Page 2 of 2

Re: Pet follow speed

Posted: Thu Apr 16, 2009 4:08 pm
by RAAAAAAAAAAAAAAAR
Derrick wrote:
MRGrimm wrote:Are we certain that the follow speed on an attacked player is correct right now?
I played OSI from before animal lore was needed to control, till years after it was implemented.. I never remember being attacked at that follow speed, ever.
And all I did was PvP, and there was a LOT of WW's/Drags running around in my wars.

Are we 100% certain that the follow speed is correct? I see "Speed increase" but tha'ts a very relative term, which can be misconstrued a multitude of ways.
Based on the essays which indicated the increased speed on follow, especially where it says don't bother telling your wyrm to follow, it's not indicated necessarily that there wasn't an overall speed cap for creatures, which might be reasonably assumed to be one tile per tick. White wyrms in follow mode are currently exceeding this hypothetical yet certainly plausible "speed limit"

No, we are not certain. In fact most memories are very much in line with yours.
Yeah what is it like 2 tiles per .25 seconds right now, horse speed correct? Anyways whenever I see a white wyrm I always think Holy Shit.

I think it is more logical to believe that since no monster in the game moves faster than a person running, that white wyrms shouldn't either.

Re: Pet follow speed

Posted: Thu Apr 16, 2009 10:18 pm
by MRGrimm
Ok good. Just making sure I wasn't losing my mind...
I honestly remember them moving pretty quick, so quick that it was like run speed on foot... but never on horse haha.

Like fwerp said when they go into attack mode they should slow down, however out of attack mode I do understand the speed.

thanks for clarifying.