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Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 2:53 pm
by son
Hoots wrote:son wrote:Hoots wrote:answer to dead beats, multi clients and complete newbs in ctf?
Why would a new player mine ore, cut wood or harvest whool when he can have a shot at 10k every day for doing nothing except joining a team that may win.
The effect of new players not harvesting resources on the economy IMHO was starting to become a problem.
A while ago someone suggested that trohpies be newbied and non- transferable... so you could save enough up for a reward (that would be sellable/transferable) but the actual points would not provide any cash to new players.
I think that is a great idea. Players will always do the easiest method to make money, in the past it was log in 2-3 clients (on seperate accounts) and join every team to ensure a trophy for nothing.
What about the huge time sink?? Are events going on 24/7?? Come on think it through.
What are you talking about? Its zero time sink for a new player to join CTF and sell a trophy... the point of non-transferable trophies would be that player must time sink to acquire enough or use gold to pay for a reward that someone put the time into get.
Trophies are one of the few things on this shard that COULD be really chaging the t2a aspect. Newbs should either be farming shame, cutting wood/mining ore or beggin at WBB for their start up gold. That is what UO is... IMHO ofcourse...
I watched as trophies became the sole method for a new player to get started, even at 5-8k per (or whatever they were) it is 10 minutes for that risk free gold. It was the quickest method to get gold... and by the "law of uo" players will always use the quickest method (regardless of legality)
Felix/Son, dont bother joining "discussions" with one line replies.
I can debunk your idiotic thoughs in 1 line. A newbie is risking time loss joining events without a reward guarantee, and events are max 3 per day? How he gona make any good gold doing this (15k per day MAX?) A newb makes more money mining or barding.
I dont have to hold your hand if you cant think correctly.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 2:55 pm
by son
No surprise hemeperor the lameperor is also an idiot. I bought 89 trophies off Spanky for 4 per like 2mo before trophy removal. They sold stable at 5 per during ctf/dd trophy era. Never 8.
And if you dual client during events u get ban.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:02 pm
by BlackFoot
the economy aside, the ctf events ive been too I am enjoying much more, the 5 on 5s with people actually fighting instead of just resetting the flag every 30 seconds (still happening but less as often)
Having 10 afk people on my team is awesome! or realizing 30 seconds into the game their team is gona lose so they all log out. That was always fun. Random teaming onto a team with 5 newbs v a pvp guild was also awesome.
These are problems that were in fact eliminated with the removal of trophies.
If it makes people happy put them back in. But, have trophys awarded to a few pre announced games a week and not to all.
The faction of players that are actually interested in the 'after event' activity and the trophy farmers (many times the same people) would get what they want. Larger games with more players and hopefully after event activity.
At the same time it would allow those of us who are actually there to play the ctf games, not to farm trophies, to do so without the game being ruined.
A middle ground?
edit: Could reinstate them on a trial basis and see what happens? The games themselves may turn into garbage again but its a small price to pay for a more active UOSA I would say.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:14 pm
by Hoots
son wrote:
I can debunk your idiotic thoughs in 1 line. A newbie is risking time loss joining events without a reward guarantee, and events are max 3 per day? How he gona make any good gold doing this (15k per day MAX?) A newb makes more money mining or barding.
I dont have to hold your hand if you cant think correctly.
Felix... The "idiotic" point is... If a player plays all 3 events there is a good chance he wins 1 a day. 3 events take what? 30 minutes total?
Please tell me how a 58 str, 50 magery, 50 resist, newb can get (with current payouts) 10k a day in 30 minutes?
Not to mention, this is only taking around 30 minutes out of his normal play, so he can still farm or craft the rest of the day....AND, afk eventers were playing other accounts while their CTF toon stood motionless.
Im done with you on this. People (and i believe the devs) can see the issue and see how non risk rewards are not in the spirit of t2a. Im not going to argue it.
I would much rather discuss how to make events and rewards, which most of us think are awesome, exploit proof and fair to both newbs and vets alike.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:26 pm
by Chad-
Hoots wrote:son wrote:
I can debunk your idiotic thoughs in 1 line. A newbie is risking time loss joining events without a reward guarantee, and events are max 3 per day? How he gona make any good gold doing this (15k per day MAX?) A newb makes more money mining or barding.
I dont have to hold your hand if you cant think correctly.
Felix... The "idiotic" point is... If a player plays all 3 events there is a good chance he wins 1 a day. 3 events take what? 30 minutes total?
