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Re: Meditation
Posted: Wed Dec 16, 2009 9:24 pm
by Hicha
Faust wrote:Best Mana Level for a Gain = ((100 - Meditation Skill) * 0.01 ) * Intelligence
Situation Based on hiicha's Post = ((100 - 79) * 0.01) * 40 <--- 8.4 or 8 mana if you lack the math skills.
Again, my post CLEARLY stated that it wasn't "impossible" at all but merely significantly harder with lower intelligence. Having higher intelligence is CLEARLY much quicker for gains since there are more possible chances of gaining in the skill. Please feel free to log onto the test center and run a Razor macro with a loop based on this formula and you will see for yourself.
I wouldn't suggest ever doing meditation with a locked low level meditation skill value though.
I have tested this on the live server.
I started with 40 int/79 meditation and a little over 24 hours later I ended with 40 int/79 meditation. My macro was set to completely drain mana and then meditate ("
If Int <= 0 then UseSkill: Meditation" if you lack the macro skills) and I never gained a single point (and I never once failed to meditate.) Featheon had the exact same results.
While the formula you presented suggests its possible, while improbable, to gain meditation,
actual field testing proves you cannot gain past 79 meditation with only 40 int.
Re: Meditation
Posted: Wed Dec 16, 2009 9:53 pm
by Faust
I can only presume that your pseudocode "int" variable was a mistake and should be mana instead. Anyway, trying to simply gain on an active meditation or a chance at randomly hitting the value that is necessary, isn't the best viable option for testing this process. You should have used something like this below for a better experiment instead of a flatout value of 0.
Code: Select all
if mana <= Best Mana Level
useskill: meditation
pause 10000
else
<Insert Test Loop>
end if
The "Best Mana Level" variable would follow the formula that was posted above by me. However, creating numerous character's over the last year has taught me that it's best to add a few extra to that value since you can still get a possible gain even being that many intergers off.
Re: Meditation
Posted: Wed Dec 16, 2009 10:26 pm
by Pristiq
One again Faust, you are wrong but continue to believe you are right despite the ingame evidence presented against you.
I just spoke to Derrick and he told me that currently on UOSA you can NOT GM meditation with only 40 int as the current equation to gain is Mana = (Int-Skill). I don't know how you believe you GMed meditation with a 25 int character, Faust (perhaps you were dreaming?)
However, on the todo list is to change the equation Xena Dragon's.
Re: Meditation
Posted: Thu Dec 17, 2009 11:17 am
by Hicha
Pristiq wrote:One again Faust, you are wrong but continue to believe you are right despite the ingame evidence presented against you.
I just spoke to Derrick and he told me that currently on UOSA you can NOT GM meditation with only 40 int as the current equation to gain is Mana = (Int-Skill). I don't know how you believe you GMed meditation with a 25 int character, Faust (perhaps you were dreaming?)
However, on the todo list is to change the equation Xena Dragon's.
Faust is never wrong, only "misinterpreted."
Re: Meditation
Posted: Thu Dec 17, 2009 7:00 pm
by Watatsumi
Pristiq wrote:One again Faust, you are wrong but continue to believe you are right despite the ingame evidence presented against you.
I just spoke to Derrick and he told me that currently on UOSA you can NOT GM meditation with only 40 int as the current equation to gain is Mana = (Int-Skill). I don't know how you believe you GMed meditation with a 25 int character, Faust (perhaps you were dreaming?)
However, on the todo list is to change the equation Xena Dragon's.
You could gain gm med with 25 int when I started in Oct 2008, it was subsequently changes sometime after, because of it not being era accurate apparently. But give the dude a break he has 2 kids a job (that includes surfing the UOSA forums all day spewing nonsense), and a full time student! How does he do it! And also plays this shard and does research about era accuracy, (guess he missed this one). Faust is so awesome!
Re: Meditation
Posted: Thu Dec 17, 2009 11:22 pm
by Faust
Yeah, yeah, just hop about the Faustollower wagon boys...
Watasumi has been there for months now.
If it truly isn't possible as you described than my character had to of GM'd it before the corrrection was made. However, I am still pretty positive it was after the correction though. If it's not possible than the formula has been jacked up some how because it most certainly was possible during the t2a era. The active meditation still shouldn't be handing out gains passively while actively meditating like it does now and needs to be fixed. It should only check for a gain when the skill is actually used.
Re: Meditation
Posted: Fri Dec 18, 2009 11:30 am
by Hicha
Faust wrote:Yeah, yeah, just hop about the Faustollower wagon boys...
Watasumi has been there for months now.
If it truly isn't possible as you described than my character had to of GM'd it before the corrrection was made. However, I am still pretty positive it was after the correction though. If it's not possible than the formula has been jacked up some how because it most certainly was possible during the t2a era. The active meditation still shouldn't be handing out gains passively while actively meditating like it does now and needs to be fixed. It should only check for a gain when the skill is actually used.
I believe the formula isn't correct as well; the amount of intellect you have shouldn't directly impact meditation skill gain, as meditation should be based on percentages of intellect/mana available.
Re: Meditation
Posted: Fri Dec 18, 2009 1:35 pm
by Faust
Hrm, the current formula takes intelligence into consideration?
Re: Meditation
Posted: Fri Dec 18, 2009 9:23 pm
by Hicha
Faust wrote:Hrm, the current formula takes intelligence into consideration?
What I mean is it's probably taking an actual mana value instead of a percentage of your mana to make the calculation as to whether you're going to succeed or fail, and whether you have a chance to gain or not.
I keep referring to int since int directly affects mana.
Re: Meditation
Posted: Fri Dec 18, 2009 9:51 pm
by Pristiq
Faust wrote:Hrm, the current formula takes intelligence into consideration?
Yes. The amount of mana you need for the best skill gain is (int - skill) AT THE MOMENT. Derrick is planning to change it to Xena Dragon's formula.
Re: Meditation
Posted: Fri Dec 18, 2009 10:53 pm
by Faust
I'm surprised that it hasn't been fixed if it seriously is ( int - skill ) instead of the percentage based mana pool formula.
That is definitely not right at all.