Neoptolemos wrote:zzyzx wrote:Neoptolemos wrote:
Sounds like you need to form an Anti PK guild and stop letting them have their way with you instead of trying to implement something that screws everyone over. Then again, the squeaky wheel always gets the grease, which is why Trammel came into the game.
ROFL. You evidently have no idea as to my playstyle.
I get the feeling you're a solo PvPer who people try to gank.
Caution, long post, if you don't want to read, just read the TL;DR at the bottom.
Nope, quite the opposite actually. I will not say that PKs don't have it easy, because they do. I won't sit here and oppose this change to 1 account on at a time just for the fact that it would inconvenience me. I support this because it just makes sense.
Stat loss is an absolute JOKE when you have three accounts at your disposal, and I should know, because I recently shrugged off 13 counts like they were nothing while pking on another char, and have seen others macro out of 50+ counts in 3-4 days. While 13 shorts isn't that big of a deal, the mantra is "< 20 = afk, >= 20 macro out". Waiting out anything above 20 is for people that have poisoning or resist because they gain so slow (which is why anat tanks are so popular). This would certainly suck if you couldn't just hop on a carbon copy and continue on.
13 shorts - 5 = 8 * 8hours = 64 hours afk to avoid stat loss when ressing. Let's look at two scenarios.
Multi-account: Wake up at 7, log on, server goes down at 7, 24 hours a day. I am free to play other characters on my two other accounts. I will be out of stat in around 2 days 16 hours. Not much risk of going into stat there really. It probably only took one or two days to get those 8 counts that put me into stat loss range. I can now go PK on another char that has been sitting idle in the background and now has 0 shorts. Sweet.
Single account: Wake up at 7am, log on, go to work, get there at maybe 8. Get home from work at 5pm. Want to play some UO. Log in a different char. Play until 1 am, log in stat, afk until 7. That is 16 hours of afking a day. I will be out of stat in 4 days. I just lost a whole day in comparison with the multi-account approach, not that bad really. Another 2 counts and I would have lost TWO days. The sting is certainly a little worse here. Especially if two of your reds go into stat, because you can only do one at a time, but you can still play your other characters when you are awake! It also all but abolishes ghosting.
TL;DR: Going to a single account approach fixes more issues than it creates. You only really lose out on about 8 hours of afking/macroing your ghost/statlossed red each day granted you PLAY 8 hours a day, many play less, which equates to more afk time for the ghost/macro time. If you have more than one dead red in stat, sucks to be you, be more careful next time.