Re: The Bloodrock Orc fort, issue.
Posted: Tue Mar 16, 2010 6:10 pm
what about a delay after leaving the area, dunno if it is possible but like a "criminal" type effect that lasts for 2 minutes
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Thats a great idea.Pacifico wrote:what about a delay after leaving the area, dunno if it is possible but like a "criminal" type effect that lasts for 2 minutes
No thanks. I would rather avoid being a talking lewt ATM.ClowN wrote:Flash Hardstar wrote:Make all orcs auto grey
problem solved
I like it too.MatronDeWinter wrote:Thats a great idea.Pacifico wrote:what about a delay after leaving the area, dunno if it is possible but like a "criminal" type effect that lasts for 2 minutes
Bah. Vrik and I (reds) aren't exactly talking lewt ATMs. Vrik doesn't talk and I only carry junk.Kraarug wrote:No thanks. I would rather avoid being a talking lewt ATM.Flash Hardstar wrote:Make all orcs auto grey
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