for those who tl;drAstinus wrote:I see no problem drawing a distinction. A guild is a system which was in place throughout T2A, and the guild chat is merely an interface allowing quick communication between an already existing system. Party chat involves creating a new mechanic which was NOT in place in T2A; being able to create your own party and chat just to those people is a gameplay mechanic not available in T2A. If all that's true, I agree that party probably has to go, as that seems to alter gameplay. I don't think the minor convenience of party chat justifies implementing a completely new gameplay mechanic from what the T2A-era had.Rammar wrote:I fail to see how one merits salvation (however brief) and the other does not. If guild-chat is kept, party-chat should be as well. I do agree, however, that the additional party features should be gutted.Derrick wrote:Party is coming out. Guild is on the fence for now.
Guild chat, however, is more convenient and much less of a change.
"guild chat: not era accurate, but convenient"