Re: Do you enjoy the pvp mechanics of uosecondage?
Posted: Sun Oct 04, 2009 8:35 pm
nah i don't like it thx for aksing
A forum for discussion of Second Age UO Shard
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kill drizitz wrote:chum, pvp is part of the game. and a huge reason ppl play, acting like an idiot because you dont care about pvp is just retarded. stop making useless posts about nonsense.
i voted no, simply because mini-heal is too high. u can get a max damage explo, max damage hally hit, and start casting an ebolt while the target just miniheals through it back up to ~80%. making the entire dump almost worthless.
i respectfully disagree. maybe not on OSI, but freeshards. and although i dont really like the high mini-heal spams, i thought it over and think that the real problem why people remember ebolt hitting higher, or heal doing less; is because not many people were GM resist, eval, and magery. i certainly was not.Freeza wrote:kill drizitz wrote:chum, pvp is part of the game. and a huge reason ppl play, acting like an idiot because you dont care about pvp is just retarded. stop making useless posts about nonsense.
i voted no, simply because mini-heal is too high. u can get a max damage explo, max damage hally hit, and start casting an ebolt while the target just miniheals through it back up to ~80%. making the entire dump almost worthless.
If that was ever true, Trammel would have bankrupted UO. PVPr's are the minority, always have been, always will be.
I do recall when PVP was completely broken here a few months back, there was a loss of maybe like 100 clients total. I think that showed pvp clients were the minority. On my first post, Your right, I was thinking more OSI than free shards. I feel like pvpr's are more vocal on these free shards but still remain in the minority.kill drizitz wrote:i respectfully disagree. maybe not on OSI, but freeshards. and although i dont really like the high mini-heal spams, i thought it over and think that the real problem why people remember ebolt hitting higher, or heal doing less; is because not many people were GM resist, eval, and magery. i certainly was not.Freeza wrote:kill drizitz wrote:chum, pvp is part of the game. and a huge reason ppl play, acting like an idiot because you dont care about pvp is just retarded. stop making useless posts about nonsense.
i voted no, simply because mini-heal is too high. u can get a max damage explo, max damage hally hit, and start casting an ebolt while the target just miniheals through it back up to ~80%. making the entire dump almost worthless.
If that was ever true, Trammel would have bankrupted UO. PVPr's are the minority, always have been, always will be.
check out test centermarmalade wrote:the only problem i have with pvp here is that it is too random. i'm not saying its not accurate, or that luck shouldnt play a part, but real UO pvp has always (to my knowledge) been more about player skill than about luck. that is one of the reasons UO pvp is cited as being so much better than pvp in all the other games that have come out since 1998.
when spell damage ranges are as massive as they are here it leaves more to luck then it does to player skill, and imo thats worse than item based pvp. at least in an item based system you're rewarded for the time/effort you put in to playing. you could spend a year getting good at pvp here and still die to ridiculously lucky combos from players that haven't got a clue what they're doing.
I will laugh so hard if damages turn out being wrong.Hemperor wrote:check out test centermarmalade wrote:the only problem i have with pvp here is that it is too random. i'm not saying its not accurate, or that luck shouldnt play a part, but real UO pvp has always (to my knowledge) been more about player skill than about luck. that is one of the reasons UO pvp is cited as being so much better than pvp in all the other games that have come out since 1998.
when spell damage ranges are as massive as they are here it leaves more to luck then it does to player skill, and imo thats worse than item based pvp. at least in an item based system you're rewarded for the time/effort you put in to playing. you could spend a year getting good at pvp here and still die to ridiculously lucky combos from players that haven't got a clue what they're doing.