Re: Hidden costs of townships 2
Posted: Fri Apr 25, 2014 9:03 pm
Always in favor of more cowbell. Goes without saying.
A forum for discussion of Second Age UO Shard
http://forums.uosecondage.com/
Even on OSI's Europa server there is still blessed items left from old civilizations and to me it is just cool.TI_Smithy wrote:Dungeon Guards is now defunct, please remove their add-ons.
I don't want it. I want someone else to have it. A new and active group of players to get the rewards for drawing in player activity.Grimoric wrote:TI_Smithy wrote: To me this sounds like "If I cant have a red shovel no one else should not have it - cry".
It does add to nostalgia, though, and especially to the lore and history of UOSA itself. Remember Ultima Online itself was based on this:TI_Smithy wrote:I don't want it. I want someone else to have it. A new and active group of players to get the rewards for drawing in player activity.Grimoric wrote:TI_Smithy wrote: To me this sounds like "If I cant have a red shovel no one else should not have it - cry".
When I come across abandoned roads, towns, etc, it makes me curious as to who the person, people, or guild that built it, what their goal or intentions of building it were, and ultimately what led to them abandoning it. Should places that still serve some purpose be demolished because they are no longer in use?www.uo.com wrote:In Ultima history, a powerful artifact known as ‘The Gem of Immortality’ was shattered into many shards. These shards make up the universe of Ultima Online, with each one being represented by a different server (Catskills, Chesapeake, Napa Valley, etc.). Each shard shares a common history up until the point when the Gem was shattered (as to that point there was only one world and not multiple shards). From that moment, their histories diverged and each became home to their own unique people, places, and traditions.
Aww poor Vega!!! Can someone please get him a box of tissues? He looted mine...Capitalist wrote:Naturally, had GM addons never been there, the houses I mentioned would have fit. Thus, removal of them should have them fitting just same, no? Secondly, Shadowmire is another example. Pretty much everything but mYm is an example... I was being subtle when I said some, but in reality I meant _all_ places where GM addons were removed are broken where houses have fallen.