Re: Insta Hit, Weapon Mechanics, and much more...
Posted: Tue Apr 21, 2009 4:35 pm
Read the initial post in this thread and you would actually understand it.
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I don't think anyone is suggesting implementing a random function for the unequip delay such as.... oh.... I don't know.... an arbitrary 2000ms time delay in lieu of the established stamina base attack speed formula that the rest of the melee combat system is based on except you.Faust wrote: The disarm/unequip delay for weapons didn't exist prior to the patch in February of 1999. The delay has been confirmed and validated to be a proper function on the OSI shards. This means that the delay was introduced sometime after the demo, which was compiled in August of 1998 all the way up to now. The only mention of ANY disarm delay is in the source that I provided. Until another source is presented this delay will not be changed. No one in their right mind would swap the only source that you have for the function ,and implement some random function based on absolutely nothing.
That's not proof, you just assume this 2-sec delay = your 2-sec Halberd. So theoretically, I could hit with the halberd, unequip it, wait 2 secs, re-equip and hit, unequip it, wait 2 secs, and repeat. You could never do that.What OSI did to fix this solution was to add a 2 second delay described above when you unequip a weapon. If you did the same process with the halberd and katana your delay would always be two seconds after unequipping the weapon to prevent converting the swing delay to something so awfully low. If you would try to equip a hally after unequipping before waiting out the two second delay it would simply reset your swing delay upon equipping.
When OSI implemented this change it gave birth to the insta hit refreshes that I've talked about so much. If you unequipped a weapon your delay would convert to 2 seconds, which is roughly a little over a 6th circle spell or two second circle spells casted back to back. This process makes much more sense than the theory involving it around the wrestling timer.
Nobody said that you couldn't do it manually... However, you couldn't do it as quickly as UOE could regardless. Yes, it did exist.Scythe wrote:First off, it doesn't take over 4.5secs to do everything manually without arm/disarm.
Secondly, those functions were in T2A so yes, I would of known if it was like that, it wasn't.
Obviously you didn't read much of the research or perform any type of critical analysis.Ezp wrote:Hmm still going on but no evidence to back up Faust's system to be incorrect...odd. Faust's system is correct sorry to everyone that keeps denying it. When will you show one ounce of evidence? All I see is a select few denying Faust's system but lacks any evidence to back up their claim. Sorry, it just doesn't work out that way
Memory isn't evidence, coulda never played t2a for all we know. I dueled a million times and Faust's system is what I remember. I vividly remember faking ebolts to refresh my hally swings. BUT my memory doesn't count, I'll just let Faust's evidence back that up. He actually has an important thing called EVIDENCE, unlike some other ppl on here
ps Cortez whatever that stuf you posted in the other thread isn't evidence LOL. I have no clue how you think that proves Faust's system incorrect. Let alone how it even has any weight on this subject. BTW and no im not just ignoring it. It was just a bunch of nonsense useless information that did nothing for your case.
CASE CLOSED UNTIL MY REQUEST IS FULLFILLED
Faust doesn't have evidence. He has random snippets of player's during the era saying how they killed someone. For example:Ezp wrote:Hmm still going on but no evidence to back up Faust's system to be incorrect...odd. Faust's system is correct sorry to everyone that keeps denying it. When will you show one ounce of evidence? All I see is a select few denying Faust's system but lacks any evidence to back up their claim. Sorry, it just doesn't work out that way
Memory isn't evidence, coulda never played t2a for all we know. I dueled a million times and Faust's system is what I remember. I vividly remember faking ebolts to refresh my hally swings. BUT my memory doesn't count, I'll just let Faust's evidence back that up. He actually has an important thing called EVIDENCE, unlike some other ppl on here
ps Cortez whatever that stuf you posted in the other thread isn't evidence LOL. I have no clue how you think that proves Faust's system incorrect. Let alone how it even has any weight on this subject. BTW and no im not just ignoring it. It was just a bunch of nonsense useless information that did nothing for your case.
CASE CLOSED UNTIL MY REQUEST IS FULLFILLED
First off, the "Hally, Ebolt, Hally, Ebolt (as he tries to heal)" is not a second by second play back and certainly doesn't suggest 2-sec halberd swings.Nighthawk wrote:
5> Hally, Ebolt, Hally, Ebolt (as he tries to heal)
from: http://www.wtfman.com/oldjov/stories/nhawk19.htm
The patch notes for February 1999 and Markee's Dragon February 1999 notes are most likely referring to the same patch, as Markee's site was dedicated to reporting on them. This fix, for all we know, could have been to stop people from switching back and forth between katanas/halberds in order to take advantage of the small delay for the faster weapon. The last entry is the 2 second delay which was added in order to prevent this exploit from happening. We cannot deduce from any of this that Halberds were able to refresh every 2-seconds if you simply un-equipped and re-equipped them.Patch February 1999
An exploit for getting slow weapons to hit faster has been fixed.
Markee's Dragon February 1999
10) The disarm/arm exploit to get slow weapons to hit faster has been fixed. It will not be to your advantage to disarm/rearm a weapon.
