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Re: 10+ player stat bars on screen -

Posted: Thu Sep 30, 2010 12:32 am
by Lucien
How exactly did you get this to work? Using the old client or editing the new ones?

Re: 10+ player stat bars on screen -

Posted: Thu Sep 30, 2010 1:18 am
by Dagon
editing our client.

Re: 10+ player stat bars on screen -

Posted: Thu Sep 30, 2010 10:02 am
by Cataclyst
Dagon wrote:editing our client.
I'll gladly help you test this, I know you've tried it with making sure everything is able to be targeted, but what about everything that you have open taking damage? E.G, Earthquake/Any area of effect spell, should probably see if that has any.. odd effects before implementing it

Re: 10+ player stat bars on screen -

Posted: Thu Sep 30, 2010 11:57 am
by Dagon
Good idea. My testing was extremely limited, on one animal only, and the rest of the status bars were mostly player vendors so they wouldn't take damage anyways for any sort of testing.

As Derrick said, it should be tested throughout normal game play.. and I don't do enough of anything else in game were multiple status bars would be a key issue for use for any reason, so it needs to be tested by more active pvpers and such.

Cata, do you even still play?! ;)

Re: 10+ player stat bars on screen -

Posted: Thu Sep 30, 2010 5:06 pm
by Cataclyst
I do, actually! More than I like to, I sort of just hide in the shadows now a days and watch the time pass by