Getting killed in the middle of a tower?

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Telamon
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Re: Getting killed in the middle of a tower?

Post by Telamon »

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Wonko the Sane
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Re: Getting killed in the middle of a tower?

Post by Wonko the Sane »

Even if this were era accurate, surely it is not acceptable.

jimm1432
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Re: Getting killed in the middle of a tower?

Post by jimm1432 »

there are ''era accurate'' dupes.... does that mean you should add server lines so we can black hole and dupe each server down?
the attitude on this server is disgusting by a some of the players here, during beta/origin/t2a/uor we never ever killed players just because we saw them (unless you had something), we didn't kill macroers unless they had something of worth, we didn't house kill people just because their there.....you need more PvP, not newb killing.

I have no issue with being pk'd or killing others, but what do you gain from killing a char with 50/50skill and all newb items? since joining this server I've been killed once in a dungeon and maybe 120-200 times in TOWN. I just brought a house, was that a waste of my time? are people just gonna run around alday pot bombing houses instead of in town?

during t2a you could always reliative target pot bomb some buildings (a tower should still be out of range in center tite and keeps wtf??? shouldn't happen). then during uor they stopped you from targetting under houses so you could only metoer swarm/chain lighting the side of the building. (also they let you cast into windows and the west corner of log cabins when target was in certain tiles)

theuodealer
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Re: Getting killed in the middle of a tower?

Post by theuodealer »

jimm1432 wrote:there are ''era accurate'' dupes.... does that mean you should add server lines so we can black hole and dupe each server down?
the attitude on this server is disgusting by a some of the players here, during beta/origin/t2a/uor we never ever killed players just because we saw them (unless you had something), we didn't kill macroers unless they had something of worth, we didn't house kill people just because their there.....you need more PvP, not newb killing.
Aye, excellent comment. This is something that, if it ever really was accurate, would have been patched alomst immediately in Ultima. It is as potentially a devastating misuse of game mechanics as duping. By any definition of the term I've ever read, this is a game exploit. And looking at Telamon's link it seems to be something that would have been impossible to do during era because there was no Razor.

As far as TGs behavior... let them alienate themselves as much as they want. People's memory of this will long outlive the exploit itself.
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jimm1432
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Re: Getting killed in the middle of a tower?

Post by jimm1432 »

theuodealer wrote: looking at Telamon's link it seems to be something that would have been impossible to do during era because there was no Razor.

before razor we had uoextreme and before then uoassist, and before then? we had to use ezmacro scripts and a host of other programs. uo was the first mmorpg so there's no anti cheat detection(clientside) like newer games with shit like gameguard that can tell if you using and will stop outside programs using the client or redirecting packets so anything would work.

Matty
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Re: Getting killed in the middle of a tower?

Post by Matty »

same thing just happened to me and i lost lots of gear on three diff chars who were on safe spots. not safe to afk anymore. hope this gets fixed cuz im only loggin in to refresh my houses as of now. people exploiting these bugs should be banned.

Halbu
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Re: Getting killed in the middle of a tower?

Post by Halbu »

People need to stop using this exploit because it's just gonna make people log out more angry, thus less population. And many people will not be able to create their characters, thus less pvp and population for everyone.

Does TG really wanna run around and fight no one? I know they aren't the worst guys, but this just may kill any respect I had for them if they keep it up. And no, I have yet to die like this. I simply don't macro or keep my character logged in anymore.

What's the use of killing afkers? Especially macroers? This isn't OSI, where we have thousands playing at one time, we need to stop exploiting like insane oppurtunist, if we want this server to keep well.

And yes, even if this is era accurate(which I bet it's not), this exploit is wayyyy too game breaking especially for newbies.

Why don't we have item bless deeds and breakable blessed clothing? Do you see my point? Era accuracy can go so far, somewhere Derrick has to draw the line.

We still have guiild chat, that's a good thing especially for newbs so we aren't forced to use ICQ/MIRC.

This exploit has to be fixed, if you're in the middle of the house you should be safe.
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so.you.want.to.be...
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Re: Getting killed in the middle of a tower?

