After perusing these 15 pages, it's obvious that disabling Razor is not an option. Razor is just too convenient, and the good far outweighs the bad. And with the advanced macroing feature there and "Loop" being just a tiny little checkbox, it's difficult *not* to use it.
It seems that we are fighting two core issues here:
1) Unattended macroing
2) Razor-macro PvP combat
Since I'm not involved in PvP, I can't speak for or against #2 from personal experience, but I think that some code of PvP ethics makes you more elite if you don't macro your way to the top.
As for #1, I think someone who macros unattended is missing out a lot of fun. There seems to be the misconception that you can't do interesting things in this game unless you've mastered your skills first. That said, I'm guilty of this myself. I've macroed Hiding on my character to help maintain some defensive measure against PK's. I rationalize it by telling myself my character is dealing with bouts of insanity, trapped within the realm of Britannia and phasing in and out of consciousness and therefore, existence.
Macroing certain skills have a more significant impact on the economy than others, such as trade skills like blacksmithy or tailoring. Supportive skills (like Hiding, for example

) have significantly less impact. I think Duke Jones's approach -- by opening a macro-free shop -- is a fine way for players to show their support for an honest worker.
On this shard, far fewer people expend the effort to macro up their own tradesmen than those who simply buy their goods (and I may be wrong on this). Thus, we have a Wal-Mart situation. Players can either buy from the mega-vendors who have tremendous stock and abysmal prices, from honest tradesmen with good stock and fair prices, or from somewhere in-between.
And, of course, there are other implications of having a higher percentage of highly skilled warriors, mages, tamers, bards, etc. One obvious implication is the [potential] overcrowding of top-tier spawns, or an overabundance of powerful PK's. Still, these are not intractable problems.
When a newbie comes to the forums asking about character templates and what he should be doing to be successful, then maybe he's asking the wrong questions. There's nothing wrong with asking the questions, but whoever answers those questions will likely set the stage for how that person approaches the game. If you're anti-macro, that's your chance to be a mentor. If you're pro-macro, that's your chance as well.
Finally, if you want to ban unattended macroing, it should be enforced policy from the very beginning. The damage has already been done, and to change policy now is only going to make things more confusing to new players. The best you can hope for is to make it an unpopular path to choose. The expiring murder gump seems like a tiny step in the right direction, IMHO.