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Re: Ladder System for field PVP

Posted: Sat Nov 29, 2008 12:26 am
by BlackFoot
how do you figeur, they sell for 3-5k took an avg of 4 points

Re: Ladder System for field PVP

Posted: Fri Dec 05, 2008 9:12 am
by Apocal
This would just cause people to 8 man gank more, and there is enough of that already. Also, this would be a field implementation and as such needs to be T2A accurate.

Re: Ladder System for field PVP

Posted: Fri Dec 05, 2008 9:31 am
by Joshua Lee
I think its stuff like you suggest that ruined uo in the first place. Making it a point system is like when they st arted to change everything. That is not t2a

Re: Ladder System for field PVP

Posted: Fri Dec 05, 2008 9:41 am
by Xukluk Tuguznal
I'm with Ronk them. It's a small community and player run events I'm sure would be hits... If ran by the right people... If you want more put some time and effort into hosting something. Hell I've been thinking about it myself. Course total net I may have to take commission out of lol

Re: Ladder System for field PVP

Posted: Fri Dec 05, 2008 11:44 am
by Slade
The suggestion in the OP is terrible.

I'm not sure how many times they need to point out that this is supposed to be a T2A clone (events aside) before everyone figures it out and stops asking for neon beard dyes and item insurance and custom field PvP scripts.

Re: Ladder System for field PVP

Posted: Fri Dec 05, 2008 11:50 am
by Faust
Slade wrote: I'm not sure how many times they need to point out that this is supposed to be a T2A clone (events aside) before everyone figures it out and stops asking for neon beard dyes and item insurance and custom field PvP scripts.
Neon beard dyes was t2a. :wink:

Your statement is correct though. This is a t2a clone and something like this would simply void that. The only exceptions can only be based around events or pvm.

Re: Ladder System for field PVP

Posted: Fri Dec 05, 2008 12:31 pm
by Ronk
Faust wrote:
Slade wrote: I'm not sure how many times they need to point out that this is supposed to be a T2A clone (events aside) before everyone figures it out and stops asking for neon beard dyes and item insurance and custom field PvP scripts.
Neon beard dyes was t2a. :wink:

Your statement is correct though. This is a t2a clone and something like this would simply void that. The only exceptions can only be based around events or pvm.
Honestly, I think if anything the unlimited use of events needs to be removed. Having no loot is fine...but no events in T2A had unlimited use. Not to mention it would be good for some crafters/vendors.