Post by so.you.want.to.be... »

I await this bug-fix as well. I do not belive that being allowed to kill players when they are on the 'safe' spots in a house would be at all beneficial to the server and I suspect that it is inaccurate to boot. The reason that it is accurate according to the demo is likely because there was no Razor when the demo was made and, as such, you could not target the ground under a house with a purple potion or spell because to do so would have required physically clicking there. Although I do congratulate those who discovered this for their ingenuity, I would put this on the same level as duping bugs or house break-in bugs which were fixed by OSI when they were discovered.

Tiwstacain
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Re: Getting killed in the middle of a tower?

Post by Tiwstacain »

Don't u all think u should play the game instead of sitting in ur f$#@ing towers macroing? STFU never heard so much trammel crying bullshit in all my life





TC

Matty
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Re: Getting killed in the middle of a tower?

Post by Matty »

Tiwstacain wrote:Don't u all think u should play the game instead of sitting in ur f$#@ing towers macroing? STFU never heard so much trammel crying bullshit in all my life





TC
c'mon now... some of us just wanna have fun, pvp & afk some counts of safely in our house like we always used to do.

Matty
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Re: Getting killed in the middle of a tower?

Post by Matty »

Halbu wrote:People need to stop using this exploit because it's just gonna make people log out more angry, thus less population. And many people will not be able to create their characters, thus less pvp and population for everyone.

Does TG really wanna run around and fight no one? I know they aren't the worst guys, but this just may kill any respect I had for them if they keep it up. And no, I have yet to die like this. I simply don't macro or keep my character logged in anymore.

What's the use of killing afkers? Especially macroers? This isn't OSI, where we have thousands playing at one time, we need to stop exploiting like insane oppurtunist, if we want this server to keep well.

And yes, even if this is era accurate(which I bet it's not), this exploit is wayyyy too game breaking especially for newbies.

Why don't we have item bless deeds and breakable blessed clothing? Do you see my point? Era accuracy can go so far, somewhere Derrick has to draw the line.

We still have guiild chat, that's a good thing especially for newbs so we aren't forced to use ICQ/MIRC.

This exploit has to be fixed, if you're in the middle of the house you should be safe.
yep.

Kaivan
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Re: Getting killed in the middle of a tower?

Post by Kaivan »

I just finished some extensive testing on OSI servers, and I can confirm that this works up to 4 tiles under any stone structure. This may be a bug in the placement of these types of tiles, because this behavior extends to small stone towers which were introduced long after the release of the demo, but this is not certain. At this point, I'm not sure what Derrick will do about this.

For now, it would be advisable to stay on the second floor of any stone structure, as explosions potions will not do damage to anyone who is more than 5 Z above the location of the potion itself.

Edit: I just checked on the height difference between the ground and your height when standing inside a tower, keep, or castle, and the difference is a z of 6, which should put anyone inside these areas outside of the explosion range of a potion by 1 z.
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Corbin
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Re: Getting killed in the middle of a tower?

Post by Corbin »

If nothing is done about this, it won't stop. It will only get worse as more players learn how to do it. On one hand, we will stop seeing house macroers, but on the other, we will lose players.
Halbu wrote:What's the use of killing afkers? Especially macroers? This isn't OSI, where we have thousands playing at one time, we need to stop exploiting like insane oppurtunist, if we want this server to keep well.
The use of it? A good 90% or so of players on UOSA are trolls who take great joy in making your life difficult and making you mad. it has nothing to do with looting you or getting kill counts, they just enjoy making you miserable.
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so.you.want.to.be...
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Re: Getting killed in the middle of a tower?

Post by so.you.want.to.be... »

So I have not tested this out at all, but was wondering if the issue is only with stone structures such as towers/keeps/castles and not with other structures (small houses/etc). Also, I was given the impression that this could be accomplished with spells (Chain Lightning/Meteor Swarm) as well as purple potions. Are both of these true and do the spells not damage you if you are on the 2nd floor of the structures?

Kaivan
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Re: Getting killed in the middle of a tower?

Post by Kaivan »

I did some testing with area of effect spells, and you can target the same distance under a house with those spells as you can with an explosion potion. This means that there really aren't that many safe locations within a house, given the lack of limitations on AoE spells.
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