Page 16 of 34

Re: Blessed Items should break from damage [reposted]

Posted: Fri Jul 16, 2010 2:23 pm
by Mikel123
You know what? You win. I give up. Even though that post makes no reference whatsoever to whether or not blessed clothing did break in 1999, or should break here, and makes no reference as to WHY it was decided that the clothing wouldn't break, I'm going to just let you pass off your assumption that it's because the staff knew all along that it did break back in the day (even though in now 16 pages and a half-dozen posts, they haven't actually said that) and made a conscious decision here (without saying so in that post you just linked to) to let it not break because everyone spent their trophy points on them.

Re: Blessed Items should break from damage [reposted]

Posted: Fri Jul 16, 2010 8:03 pm
by Ardos
Mikel123 wrote:
BlackFoot wrote:I can only post so many times that I agree era accurate clothing bless deeds should be era accurate.

These are custom prizes awarded to players through a custom system.
This is nonsense, IMO.

If there was a choice to purchase a "clothing bless deed" from the turn-in, then you get a clothing bless deed. If the guide said "custom clothing bless deed" or "unbreakable clothing bless deed", then I would 100% agree with you. But it doesn't. It says "clothing bless deed" because we all know what those are and what they did in 1999, and if we don't we can look them up.

Likewise, with a piece of phoenix armor. I know exactly what that is... It's not a "custom" piece of phoenix armor, it's not a piece of phoenix armor from 2004, or from the Samurai Empire expansion pack, it's a piece of phoenix armor from 1999.

I could respect your stance a lot more if you just said, "Look, I realize it would be accurate for these to break, but I don't think they have a gamebreaking impact as unbreakable, I think it's a nice feature to have on this shard, it helps new players identify me and others as trusted brokers, and it adds a little unique flavor to the shard." That's honesty, and I think it's a decent argument.

What's dishonest, in my opinion, is trying to claim that some random GM conversation that one person on the shard may or may not have had, that no one can actually verify, explained to you that in addition to being exactly like what a clothing bless deed used to be, they also made the piece of clothing unbreakable. A feature that was somehow important enough to bring up in casual conversation, but not important enough to post on the guide on the forum next to the prize.

I don't believe the majority of CBD owners took the time to ask and ensure the CBD made their item unbreakable. I believe they simply assumed it. So they failed to do their due diligence, just like I failed to do mine when I bought a katana under the impression that it was the fastest weapon, simply because at that moment in time, on our shard, it was. Had I, or the CBD purchasers, done our homework, we would have realized we were making purchases that were based on item properties that were inaccurate. Heck, staff didn't do their homework either, and created inaccurate items. But rather than own up to it, everyone's running around claiming that this was all somehow on purpose, that they knew they were buying era-INaccurate CBD's despite the fact that the entire goal of the shard is accuracy and nowhere in the prize guide does it say that.
The first time I got a clothing bless deed I was standing in my smithy where mYm duel arena now exists with Derrick. I asked specifically before claiming the prize with trophys not silver if the clothing bless deed would make my item unbreakable. He said yes, your sandles will never break after they are blessed. That is as good as it gets. So from then on there was no descrepency when I did any other turn ins. Marmalade or mike may have been there I don't know. Ask Derrick...

Re: Blessed Items should break from damage [reposted]

Posted: Fri Jul 16, 2010 8:11 pm
by MatronDeWinter
I am sure Derrick remembers saying "yes, your sandles will never break after they are blessed."

As convienent as that would be, I really doubt that was the wording he used, and if it was, clearly he was commenting on the current operation and not promising this attribute indefinately. Though I fully expect one of your guildmates to come back you up.

Re: Blessed Items should break from damage [reposted]

Posted: Fri Jul 16, 2010 8:57 pm
by Pro
So lets sum up this thread and stop all the stupid arguements;


1. Derrick + other staff KNOW and have KNOWN for a long time that bless items broke in t2a and they don't here
2. they KEPT it this way and the system has been in place for around 2 years now
3. felix and bongy aren't actually bad at pvp no matter much rose likes to claim they are.
4. Nothings going to happen stop posting and let it die.
5. Five is a better number than 4

Re: Blessed Items should break from damage [reposted]

Posted: Fri Jul 16, 2010 9:40 pm
by MatronDeWinter
Pro wrote:So lets sum up this thread and stop all the stupid arguements;
1. Derrick + other staff KNOW and have KNOWN for a long time that bless items broke in t2a and they don't here

No proof in that.


2. they KEPT it this way and the system has been in place for around 2 years now

No proof there

3. felix and bongy aren't actually bad at pvp no matter much rose likes to claim they are.

That may be true

4. Nothings going to happen stop posting and let it die.

Why?

5. Five is a better number than 4

Well that's obvious
I love it when people come in like "okay, lets sum this entire discussion up" and then present an incorrect case showing only thier personal belief.

At least make an honest effort if you are going to contribute pro.

The purpose of this thread is "Should blessed items break from damage", and the answer is an astounding "yes, they should."

