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Re: bring em back
Posted: Sat May 17, 2014 3:22 pm
by JBURNS
NEA
Re: bring em back
Posted: Sat May 17, 2014 4:24 pm
by Notorious
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Re: bring em back
Posted: Sat May 17, 2014 10:49 pm
by Menkaure
Notorious wrote:why not create world events
have the towns interact with each other each, war eachother etc..
Orrrrr
JUST BRING BACK EVENTS!
Seriously come on gms try just one n see how it goes if pop goes over 250 that's 50 more in 1 event!
Re: bring em back
Posted: Sun May 18, 2014 9:13 am
by Arsen
Boomland Jenkins wrote:Can someone explain to me why you guys hype up GM automated safe haven events VS wanting to build and reinforce a community around common interests (eg: dueling, dungeon raids, scavenger hunts, pirate battles, bagball, etc)?
Not trolling, I just don't understand what exactly you're looking for in these "old automated events" that were available on UOSA years ago. If you're serious about events, maybe you have time to answer a few questions ....
Post your answers here OR PM me on the forums if you don't want to answer publicly.
1. Are you motivated by silver?
Arsen:
silver is a very good motivation to join events + farm/trade etc
these days you need 60mil + for a hued mask as example which
mean you would have to pay the double by the time uv farmed
enough.
on the other side. its very borring to farm for regular rares because
everyone got those and aint rlly worth anything mostly a half day of farming.
we need a golden middle. so active players can optain a unregular gift for
beeing active. lets say you would have to play like 1-2 months very active
to get one of those high end rares.
its also a motivation for new ppl to go out and pvp / pk so they can raise
there fighting skills to win a tourney.
2. By an organized system put on by staff?
Arsen:
yes or it wouldnt work
3. Having a 100% safe zone to pvp/pvm in?
Arsen:
its a good way to show or learn pvp/bard skills etc, why not
4. Did you like the fact that they had multiple events per week (sometimes per day) which let you "play UO" without actually playing UO?
Arsen:
dont run to many events and find a way so a handfull of elite players cant
dominate the silver system.
5. Did you come to an era-accurate shard, assuming we'd always have out of era features such as automated events?
Arsen:
if there is nothing new youll get borred very fast which will make you automaticly play lesser and lesser.
6. When you say "bring back events" are you referring to those pvp events (DD, CTF, tournaments) that leave a decent portion of the player base on the table or are you referring to all events (dungeon raids, DD, CTF, tournaments, bagball, craftathons, escort missions, etc)?
Arsen:
all kind of events.
7. What specifically did you like about these events that you can't recreate as a community?
Arsen:
back in the days when i started here. there were like 200+ ppl next to me entering the events. it was a crazy amount of players. what player tower/castle can handle such a mass? its just one example.
It's safe to say the old, automated events are not coming back. However, that doesn't mean we can't take player feedback and create non-automated, regularly occurring events sometime down the road. We've got more active Staff than ever before, patches will be rolling out more regularly this year, and as you can tell, Mammoth and I are both very active on a daily basis in-game and in IRC.
TL:DR As a community, we can make stuff happen.
srry for my broken english. germany ftw.
Re: bring em back
Posted: Sun May 18, 2014 12:20 pm
by Abyz
Just bring them back already. I'd like to do some group pvp again, and the only way to get significant numbers of pvpers back is events.
Re: bring em back
Posted: Sun May 18, 2014 3:25 pm
by iamreallysquall
i just want to thank everyone who took part in this thread as the tears in this thread made for a good 22 page read today!
i also want to mostly thank the staff(old and new) for sticking to the goals of the shard / etc <3 you guys. so glad we don't have this automated garbage on our shard anymore.
Re: bring em back
Posted: Sun May 18, 2014 3:32 pm
by JBURNS
What people are really asking for imo is an increase in population...and events seems to be the most logical way to do that. If not events what else could we do to attract more players?
Re: bring em back
Posted: Sun May 18, 2014 5:23 pm
by nubnub
Abyz wrote:Just bring them back already. I'd like to do some group pvp again, and the only way to get significant numbers of pvpers back is events.
So the pvp these folks are looking for is protected from looting, rewarded with loot/silver and tournament records?

Re: bring em back
Posted: Sun May 18, 2014 5:51 pm
by Abyz
People... Try and grasp the concept that hopefully they'll come for the events, and stay for the group pvp.
Re: bring em back
Posted: Sun May 18, 2014 6:10 pm
by Budner
Yeah ...... come for the hummer but stay for the orgy.

Re: bring em back
Posted: Sun May 18, 2014 6:39 pm
by Menkaure
nubnub wrote:Abyz wrote:Just bring them back already. I'd like to do some group pvp again, and the only way to get significant numbers of pvpers back is events.
So the pvp these folks are looking for is protected from looting, rewarded with loot/silver and tournament records?

This is where your completely uneducated.
No one here cares about the rewards. No one even cares about the tourneys, we can copy them. But ctf and other games were fun AND if you played then you'd know the best times to log in for pvp fun were the hour before and the hour After the event took place because everyone was logge in.
But the 10% of the population that doesn't want events are just worried about not getting silver when in reality we who want events could care less about rewards we just want fun
Re: bring em back
Posted: Sun May 18, 2014 7:22 pm
by Hicha
How about bring back events but ditch the reward system? From what I've seen and read, people just want a variety of organized areas to compete. Automated events would fulfill that, and technically they are still GM generated which would fall within the whole 'its era accurate' debate. Make them legit events where everything you own isn't trammelized (blessed), either. Bring your own gear, pots, regs and risk loss if you die. It would be no different than players putting together events and asking a GM to assist or promote.
Just my opinion. I'd love to play bagball one more time.
Re: bring em back
Posted: Sun May 18, 2014 11:22 pm
by Soma
I couldn't care less about the silver involved in any of these events, if events could be reinstated without any reward incentive it would be fine with me. I'd also be happy to pay a "joining fee" of about 5-20k for any "free-use" events, effectively this could act as the shards first and only gold sink (IDOC's don't count... players since 2008 have been refreshing houses). Otherwise it's not like bringing your own regs/pots to events is incredibly difficult, the economy here is so inflated that anyone can make millions in a few weeks.
The thing I liked about the automated events was that with a schedule you knew when an event would start, for most people that have jobs/friends/family and live in the non-master-race-timezone it is incredibly hard to attend player run events due to the fluctuating start times and the fact they're usually held at peak hours for US players.
It was great knowing that one or two days in the week I could get home after work and take part of a large event, I understand that a large amount of players hated the fact that events had fixed times due to how some players only logged in during events (To quote Lelouche: "1v1 Tournament is Scheduled to begin in 15 minutes" "Sandro has logged in"), but honestly I'd rather have people playing a little over not at all.
It also added a lot of variety, as the period before/after events was usually packed with PvP action around the graveyard, it was a great learning experience as those were some of the first field experiences I had on UOSA. Considering nowadays any time I go to the graveyard for more than two minutes, a pack of 12 year olds with raging e-peens and precasted flamestrikes try to come down on me harder than pak's dad comes down on him after a few beers.
The trammel aspect is the only thing that bugs me, unfortunately without it the events become a contest of "who has the most friends with precasted flamestrikes" which has little to no skill involved.
I know they'll never come back; but I still love the nostalgia. This shard will never be what it once was, but it's always nice to reminisce.
Re: bring em back
Posted: Mon May 19, 2014 12:56 am
by Gork
BEB !!!
Re: bring em back
Posted: Mon May 19, 2014 10:53 am
by Abyz
BEB!