Capitalist wrote:My questions are simple, and I believe them to be less immaterial where the actual overall population of the server is hit, not just the whiners. Why are we no longer on JoinUO.com? Why do the numbers of players online no longer show on the webpage? Lastly, why is there no real encouragement by staff to vote or promote the server in any real way? I understand that pushing things on people isn't very compatible with success, but look at where we're at. This is a community, and any community without specialized outreach efforts collapses on itself.
We are no longer listed on JoinUO due to the fact that JoinUO is no longer owned by Derrick, and a recent overhaul removed all of the server listings and statistics, which is what the online count was drawn from.
As to your second question, what kind of encouragement beyond having others to play with can feasibly be provided? We certainly can't provide in-game rewards for voting or promotion of the server.
Menkaure wrote:Ok Kaivan, we all know where you stand. You've never been a friendly
Gm, we get it, you want era accuracy and that's it.
I want to accomplish the goals of the server which is mechanical accuracy. What you're suggesting is that because I want to accomplish that goal, I am unfriendly for not accepting ideas that go against that goal. There is a difference between disagreeing with you and sticking by a commitment, and being unfriendly.
Menkaure wrote:The problem is, that gem encrusted liches aren't era accurate but allowed.
Specialized and unique creatures were used on specific OSI servers both as individual and widely spawning creatures. A good example is the Father of The Damned which was only seen on Chesapeake.
Menkaure wrote:Dungeon crawls with tons of mobs aren't era accurate but allowed.
Actually, special events where dungeons, graveyards, and other areas were spawned with additional creatures did happen, albeit unevenly across OSI servers. The suspension of mechanics in this way is completely normal, and not even in the same category as the events you want to occur.
Menkaure wrote:Trophies allowed, neon sandals exist, heck ice white cloth was just given out not long ago.
Trophies are part of an entirely non-automated system that we use to replicate, to some degree, the existence of unique and rare items on OSI servers. Sandals are a grandfathered item, and the
mechanic to produce them no longer exists. Ice white cloth was an unintentional item, and like the sandals (which weren't intentional either), we prevented the
mechanic that allowed the production of more ice white cloth, while grandfathering existing cloth. There's a difference between grandfathering items, and leaving the
mechanic in place to produce more.
Menkaure wrote:And secondly, I'd LOVE to hear what the other gms think, cause, the ones I talked to seem to not have an issue with events coming back. So if they can answer with their opinion honestly without worrying to please you, or not say something that could be held against them, lets hear it.
What makes you think that the other GMs will hold their tongue because I won't be pleased with their responses? Your statement seems to imply that not only do I attempt to strong arm other GMs into saying certain things, but that if they do so, that's evidence that I am doing exactly that.
Menkaure wrote:I respect you Kaivan, you've always held your ground. The issue I have is that you come off as a power stricken tyrant at times instead of a gm of a player run/driven shard.
If you think that I'm a power stricken tyrant because I don't agree with you, then I have no respect for you whatsoever. I've explained on multiple occasions that the first mandate of the server is mechanical accuracy, and you're asking us to ignore that mandate for something you want. If we ignored it for that reason, then there is
absolutely no justification for keeping any mechanic as it stands. If recognizing that makes me a tyrant, then your definition of someone who isn't a tyrant is someone who will do what you tell them to do, and that is not laudable in any way.
Brules wrote:Based upon Kaivan's ever so solid logic, please embark on removing any and all items from the game that are not era accurate:
1) Any and all indestructable neon sandals and masks.
2) Glacial staffs.
3) All silver, the silver system and all rewards given out via the silver system.
4) All trophies.
5) Ice white cloth.
All are inaccurate, and were never present on production shards. If you are going to live by the accuracy sword, then by all means throw yourself directly on it else you are nothing but a hypocrite.
Since events will never return as this shard is only about accuracy, you need to enforce it 100%. I suggest you start with neons.....but it is up to you since you are in no way beholden to us.
I've already explained this above, but I'll repeat it here. "Neon" items are grandfathered from a mechanic that allowed them to be produced. They cannot be produced anymore, and therefore, we are mechanically accurate (same with blessed items). Glacial staffs were grandfathered from the beginning of the server when the mechanic to drop them used to be in place. The mechanic to produce more no longer exists, but the grandfathered item stays. The entire silver system exists as our approximation of special items for participating in special events similarly to what OSI servers did, and it is not a mechanic. Existing ice white cloth is grandfathered, and the mechanic to produce more cloth has been removed.
To put it as clearly as possible: There is a difference between the item and the mechanic that produced the item. The item itself exists, but the mechanic to produce more of that item no longer exists, which therefore means that we are as mechanically accurate as possible in that area.