Swing on the run (dexing)

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Malaikat
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Re: Swing on the run (dexing)

Post by Malaikat »

Here's the end game:

Every build on this shard is functionally broken. Archery is so worthless it's hardly worth mentioning. Dexing is completely unviable. I was just involved in a 3v1 - 3 dexers to a single tank - and it was absolutely embarrassing. Again, I'm on the field with nearly the best equipment possible: vanqs, 44 ar, pots of every different persuasion, and jewelry enough to make Flavor Flav blush. Two of us died and I think we may have had the tank under 30 hits once when he got boxed by the poison ele for a second...

Tanks have their share of problems too, an over powerful mini-heal spearheading the way there. The hunt is only thrilling if there's some reward at the end. As it stands, there isn't.

If the players are happy with this (they aren't, just look around the forums a bit), and the administration feels that's where we need to be in order to achieve some arbitrary goal, then so be it. I am of the opinion, for what it's worth, that when something is so obviously broken you patch in a fix regardless of how much supporting documentation there is.

This shard will live and die by the fact that it boasts era accurate mechanics.
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
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Ronk
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Re: Swing on the run (dexing)

Post by Ronk »

Malaikat wrote:Here's the end game:

Every build on this shard is functionally broken. Archery is so worthless it's hardly worth mentioning. Dexing is completely unviable. I was just involved in a 3v1 - 3 dexers to a single tank - and it was absolutely embarrassing. Again, I'm on the field with nearly the best equipment possible: vanqs, 44 ar, pots of every different persuasion, and jewelry enough to make Flavor Flav blush. Two of us died and I think we may have had the tank under 30 hits once when he got boxed by the poison ele for a second...

Tanks have their share of problems too, an over powerful mini-heal spearheading the way there. The hunt is only thrilling if there's some reward at the end. As it stands, there isn't.

If the players are happy with this (they aren't, just look around the forums a bit), and the administration feels that's where we need to be in order to achieve some arbitrary goal, then so be it. I am of the opinion, for what it's worth, that when something is so obviously broken you patch in a fix regardless of how much supporting documentation there is.

This shard will live and die by the fact that it boasts era accurate mechanics.
Agreed. And to add, much of the era accuracy seems to be interpretations of patch notes so I am sure the staff could even find a way to justify it if they so desired.
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Re: Swing on the run (dexing)

Post by Panthor the Hated »

Dexing still seems pretty easy to me, I dunno what everyones complaining about tbh.

Archery is also plenty viable.

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Re: Swing on the run (dexing)

Post by SoundofGod »

All fun with "dexxing" went away over a year ago. Let me recall when UOSA was exciting (and not bland)

Archery:
Let's not forget the archery bots. I got killed plenty of times, but it was still awesome to know they were lurking. I have no problem with the recharge rate for a heavy being 6-7 seconds, but to target someone and have to wait that amount of time is stupid. Killed the entire class. Yeah, so octavania was over-powered... so what? It was fun watching the leet mages run around trying to kill her.

Macing:
at least on OSI, macing used to destroy your stam. The only reason people would be a macing mage was to get the stam down. Useless now (i'm not sure if that was ever implemented on here, just mentioning)

Swords/Fencing.
With a GA pot, 120 Stam was crazy. now it's stupid. When i started here, it was like old times. A 120 dex fencer was deadly. Now it's just plain sad.

You can literally walk away from a warrior who is on a horse with no fear of ever being killed.

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Re: Swing on the run (dexing)

Post by Paradox »

Archery is a joke now. I can't attest to how it was back then


I specifically remember being able to run and hit with the hally. I also remember on my dexer getting along side of the target and swinging at them while running. This whole have to stop shit is exactly that. It's not accurate.

Just my .2 cents.

With that Soundofgod... A Heavy X bow timer is like 12 seconds at 100 dex right now. It's stupid
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Re: Swing on the run (dexing)

Post by Panthor the Hated »

archery is effective when used properly, it was never more than a secondary skill in t2a. you act like you should be able to have the highest dmg weapon in the game (heavy x bow) and shoot it at the speed of a kryss. stop looking for a way to put uo on autopilot and come up with a strategy to use archery as it is instead of complaining. or at least get some evidence for your claims.


its near impossible to die as a dexer vs most mages on this shard, learn to throw purples effectively and you'll start securing kills.

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Re: Swing on the run (dexing)

Post by Malaikat »

Panthor the Hated wrote: its near impossible to die as a dexer vs most mages on this shard*
* if you take to the field with no less than 50k worth of magics and pots.
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
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Re: Swing on the run (dexing)

Post by Paradox »

Dexers are easy as hell to kill. I am saying Panthor that. Archery at a 12 second stand still is stupid. You used to be able to fire while moving even however you cannot do that. I am not saying you would hit anything but you could fire while moving even with archery. The same thing goes for weapon melee skills. you could swing while moving.
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Re: Swing on the run (dexing)

Post by Panthor the Hated »

lol? are you aware of the era we're emulating?

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Re: Swing on the run (dexing)

Post by Panthor the Hated »

Malaikat wrote:
Panthor the Hated wrote: its near impossible to die as a dexer vs most mages on this shard*
* if you take to the field with no less than 50k worth of magics and pots.
5-10 each pot, 20 bandaids and a vanq one handed weapon will cost you no more than 5k

thats all you need to kill a mage and its the bare minimum you should ever use.

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Re: Swing on the run (dexing)

Post by Malaikat »

Panthor the Hated wrote:
Malaikat wrote:
Panthor the Hated wrote: its near impossible to die as a dexer vs most mages on this shard*
* if you take to the field with no less than 50k worth of magics and pots.
5-10 each pot, 20 bandaids and a vanq one handed weapon will cost you no more than 5k

thats all you need to kill a mage and its the bare minimum you should ever use.
A newb mage perhaps, and even then it would help if he were unmounted.

Anyone unaware of how to click and hold their right mouse button, really. It would be easy to kill them.
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
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Re: Swing on the run (dexing)

Post by Panthor the Hated »

More likely you have no clue what you're doing and this isn't a mechanics issue. If you find evidence of an inaccuracy post it.

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Malaikat
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Re: Swing on the run (dexing)

Post by Malaikat »

Panthor the Hated wrote:More likely you have no clue what you're doing and this isn't a mechanics issue. If you find evidence of an inaccuracy post it.
I would have thought that. Honestly, I'll be the first to admit that I'm rusty at Uo pvp, and I've mentioned it many times in various threads. However, I'm far from the only one pushing for this and the list includes many veterans and mage enthusiasts - Matty for instance.

Also, every pvper here knows how to exploit what you would argue to be my ineptitude in order to avoid the hits of any dexer. That doesn't make much sense, now does it?
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
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Re: Swing on the run (dexing)

Post by Panthor the Hated »

I have not experienced this problem. I hit when I expect/want to.

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Re: Swing on the run (dexing)

Post by Sandro »

Panthor the Hated wrote:archery is effective when used properly, it was never more than a secondary skill in t2a. you act like you should be able to have the highest dmg weapon in the game (heavy x bow) and shoot it at the speed of a kryss. stop looking for a way to put uo on autopilot and come up with a strategy to use archery as it is instead of complaining. or at least get some evidence for your claims.


its near impossible to die as a dexer vs most mages on this shard, learn to throw purples effectively and you'll start securing kills.
for somebody who does not pvp (exclusively) this guy sure seems to know how it works..

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