Remember when we did a last man standing for like 30 minutes, but then I had to log?son wrote:r- is i''s kryptonite
anatomy hally
but ye u need either gexp or exp eq dump
Super Healer
- MatronDeWinter
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Re: Super Healer
Re: Super Healer
If you're OK with running for a few seconds when you get into trouble, you don't even need magery. Anatomy/Healing plus a nice supply of potions and a couple tables/kegs/stools to drop is good enough.
LOL at parrying on a weaponless mage though. Parry kind of sucks with a weapon (potions need a free hand), but that's mitigated if your sword hand is free. I like it.
LOL at parrying on a weaponless mage though. Parry kind of sucks with a weapon (potions need a free hand), but that's mitigated if your sword hand is free. I like it.
- MatronDeWinter
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Re: Super Healer
I just pretend my shield is a halberd that I can drink potions through. I even arm it before getting hit, or I will arm-attack-last people with it.
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Re: Super Healer
ye but i ddint have anatMatronDeWinter wrote:Remember when we did a last man standing for like 30 minutes, but then I had to log?son wrote:r- is i''s kryptonite
anatomy hally
but ye u need either gexp or exp eq dump

rdash wrote:BLACKFOOT STAY AWAY FROM MY FRIENDS OR MEET A BLADE OF VANQUISH AND ADDITIONAL TACTICS
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Re: Super Healer
Yeah, med for a healer. I'd lose hide and keep the parry.MatronDeWinter wrote:You need to add some med to that, if you really want hiding drop parry.
Downside to this character, you cant kill anyone.
That could be a really useful character in the field for group PvP.
Re: Super Healer
well the only benefit of staying alive in a field/group fight (besides not losing your stuff) is having longer to kill your opponent(s). that template wouldn't be able to kill anything.

Re: Super Healer
You could also swap macing for hiding and use greater heal wands.