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Re: Murdercounts, black tubs and things relating to being naked

Posted: Tue Dec 15, 2009 5:55 am
by Faust
How about no one cares? :roll:

For the record dye tubs have no limitations for range in the demo code. This means if it functions differently on current OSI that it was eventually changed down the line. The standard rule of thumb is that if you have range access and line of sight the item is fair game for taking, changing, modifying, etc...

Re: Murdercounts, black tubs and things relating to being naked

Posted: Tue Dec 15, 2009 5:59 am
by Cataclyst
TBH Faust you're just an idiot.

No one knows if UO documented EVERY single change and listed EVERY single thing into a patch, some things might of been too minor or dumb to list in every single patch. Just because it was that way in the demo code, does not mean that it remained that way for all of T2A and basing it off of that just shows how dumb you really are... no offense of course.



well.... I take it back..

You're an idiot.

Now anyway, this thread should probably either be moved, or cleaned up

Re: Murdercounts, black tubs and things relating to being naked

Posted: Tue Dec 15, 2009 9:24 am
by Faust
There was a reason my comment about the current production shards was made. :roll: