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Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:14 pm
by Sandro
Yes, but that brings the original problem which we fixed in 08' with macers having the upmost advantage when a player becomes full and can no longer eat food, and reaches 0 stamina. If we remove infinite food, then we're back at square one.

There is nothing wrong with the current setup.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:17 pm
by Sandro
Psilo wrote:The less actions the better, allowing refresh potions will allow those with horrible pings/routing to compete since they only have to drink 1 red potion to get back into the fight. Also, this means the fight will be more balanced and less about "who is good at juking(aka low ping) while eating food and hally spamming". Once you get someone to very low stamina(from low health) it is hard for them to recover vs someone with higher stamina that keeps spamming them with hally. The reason this happens is because we need to be able to use red pots.

Might I mention that eatings food one-by-one to restore stamina is not era accurate. It's silly and a lot of the fights in tourneys end up with whoever hits the most gets a huge advantage over the person with low stamina who is struggling to get above 20 stamina because they are having to eat food ONE by ONE.
This is not true at all. I have been below 10 hp and at 0-5 stamina countless times and to say that its hard to recover stamina is a complete joke, especially for someone who only has 25-35 dexterity to begin with. I also play in magical tournaments without refresh pots, only using fish steaks to replenish stamina, and its also a joke to assume that its hard to recover stamina by any means.

Learn how to manage your action delays properly and you won't have a problem.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:33 pm
by Panthor the Hated
Thats a good point Sandro, this puts macers at a massive and inaccurate disadvantage.

Should be changed stat so hunger is accurate.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:37 pm
by Sandro
Panthor the Hated wrote:Thats a good point Sandro, this puts macers at a massive and inaccurate disadvantage.

Should be changed stat so hunger is accurate.
In the normal game world it makes no difference if a macer can drop you to 0 stamina, as you have the option to flee via many options. You can teleport away, or you can simply recall.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:39 pm
by Panthor the Hated
lol? On the field a mage can recall - do you want recall added to the tournys?

Fleeing isn't a valid option in duels, unless you want to forfeit. If you want to forfeit to a macer in the tourny just stop fighting it'll be over soon.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:42 pm
by Sandro
That's the point. Tournaments are instance-based events in which many normal game options are disabled to make it a level playing field as best as possible. You can't stick two players in a box and leave them no option to refresh stamina especially when it only takes 3-4 hits with most macing weapons to bring stamina down to zero.

These are very moot points you guys are trying to argue, and these rules have been in place for nearly 3 years now. What makes you think they're going to be changed just because one player has a terrible ping and feels he is entitled to his own special rules?

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:54 pm
by Panthor the Hated
The mechanics of the fight are inaccurate, that should be corrected. Nothing should be done to specifically cater to high or low pings.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 9:59 pm
by Sandro
Panthor the Hated wrote:The mechanics of the fight are inaccurate, that should be corrected. Nothing should be done to specifically cater to high or low pings.
The mechanics of the fights are indeed accurate, now you're just trolling. The only mechanic which is not "accurate" as you deem it, is that you can eat food regardless of your hunger level, which only makes sense as you cannot leave the ring until one contestant dies.

If you're really trying to argue that we should allow a limited ability to refresh stamina, then you clearly don't understand the meaning of a level playing field.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:06 pm
by nightshark
not really sure how ping affects the number of actions you can perform per second (it doesn't).

everything is delayed .2 sec or however long - depending on your ping - but you can still perform the same sequences as everyone else. the only disadvantages of high ping are
-harder to hit people who are moving
-harder to time your disturbs
-time added to the casting of spells, since you need to receive the "target ready" cursor from the server

action delay does not come into the disadvantages of high ping at all

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:09 pm
by Panthor the Hated
lol? A level playing field is allowing all pots and any other items. Everyone knows the no pots/crafted tournys are tilted towards mages. Hunger is a real limitation in the game and it shouldn't be removed because you'd have difficulty beating macers. As it is macers are at a needless disadvantage.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:12 pm
by Faust
Removing endless hunger and allowing red pots would actually make macers more at a disadvantage but it can be fixed that way.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:13 pm
by Panthor the Hated
If its no pots there should be no pots. That's pretty simple. I don't think they should be added. Hunger should not be unlimited either, though.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:16 pm
by Faust
Sorry, no one in their right mind is going to tip the scale to allow macers have a complete superior advantage.

Drop it.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:22 pm
by Panthor the Hated
Why is stamina even able to drop in these fights if you get unlimited stam from food or pots?

This isn't a change to tilt the balance, its a game mechanic that shouldn't be suspended. Whenever food became unlimited it gave an unfair disadvantage to macers, which is why macers never win the tournys.

Hi Faust: I'm Panthor, keep telling me to "drop it" I'm sure it'll work eventually. I so rarely post.

Re: Allow red potions only in tourneys

Posted: Sun Feb 06, 2011 10:23 pm
by BlackFoot
tournaments used to be you would get full from eating food and no stam pots
every tourny came down to 45 minute long macer vs macer in the finals, with 0 stam unable to hurt each other

hollar that was fun :P it was 'fixed' because it was broken