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Re: World save in-accurate for some reason? Attn Derrik

Posted: Wed Sep 01, 2010 6:43 pm
by Errikos
Sinatra SUN-FoW wrote:
Errikos wrote:Is there some reason you have to save while all the players are playing? I mean, just before the server shuts down every day, you can't force everyone off the game early, save while it's still on, and then turn the server off? Because I noticed it saves like 15 minutes before it shuts down and anything done during that 15 minute span gets undone when the server is back up.

Unless the C# coders are buffoons this would never happen and we all know they are not. That is also why it warns of you A: A final save and B: The server is not going to save again.
Don't explain why they'd be buffoons or anything. It's not like I've played enough of other online games to know they save everything that's been done just before they shut down instead of everything but the last 15 minutes.

Re: World save in-accurate for some reason? Attn Derrik

Posted: Wed Sep 01, 2010 6:47 pm
by Pirul
1.- Those SS really bring back memories!! I support the change to that font and color.

2.- The reason it saves and allows you to continue playing, as someone stated above, is to allow you a certian period of time to do something completely out of your nature in UO. Wanted to go kill innoncents that were farming, do it...you won't take counts. Want to see if a tower fits in that L-shape spot, do it, if it doesn't, nothing is lost; etc.

Re: World save in-accurate for some reason? Attn Derrik

Posted: Wed Sep 01, 2010 7:11 pm
by Sinatra SUN-FoW
marmalade wrote:what does that code do exactly?
It is just basically messages change, it does not directly afflict on how the world itself saves. It simply makes it accurate to what OSI DID do. It's proven anyone can challenge this, I promise it is era accurate

Re: World save in-accurate for some reason? Attn Derrik

Posted: Wed Sep 01, 2010 8:14 pm
by Derrick
Sinatra SUN-FoW wrote:Anyway I mocked up the code it may be a little out of date but I know you can at least take a look at it.
Thanks. All I needed was the hue and font :wink:

Re: World save in-accurate for some reason? Attn Derrik

Posted: Wed Sep 01, 2010 10:46 pm
by Sinatra SUN-FoW
Derrick wrote:
Sinatra SUN-FoW wrote:Anyway I mocked up the code it may be a little out of date but I know you can at least take a look at it.
Thanks. All I needed was the hue and font :wink:

Derrick I hope I was able to help out on that matter, I imagined it was something you were aware of and knew the procedure to correct it - did the hue and font actually come in handy? Hope so.

Re: World save in-accurate for some reason? Attn Derrik

Posted: Thu Sep 02, 2010 3:10 am
by Zorce
Sinatra SUN-FoW wrote: just cant help it not a fan of the bright yellow save.
lol

Re: World save in-accurate for some reason? Attn Derrik

Posted: Thu Sep 02, 2010 11:17 am
by Derrick
The font and hue change went in this morning along with some other minor changes for whcich I haven't yet posted patch notes. Thanks again for prodding me into getting this changed.

Re: World save in-accurate for some reason? Attn Derrik

Posted: Thu Sep 02, 2010 1:33 pm
by Sinatra SUN-FoW
Derrick wrote:The font and hue change went in this morning along with some other minor changes for whcich I haven't yet posted patch notes. Thanks again for prodding me into getting this changed.

I just want to help - it is an honor to play on this shard to be quite honest. There is nothing like it and you are pretty much the shiz for doing all this. So anyway I can help - I am always here Comp Sci grad lookin to hone the skills.

Re: World save in-accurate for some reason? Attn Derrik

Posted: Thu Sep 02, 2010 3:00 pm
by Sinatra SUN-FoW
Derrick wrote:The font and hue change went in this morning along with some other minor changes for whcich I haven't yet posted patch notes. Thanks again for prodding me into getting this changed.

Glad you added it - it really does bring the old world save feeling. A+ man, I like the revised code as well much more efficient.