UO Stratics February 1999
Disarming Weapons: gives a 2 second delay. Ok, wonderful but this goes hand in hand with the hit being calculated at the beginning of each swing to cause further inbalances.
Code: Select all
About The 2-Second Delay Source:
Faust's source for some 2 second uneqip delay is flawed and provides a great deal of other inaccurate data.
The source does not provide any information about how the delay he speaks about is used.
The source does not explain were he got his data from.
The source did not mention it again.
Source is dated 2.1.99
About OSI:
OSI says it fixed the slow weapons hitting fast bug 2.26.99
About the 1999 Era WebSpace:
No one else mentions a flat 2 second timer.
There is no other Era evidence that a new fast hally whack existed after 2.26.99.
You clearly just demostrated your lack of knowlegde towards this era... Your claims of playing during this time period was clearly thrown out the window after this last response. Sorry to inform you... A common tactic during the pre:uor era was to mimic your spell words of power by adding other spell words. That is clearly shown each time he casts his ebolt spell... This is down right one of the worst judgement calls that I have seen yet in this thread, lol...Scythe wrote:Secondly, look at the journal log to the left of it, it isn't even how the fight happened. Before Sysic dies, Nighthawk casts: Ebolt, Poison, GHeal (prolly mistake), Ebolt, and Poison. Where the Halberds hit,we don't know, but we certainly know that it definitely wasn't how he decribed it. Faust continues on about the original statement without actually noting how the journal log read.
No one cares about your opinion due to the fact that you never even played during the t2a era and lost all credibility on this issue a long time ago. This will be the case until you provide what is required "evidence with some sort of substance". That was only about the 30th time this has been said now...Cortez wrote:So... my conclusion? I do not think that if there was any bugs that allowed a manipulated refresh of a slow weapon after 2.26.99 that it worked like this.
Faust, I know you do not fully read other peoples posts that don't agree with you and seem to have habit of making assumptions based up no real evidence but seriously, find the post where I explained the era, shard, guild and reason for quitting.Faust wrote:No one cares about your opinion due to the fact that you never played in the t2a era and lost all credibility on this issue a long time ago. This will be the case until you provide what is required "evidence with some sort of substance". It has been clear that you are only arguing this point clearly based on your bias to make dexers better than what they really were. No matter how obvious the evidence is you will continue to base your opinion on your lack of knowledge during this time period. I find it hilarious that the only people that support this ignorance didn't even play the t2a era, lol...
I really question the reason why you even are allowed input into this shard. Your attitude and behaviour is condescending and childish. Now, I'll give you credit on calling out the fake In Nox words, but you've totally lost all my respect. Even still, the situation still does not prove a 2-second Halberd hit. It does not show an actual timeline of how the events happened. And please, I have as much knowledge of the mechanics back in T2A than you, which is to say, it was 10 years ago and it's all based on memory.Faust wrote:rofl...![]()
You clearly just demostrated your lack of knowlegde towards this era... Your claims of playing during this time period was clearly thrown out the window after this last response. Sorry to inform you... A common tactic during the pre:uor era was to mimic your spell words of power by adding other spell words. That is clearly shown each time he casts his ebolt spell... This is down right one of the worst judgement calls that I have seen yet in this thread, lol...Scythe wrote:Secondly, look at the journal log to the left of it, it isn't even how the fight happened. Before Sysic dies, Nighthawk casts: Ebolt, Poison, GHeal (prolly mistake), Ebolt, and Poison. Where the Halberds hit,we don't know, but we certainly know that it definitely wasn't how he decribed it. Faust continues on about the original statement without actually noting how the journal log read.
No one cares about your opinion due to the fact that you never even played during the t2a era and lost all credibility on this issue a long time ago. This will be the case until you provide what is required "evidence with some sort of substance". That was only about the 30th time this has been said now...Cortez wrote:So... my conclusion? I do not think that if there was any bugs that allowed a manipulated refresh of a slow weapon after 2.26.99 that it worked like this.
It has been clear that you are only arguing this point clearly based on your bias towards making your character's playstyle better than it really was. No matter how obvious the evidence is you will continue to base your opinion on your lack of knowledge during this time period. I find it quite hilarious that the only people that support this ignorance didn't even play the t2a era, lol... I guess that is why people like Scythe can't comprehend the changes in the patch. You have to actually understand how the game mechanics worked from pre-t2a to t2a era to even comprehend the patch notes. However, again lack of knowledge reigns supreme as always on poor individuals that didn't even play...
This is clearly why it was stated by myself that there is no reason trying to explain anything to you until you actually grasp or learn even a fraction of the way the game mechanics worked during both eras.
When you provide an explanation towards how two hally hits that take 5 seconds to swing were released during 3 in vas mani's that takes 1.25s to cast I will give you a fraction of my time.Scythe wrote:It does not show an actual timeline of how the events happened.
Higher powers? Who exactly has higher powers?Hemperor wrote:Really embarassing that the “higher” powers of this shard are so degrading to players that actually have a case. Ezp is never active here nor have I ever seen him make any input worth anything...so nevermind him. Hardly a classy staff member.