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Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 10:54 am
by Pirul
BobDobbs wrote:I think people want to re-live the fresh and new experiences that UO brought. The first time I logged into UO I had absolutely no idea what I was supposed to do. That's what made it amazing.
You can't recapture that. But you can still have fun on UOSA if you want to.
Best post on this thread.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 11:22 am
by Faust
Taniso wrote:
So, you're telling me that archery was broken on the OSI servers? I think not. And this whole idea that you can outrun an arrow is ridiculous! You could never out run an arrow, it would eventually catch up with you.
Why dont you try looking at the original code to see for yourself?
Wow, of course the arrow 'always catches up with you" in game... The arrow animation is a visual display, nothing more. The code produces an animation and damage that BOTH check for range per tick.
Again, if you took the time to understand the oringial code you would realize how wrong you really are...
Btw, what is your definition of broken? That is your personal opinion on the matter and it stops there. Archery works the same way it did in '99 and that can hardly be deemed 'broken'. Sorry, if you dont like the way archery worked in the era. There is nothing that anyone can do about it. Direct your complaints toward the OSI developers that made it over 10 years ago. In fact, head over to Koster's website and toss him a few emails on the matter if it bothers you that much.
Derrick is not designing the mechanics on this shard. Only history depicts what the mechanics end up being on here. People designed and coded them over a decade ago and this shard is simply replicating those mechanics. If you don't like the mechanics than you should probably complain to them, not anyone here. The goal of this shard is to replicate the '99 era based on a specific timeframe, that's it.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 12:21 pm
by benny-
Wow this thread is ridiculous...
To sum things up the OP states in his subject that the era was fun, then he proceeds to criticize different aspects of the era and suggests that a number of features be implemented including swinging on the run, an increased nox system, limited housing....all of which were introduced with Renn....
Don't come to a T2A server and criticize it for not having Renaissance mechanics.
When the matter of accuracy is brought up we see a handful of cries of about everything from multiclienting, Razor, afk macroing...to even one comment about us not having to pay to play here (really?).
There are a number of aspects that make this server different from the actual era, many of these having to do with the usage of modern third party features and policy decisions. I do agree that this server should include policies and restrictions that were a very real limitation put into place during the era (who can say that nearly unlimited afk macroing or multiclienting doesn't affect gameplay here?), however to date there has been no reasonable solution to implement any of these. If you feel these issues should be revisited, if you have any new ideas for how this server could better emulate the era, create a thread about it or reopen one of the countless existing ones already out there (many created by myself

). But to chime in, pointing out these in a thread where the OP clearly criticizes era accurate mechanics and proceeds to demand those of later eras is not going to get you anywhere...it's mere finger pointing done to discredit the server.
As for the comment on archery (well constructed argument)....there are already a number of discussions on the changes made to archery. So many of the threads here on the forums are full of "I
know maces were better than this..." or "I
remember archery was great in T2A".....or "
I know for a fact 'All Kill' worked!"...yet no one is willing to contribute to the server by doing the work to
prove that they are right. They just insist and demand. If you genuinely feel that the mechanics here differ from the actual era then do some research and prove how they are wrong, or at the very least join in on a discussion and shed some light on how you remember some of the details. But to just scream "this is broke!" is again mere finger pointing.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 12:23 pm
by BobDobbs
I tried playing a similar era server that does not allow the looping of macros through Razor in order to maintain accuracy. The "era accurate" work around for playing there is to use UOLoop.
It isn't fun. Its just tedious and barren.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 4:01 pm
by Myg
It seems people are looking for some official and recognized implementation of the stricter anti-macro policy of OSI....
Its obvious from the fact that the community itself has taken this up on its own reigns and people take full advantage in many ways possible of people macroing in town/etc.
The problem is, although the community system may work as effective as an official policy, it isnt recognised as part of the system in people's minds; leaving a sort of blank space to be filled with some issue or other mechanic that isn't the actual thing bothering them (usualy discovered after a bit of ranting though).
