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Re: Automated Events Thread #1,000,000

Posted: Fri Mar 01, 2013 12:32 am
by Robbbb
My initial thought on this would be to have the event triggered by a player placing a deed on the tournament master, a Keep or Tower deed would be best. This would act as a gold sink as well as remove the schedule on the event. However, while reading further, it looks like the problem is the 'area/world' these events take place in and the way they would need to function.

For example, CTF needs to auto res you back at your own base, this would change the mechanic of dieing and ressing. So not really sure how this could be possible with Kaivan's reasoning, but I think my idea on how to start the event would be great for the shard.

Re: Automated Events Thread #1,000,000

Posted: Fri Mar 01, 2013 12:46 am
by Teknix
HardCore wrote:I absolutely didn't read any of these posts in this entire thread, but how about we just put back all the events (except that gay monster trap in a corner thing) like it was 2 years ago and then be quiet.

Or at least we put in the Saturday afternoon DOCK CTF event that was fun as shit. No silver, just CTF for fun automated. Thanks.

Re: Automated Events Thread #1,000,000

Posted: Fri Mar 01, 2013 1:47 am
by Flea
the bazookas wrote:
Flea wrote:Item bless deeds plx, I R new
I have no idea about item bless deeds and their era accuracy etc, but I presume this is one of those "you aren't accurate in this way, why are you accurate in that way" jabs. I think those jabs have been dealt with in many ways and in many places, and I hope that we can give this topic a more mature look. For me personally (and I think for many on the shard), I think this topic is more important in terms of potential enjoyment on UOSA than any other topic.

Correct. Sorry ive just been asking about item bless deeds and furniture dye tubs for 2+ years now which are infact era accurate but left out of the original CUB because of a "well this isnt a good thing to have".

We dont have the events yet still have the silver system, YET have 1 chance a year (Christmas) To get new silver out there.

And again, I think its very unfair to new players who dont have the opportunity to obtain things in the same way as 1.5+ years ago.

I play for the PvP mechanics, no insurance, house decay etc. Im not asking for ice colored clo

One other era accurate thing was running more than one account at once without a 3rd party program (UO2) So dieing and being able to show up on youre 2nd char to res and gate him out is one of the most era accurate breaking things this shard has IMO.

Re: Automated Events Thread #1,000,000

Posted: Fri Mar 01, 2013 1:57 am
by WiseOne
What about events like Sturm's rescue or that evil castle in the lost lands. Those were hella fun. HELLA

Re: Automated Events Thread #1,000,000

Posted: Tue Mar 05, 2013 6:49 pm
by nightshark
edit: why bother

Re: Automated Events Thread #1,000,000

Posted: Thu Mar 07, 2013 3:09 am
by GoldMember
HardCore wrote:I absolutely didn't read any of these posts in this entire thread, but how about we just put back all the events (except that gay monster trap in a corner thing) like it was 2 years ago and then be quiet.

Or at least we put in the Saturday afternoon DOCK CTF event that was fun as shit. No silver, just CTF for fun automated. Thanks.

Re: Automated Events Thread #1,000,000

Posted: Sat Mar 09, 2013 5:09 pm
by Blaise
nightshark wrote:edit: why bother

Re: Automated Events Thread #1,000,000

Posted: Sun Mar 10, 2013 1:00 am
by Jason-
Blaise wrote:
nightshark wrote:edit: why bother
I get that feeling also when I make post. It usually occurs right about ...

Re: Automated Events Thread #1,000,000

Posted: Sun Mar 10, 2013 12:08 pm
by Light Shade
Blaise wrote:Automated events give people shit to do other than grief and PK, but of course that would be a bad thing on UOSA, right?
Events were not grief-free and they were heavily exploited by a few groups of people.

Even the wonderful CTF was constantly exploited by a particular guild. They would stack one team, usually as the last minute, while making sure they had enough on the other team that would throw the game in their favor. The way the CTF system prioritized team balancing, it pretty much gave them the victory every match. Just good ole fashioned exploitation of the code.

Re: Automated Events Thread #1,000,000

Posted: Sun Mar 10, 2013 1:05 pm
by Blaise
Light Shade wrote:
Blaise wrote:Automated events give people shit to do other than grief and PK, but of course that would be a bad thing on UOSA, right?
Events were not grief-free and they were heavily exploited by a few groups of people.

Even the wonderful CTF was constantly exploited by a particular guild. They would stack one team, usually as the last minute, while making sure they had enough on the other team that would throw the game in their favor. The way the CTF system prioritized team balancing, it pretty much gave them the victory every match. Just good ole fashioned exploitation of the code.
I know I only caught the tail end, but I don't recall it being 'heavily exploited' I recall a few instances of multi-accts standing at the spawn doing jack shit while we're getting stomped but it didn't seem like an epidemic. Probably happened more than I noticed though. It's easy enough to restrict entry to a single account per IP.

Re: Automated Events Thread #1,000,000

Posted: Sun Mar 10, 2013 2:24 pm
by Halbu
nightshark wrote:edit: why bother
lol

Re: Automated Events Thread #1,000,000

Posted: Tue Mar 12, 2013 12:31 am
by Guerrilla
We are the 99 %
.......... +1 for the return of events

Re: Automated Events Thread #1,000,000

Posted: Tue Mar 12, 2013 10:23 am
by Abyz
Just bring em back, no prizes. Be done with it.

Re: Automated Events Thread #1,000,000

Posted: Tue Mar 12, 2013 11:11 am
by Jason-
bring em back!

Re: Automated Events Thread #1,000,000

Posted: Tue Mar 12, 2013 12:13 pm
by Pirul
ZZZZZZZZZzzzzzzzzzzzzzzzzzz.....