not be able to pick items up while the trade window is open. However, you will still be able to rearrange items in your own pack during the trade.
I personally would like to see this changed for 2 reasons.
1.) If you are looting someone/something, someone else can just toss up a trade window and you can no longer loot.
2.) I would really like put an end to people attempting to trade chests/pouches to determine if they are trapped. In my opinion this is a serious oversight that negates the usefullness of magery and the detect hidden skill.
Discuss.