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Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Tue Oct 04, 2011 5:24 pm
by nightshark
Derrick wrote:
nightshark wrote:I'm not sure of that Derrick - correct me if I'm wrong, but pets do not lose loyalty while they are being ridden (though era accuracy says they should buck you off). I have never had a mount on UOSA go untame while I was riding it, even while macroing for several days without feeding it.
They should lose loyalty and buck you off if they go wild when you are riding. This was introduced with the stamina loss changes some time ago and initially it was a pretty common occurrence; while some adjustments were made since then, the underlying mechanic should still be working.
So is the timing of a mounted pet to go untame different from that of an unmounted pet? I have macroed for days on a nightmare and it has never gone untame. This is recently. An unmounted pet will go wild in something like 8 hours.

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Thu Oct 06, 2011 10:36 am
by riant
nightshark wrote:
Derrick wrote:
nightshark wrote:I'm not sure of that Derrick - correct me if I'm wrong, but pets do not lose loyalty while they are being ridden (though era accuracy says they should buck you off). I have never had a mount on UOSA go untame while I was riding it, even while macroing for several days without feeding it.
They should lose loyalty and buck you off if they go wild when you are riding. This was introduced with the stamina loss changes some time ago and initially it was a pretty common occurrence; while some adjustments were made since then, the underlying mechanic should still be working.
So is the timing of a mounted pet to go untame different from that of an unmounted pet? I have macroed for days on a nightmare and it has never gone untame. This is recently. An unmounted pet will go wild in something like 8 hours.
Just last week I was bucked from a ferral frenzied I had retamed. I had to run around the brit gy retaming it. I later lost it to another mechanic of the game called a TG gank.

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Thu Oct 06, 2011 2:12 pm
by Roser
This OP is onto an actual bug.

I recently tamed a White Wyrm and brought it to a quiet place in Delucia. The Wyrm sat there for more then 2 mins, I fed him, and then started moving him to the bank so I could gate him out. At the bank was a couple guards wandering around in range of my wyrm, at first they did not do anything, but after about 20 seconds of idling at the bank, seemingly out of nowhere a guard killed my Wyrm while he was blue. And I'm pretty sure he didn't even leave a corpse, it just disappeared entirely.

There is something wrong here, and I highly doubt the OP's frenzies just went un-tame all at once like that.

Also there is something to be said about mounts bucking you off. I don't believe this mechanic is working as it should. I'm pretty sure your mount is supposed to get hungry while you ride it, at the same rate it would get hungry if you were not riding it. If you idle on a a hungry horse for a while it is supposed to buck you off and go wild. Also one more thing. I believe that a fatigued mount should have an extremely fast hunger decay rate.

Currently on UOSA when you are mounted on your horse, the horse's hunger rate is frozen and never decays. (or at least the decay rate is dramatically reduced) This is not how I remember mounts acting in T2A.

I will try to find evidence to back up these claims.

Edit: Thinking back, the guard-whacked Wyrm may have left a blue corpse, although I don't remember fully.

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Thu Oct 06, 2011 4:41 pm
by avpr87
mine never left corpses they jus disapeared, but i didnt feed mine after taming them.

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Thu Oct 06, 2011 6:42 pm
by Sandro
Creatures killed by guards don't leave corpses behind.

Fairly certain this was designed this way to prevent people from constantly luring spawn to town and having guards kill them, and then proceeding to loot the monster.

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Thu Oct 06, 2011 7:51 pm
by avpr87
Sandro wrote:Creatures killed by guards don't leave corpses behind.

Fairly certain this was designed this way to prevent people from constantly luring spawn to town and having guards kill them, and then proceeding to loot the monster.

aaah explains why there was no corpses then,lol

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Thu Oct 06, 2011 9:39 pm
by McSchnurke
Is there a thread for mount accuracy? I don't think anyone believes we've got it quite right now.

Re: Guard whacking my Blue frenzy 3 times!!!!!!! possible b

Posted: Tue Nov 01, 2011 8:59 am
by Taika
Hehe, I remember losing tamed critters randomly to guards in the era. Never quite understood why either. I thought from reading the forums it might've been the "all kill" bug, but this one sounds different. I'll report if anything like it happens to me...