Psilo wrote:
Shouldn't events, silver and trophy system be taken out since they have never existed in OSI history?
I think this pretty well summarizes the difficulty many have over the removal of the party/guild chat systems.
Here on SecondAge, we have a number of inaccuracies, many of them large, game-changing systems and policies, which have completely derailed this shard, changing the entire way the game is played. Any correction to these inaccuracies is met with an outcry of "dead horse!". We're told to give up on these and just accept them.
But here we have a very small mechanic, which while only beneficial to the playerbase (particularly to new players and those who rely on only ig methods to stay in touch), is in fact inaccurate. Thus it should be removed.
On SecondAge, you can macro a 7x char in days, where playing a crafter as your char type has been replaced with clicking "Play".
You can run multiple accounts at a time to further make players self sufficient, or to allow you to work off counts while you safely play your blue.
Reds can ghost a number of locations from their houses rather than going out in the game world to look for action.
Don't have enough players to deal out damage? Make a bot to help you in pvp, legally.
Rather than leaving players to generate activity, we have a daily schedule of events that will auto generate, all taking place by removing players from the rest of the playerbase and putting them on an entirely different map. Let's not forget that this system adds one of the largest aspects of this server's economy; the trophy system.
I could go on, probably filling pages with the number of exploits and methods of gameplay that never existed during the era, yet here are considered to be the norm. All because we have a handful of major issues on this server which have been given up on..."Adapt!"
And yes, I realize that a number of these issues do fall into the category of "policy" and not "mechanical"...but however you try to defend these, they are clearly aspects that were not a part of the era that we are told to simply accept.
To me, you
should have a hard time selling accuracy, convincing people to readily give up a small feature which is only beneficial when we have so many larger systems in place, making this place anything but T2A.
Either start working again on the major issues, at least making an effort to make this server like the era, or give up on trying to convince people why they should lose guild chat in the name of accuracy.