The whole "debate" in this thread is "Should pre-existing blessed items be grandfathered in and remain unbreakable"

Staff chimed in and said that "yes, these items should break, and they are thinking about any possible compensation that should be paid out (if any)".

Add in 9 worthless pages of bickering and that sums up the whole thread.

Re: Blessed Items should break from damage [reposted]

Posted: Sat Jul 17, 2010 5:17 pm
by Pro
MatronDeWinter wrote:
Pro wrote:So lets sum up this thread and stop all the stupid arguements;
1. Derrick + other staff KNOW and have KNOWN for a long time that bless items broke in t2a and they don't here

No proof in that.


2. they KEPT it this way and the system has been in place for around 2 years now

No proof there

3. felix and bongy aren't actually bad at pvp no matter much rose likes to claim they are.

That may be true

4. Nothings going to happen stop posting and let it die.

Why?

5. Five is a better number than 4

Well that's obvious

1. Ofcourse they knew about it they're making a t2a replica and im pretty sure Kaivan told me he knew about it and therefore he would've told Derrick.

2. The current system is the proof u moron.


Matron stop crying no one cares.

Re: Blessed Items should break from damage [reposted]

Posted: Sat Jul 17, 2010 6:47 pm
by MatronDeWinter
Besides the fact, that your logic is faulty, implying that anyone making a T2A replica must know about all the aspects of the game, which obviously isnt so as we are still finding issues to this day (2+ years after the server began), your attitude is just worthless.

You are basically just a huge waste of bandwidth, commenting random garbage on everyones thread. Maybe one day you will grow up some, but that's another discussion suitable for trash talk.

It's extremely difficult to discuss anything here, because the probability of a few people coming into a thread and turning it into a pissing contest is so high that most threads don't seem to last very long without being moved or split into another forum section.

Re: Blessed Items should break from damage [reposted]

Posted: Sat Jul 17, 2010 7:19 pm
by HI IM MIKE
The fact is : CBD's that were purchased with silver and/or trophies will never break, nor will Derrick implement a system which would allow this to happen. IF they decide to change the policy regarding CBD's, then all NEW deeds will only bless an item and not make it unbreakable as well. It's the only logical and fair method to keeping true to their word and also further era accuracy. Matron, I don't know why you're so hell bent on not allowing these items to be grandfathered. Your katana analogy was bad and in no way relates to the magnitude of the change thats being suggested.

Re: Blessed Items should break from damage [reposted]

Posted: Sat Jul 17, 2010 7:24 pm
by Pro
MatronDeWinter wrote:Besides the fact, that your logic is faulty, implying that anyone making a T2A replica must know about all the aspects of the game, which obviously isnt so as we are still finding issues to this day (2+ years after the server began), your attitude is just worthless.

You are basically just a huge waste of bandwidth, commenting random garbage on everyones thread. Maybe one day you will grow up some, but that's another discussion suitable for trash talk.

It's extremely difficult to discuss anything here, because the probability of a few people coming into a thread and turning it into a pissing contest is so high that most threads don't seem to last very long without being moved or split into another forum section.

My logic might be faulty but we all know I'm right and how many times have people mentioned breaking someones "BLESSED BLACK SANDALS ON OSI".

100% sure Kaivan or Derrick (probably both + others) Knew this when they introduced blessed deeds.

Re: Blessed Items should break from damage [reposted]

Posted: Sun Jul 18, 2010 10:05 am
by Guerrilla
Cute concept and all guys, but lets go back to page 1, where hicha brought up his information.... first of all i would like to point out that all of the dates are 2000+ , so that should debunk this whole issue/argument.... thank u guys

Re: Blessed Items should break from damage [reposted]

Posted: Sun Jul 18, 2010 10:27 am
by Guerrilla
And yes, matron, Derrick told me the same, when i had asked him about my first blessed pair of sandals, no worries

"When you bless an item, it will lose AR but it won't break"

"Sweet"

Re: Blessed Items should break from damage [reposted]

Posted: Sun Jul 18, 2010 10:30 am
by GuardianKnight
Guerrilla has won this. The rest of this thread will likely be filled with Matron De Winter tears.

Re: Blessed Items should break from damage [reposted]

Posted: Sun Jul 18, 2010 11:25 am
by MatronDeWinter
I'm sure "are katanas faster than krysses" would have been met with a "yes they are" answer from Derrick as well. In any case, I'm done with this thread, enjoy your pissing contest.

Re: Blessed Items should break from damage [reposted]

Posted: Sun Jul 18, 2010 1:04 pm
by ClowN
if blessed gear broke on OSI, it should break here. no grandfathering. people shouldnt be this attached to pixels anyways.

Re: Blessed Items should break from damage [reposted]

Posted: Mon Jul 19, 2010 1:28 am
by Hicha
ClowN wrote:if blessed gear broke on OSI, it should break here. no grandfathering. people shouldnt be this attached to pixels anyways.
Welcome to Custom Trophy Turn-in Reward System UOSA!