You can't go by Hybrid stats when you're talking about T2A. I wrote the book on playing a tank on Hybrid and stats are used very differently:archaicsubrosa77 wrote:
Trust me spread stat is how they fight on [UOGamers] Hybrid...and even though Hybrid is commercial and gimmicky you learn new ways to fight so you can get back to core here...
- HP is calculated differently. HP = Str/2 + 50; therefore, 10 Str yields 55 HP... 80 Str yields 90 HP, not 80.
- There's no insta-swing. The arm delay is substantial, and it changes the timing of everything.
- Most players don't use tank mages. They use mages with stun punch and alchemy. The stun punch consumes 15 stamina, so they like to have 45 stam for 3 attempts.
There are several other subtle differences but above all else, you've got the Mindblast formula, which does damage based on the difference between the target's highest and lowest stats. A character that's 100/100/25 takes up to about 50 damage from this spell. If he's buffed/debuffed appropriately (111/100/14) it can do 60 damage, easily killing in two hits. A character that's 80/100/45 takes minimal damage from it.
Oh, and mana regeneration is VERY int-reliant there. Int's more important than med, as I said before. I said I don't know if that formula's active on this shard, but it's definitely used there.
Outside of PvP, there are lots of differences between the two shards too. It's a bad place to do your testing for anything UOSA specific, and if you're going to study the PvP there, you need to be aware of the difference in mechanics.