Re: Thanks!
Posted: Tue Sep 09, 2008 10:59 am
And then for another example of a game that's been in development so long that it could never possibly keep all its promises: Duke Nukem Forever.
The most intolerable thing about Darkfall is the fankids who talk it up like they know what it's going to be like.
The most intolerable thing about Darkfall is the fankids who talk it up like they know what it's going to be like.
"Welp", UO2 was a real game that OSI was working on, and they never released it. Eventually a lot of its features ended up in the BR update. It singlehandedly caused thousands of people to quit the game, myself included, when it was announced.ScoobyDoO wrote:Welp, UO went from 110,000 subscribed, to under 20,000 in like a 3 month span.