People dont like to feel lesser then anyone here since this game brings out the ego in everyone eventually and Macroing makes people feel helpless against the multiple-client-mega-character-account-spam.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 4:11 pm
by Biohazard
BobDobbs wrote:You're right. It isn't era accurate to be able to only place smalls.
If it were era accurate, you shouldn't be able to place anything.
stupid argument
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 4:16 pm
by BobDobbs
Biohazard wrote:BobDobbs wrote:You're right. It isn't era accurate to be able to only place smalls.
If it were era accurate, you shouldn't be able to place anything.
stupid argument
Well I certainly can't compete with such an erudite analysis.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 4:32 pm
by goldendog
I played from release until just after T2A came out, and a lot of things mentioned are era accurate. Whatever OSI's policy was, people macroed. Before UOA even came out I was locking my computer up for hours using EZ Macro (a windows macro program). Eventually UOA came out and you started seeing the precasting combat happening. But prior to that you didn't need precasting and hally mages because you could kill people with a couple fireballs. But during T2A Hally mages were the pretty standard pvp template, just like here.
As has been mentioned, you just can't recapture a server full of people that don't really know what they're doing, but this server comes close, and always closer, to the mechanics of a era.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 4:53 pm
by Faust
Grom wrote:With the latest combat patch, one thing keeping me and many of our friends starting here interested, was that we'll at least be able to swing on the run
Btw, just wanted to point out one quick false statement here... The current system allows a person to 'swing on the run' in game. The only thing that can't happen is a 'swing advancing' on the run. There is a key difference but it's still very much possible to swing on the run without stopping here. Would highly suggest getting yourself familiarized with the system a little better and you would see how false this statement is in this thread.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 5:02 pm
by Biohazard
BobDobbs wrote:Well I certainly can't compete with such an erudite analysis.
lol go try reading the housing threads and youll have all the analysis you would ever dream of.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 5:07 pm
by BobDobbs
Biohazard wrote:BobDobbs wrote:Well I certainly can't compete with such an erudite analysis.
lol go try reading the housing threads and youll have all the analysis you would ever dream of.
Why don't you attempt to explain your position instead. I'm willing to entertain the notion that it was a stupid argument, but not simply because you say it is.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 5:20 pm
by Biohazard
BobDobbs wrote:Why don't you attempt to explain your position instead. I'm willing to entertain the notion that it was a stupid argument, but not simply because you say it is.
im not retyping and rehashing for a third time..
http://forum.uosecondage.com/viewtopic.php?t=8700
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 5:26 pm
by BobDobbs
Biohazard wrote:BobDobbs wrote:Why don't you attempt to explain your position instead. I'm willing to entertain the notion that it was a stupid argument, but not simply because you say it is.
im not retyping and rehashing for a third time..
http://forum.uosecondage.com/viewtopic.php?t=8700
I've read this thread. Your arguments seem to rely on your interpretation of what's "fair" and slippery slope logical fallacies.
But I don't see anything that says why my argument is stupid.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 5:31 pm
by Biohazard
BobDobbs wrote:I've read this thread. Your arguments seem to rely on your interpretation of what's "fair" and slippery slope logical fallacies.
But I don't see anything that says why my argument is stupid.
Because you say that OSI was full of houses and that it should be here too.. regardless of the means. there are not thousands of people here. thats what is stupid.. numerous people lean on this like its valid.
Re: UO the way it was - fun - Is it here?
Posted: Wed Aug 18, 2010 5:34 pm
by BobDobbs
Biohazard wrote:BobDobbs wrote:I've read this thread. Your arguments seem to rely on your interpretation of what's "fair" and slippery slope logical fallacies.
But I don't see anything that says why my argument is stupid.
Because you say that OSI was full of houses and that it should be here too.. regardless of the means. there are not thousands of people here. thats what is stupid.. numerous people lean on this like its valid.
I did not say that it should be like that on UOSA, that's a straw man sir.
I simply don't find your position to be logical in the least and is instead guided by what you think is "fair."