Please tell me how a 58 str, 50 magery, 50 resist, newb can get (with current payouts) 10k a day in 30 minutes?
Not to mention, this is only taking around 30 minutes out of his normal play, so he can still farm or craft the rest of the day....AND, afk eventers were playing other accounts while their CTF toon stood motionless.
Im done with you on this. People (and i believe the devs) can see the issue and see how non risk rewards are not in the spirit of t2a. Im not going to argue it.
I would much rather discuss how to make events and rewards, which most of us think are awesome, exploit proof and fair to both newbs and vets alike.
Ctfs and Double dominations are 30 minutes a game not ten.Any bard can go make 30k in that timespan.If somebody is active enough to particiapte in all the events during that day than imo he should be rewarded if he wins all those events and it wouldnt be 10k it would go back to 5k like before.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:32 pm
by kill drizitz
they should be reinstated. whats the point of the trophy system if you cant get trophies? DD and CTF are a way for all templates to try and earn a trophy (perhaps not tamers/provos) but they have pvm events for them.
i think the least that could be done is to reinstate them to atleast one event a day gives trophy's (CTF/DD) and it should be announced in game. if not, i think all of them should give trophies.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:41 pm
by Hoots
Chad- wrote:
Ctfs and Double dominations are 30 minutes a game not ten.Any bard can go make 30k in that timespan.If somebody is active enough to particiapte in all the events during that day than imo he should be rewarded if he wins all those events and it wouldnt be 10k it would go back to 5k like before.
1. Events are zero risk and, as i mentioned above, only require you to drop a toon in the gate and sign up then let you go back to barding.
2. Sure, a gm music/prov, high magery bard can pull cash quickly. They do it at risk of being pk'd. Risk of dying to spawn, they do it at the cost of their own supplies, and they have invested the time and resources to get their stats and skills to a point to be able to quickly earn cash.
Thats like saying a tamer with 10 drags can earn money quickly so it is all good... (pay no attention in the time it took to gm taming or time to tame the drags or the gold to gm magery)
What sucks is... if people want to play hard ball and keep responding with lack of common sense, and posts that we are entiltled to these points/rewards...my stance on trophy/events, and im guessing others, will change to start looking at this as a 100% non-era mechanic that should be removed.
that would suck, bc i think they are great for the shard.
But to get to a middle ground, as blackfoot suggested, people have to acknowledge that
1. No one is entitled to any rewards or points.
2. If rewards are given, they need to be just that... a reward.... Not something acquired with no-skill afking.
#2 is the tough one... how do you come up with something fair to all play classes? and all account ages?
all IMHO ofcourse..
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:47 pm
by Mirage
Hoots wrote:son wrote:
I can debunk your idiotic thoughs in 1 line. A newbie is risking time loss joining events without a reward guarantee, and events are max 3 per day? How he gona make any good gold doing this (15k per day MAX?) A newb makes more money mining or barding.
I dont have to hold your hand if you cant think correctly.
Felix... The "idiotic" point is... If a player plays all 3 events there is a good chance he wins 1 a day. 3 events take what? 30 minutes total?
Please tell me how a 58 str, 50 magery, 50 resist, newb can get (with current payouts) 10k a day in 30 minutes?
Not to mention, this is only taking around 30 minutes out of his normal play, so he can still farm or craft the rest of the day....AND, afk eventers were playing other accounts while their CTF toon stood motionless.
Im done with you on this. People (and i believe the devs) can see the issue and see how non risk rewards are not in the spirit of t2a. Im not going to argue it.
I would much rather discuss how to make events and rewards, which most of us think are awesome, exploit proof and fair to both newbs and vets alike.
Sorry sir but a CTF/DD is far from 10 minutes espically when EVERYONE used to participate in them. You're telling me some newbie bard can't make almost the same amount of money farming in the same amount of time? It's a reward for being active and participating in events, rather than afk macroing all day like everyone is doing right now. I don't know if people notice this but we have more clients on than ever (I believe I saw 598) and it's more inactive than it was when I used to play on here with 200-300 clients. A coincidence that events have been halved and trophies have been removed from newbie friendly events such as CTF/DD/DM? I think not.
THERE ISNT EVEN A GUARANTEE THAT ANYONE WILL GET A TROPHY. EVER HEAR OF THE LOSING TEAM?
A newbie can enter the CTF and waste anywhere from 10-30 minutes of his time and come out with absolutely nothing. You guys act like these trophies are a guarantee. The shard needs something to promote activity and events are/were the perfect reason for that. I don't know about you guys but I'm tired of logging on, trying to find someone to pvp, pk, trying to find SOMETHING/anything to do having to wait on a pvm event held by Yoda, or a dungeon raid by blackfoot. Spare the player ran event talk, blackfoot tried pvp events at 12-1-2 pm and they were epic fails hence him not doing them anymore. There just wasn't enough people on at the time for it to be worthwhile.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:49 pm
by Chad-
Lack of common sense? gaining 5k in an hour is not a big deal but you seem to think that for some odd reason that it will ruin the economy why not have something small but not ridiculous like 7x skillballs help the new players like 5k trophys which they have a 50/50 chance of either winning or 30 minutes wasted. if you havent noticed uo is a dieing game and getting started for new players is extremly hard thats why alot of them quit.The polls resulats are speaking for themsleves on overall opinions.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:52 pm
by zzyzx
Teams should be randomized at the start of the event.
You don't choose a team, you just sign up.
On the subject of rewarding trophies, maybe only reward them to the top 3 or 4 on teach team.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:54 pm
by Hoots
zzyzx wrote:Teams should be randomized at the start of the event.
You don't choose a team, you just sign up.
On the subject of rewarding trophies, maybe only reward them to the top 3 or 4 on teach team.
this imho is the tough part... so its more rewards only to the l33test pvpers?
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:56 pm
by zzyzx
Well, it rewards those who are active and try... maybe even get lucky.
It will make the newbs want to strive to be better. They will get better, and may pop up into the top 3-4 every once in awhile.
Leet pvpers should also be rewarded for their skills; they're helping the team. If they were going to get a trophy for just showing up before, why not a trophy for doing well?
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 3:58 pm
by Hoots
Chad- wrote:Lack of common sense? gaining 5k in an hour is not a big deal but you seem to think that for some odd reason that it will ruin the economy why not have something small but not ridiculous like 7x skillballs help the new players like 5k trophys which they have a 50/50 chance of either winning or 30 minutes wasted. if you havent noticed uo is a dieing game and getting started for new players is extremly hard thats why alot of them quit.The polls resulats are speaking for themsleves on overall opinions.
Chad, when i say lack of common sense im talking about the very things omitted in your post.
A afk char most likely means the owner is doing something else on alt (be it farming, crafting, ect) = zero time loss.
If there is a quick, easy, risk free way to be GIVEN any gold, players will optimize it. That hasnt changed in 12 years of this game.
When you start with 100 gold in your bank, 5k for nothing is a huge deal. It doesnt mean much to you or me but it considerably changes the t2a aspect of starting up.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 4:05 pm
by Mirage
Hoots wrote:Chad- wrote:Lack of common sense? gaining 5k in an hour is not a big deal but you seem to think that for some odd reason that it will ruin the economy why not have something small but not ridiculous like 7x skillballs help the new players like 5k trophys which they have a 50/50 chance of either winning or 30 minutes wasted. if you havent noticed uo is a dieing game and getting started for new players is extremly hard thats why alot of them quit.The polls resulats are speaking for themsleves on overall opinions.
Chad, when i say lack of common sense im talking about the very things omitted in your post.
A afk char most likely means the owner is doing something else on alt (be it farming, crafting, ect) = zero time loss.
If there is a quick, easy, risk free way to be GIVEN any gold, players will optimize it. That hasnt changed in 12 years of this game.
When you start with 100 gold in your bank, 5k for nothing is a huge deal. It doesnt mean much to you or me but it considerably changes the t2a aspect of starting up.
You're not supposed to be AFK farming. This is bannable and should be enforced strictly.
Hoots wrote:zzyzx wrote:Teams should be randomized at the start of the event.
You don't choose a team, you just sign up.
On the subject of rewarding trophies, maybe only reward them to the top 3 or 4 on teach team.
this imho is the tough part... so its more rewards only to the l33test pvpers?
You don't need to be a pvper to win a CTF. This is absurd.
Re: Suggestion: Reinstate trophies for CTF/DD
Posted: Tue Aug 25, 2009 4:06 pm
by Pro
Forget the whole economy part and just remember that after most events you could get action in bucs for the next 30-60 minutes following an event. Seriously, always, especially peak time events.