Blessed Items should break from damage [reposted]

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Brules
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Re: Blessed Items should break from damage [reposted]

Post by Brules »

It is not a big deal.....the ONLY people against it are the ones with the most neontrammelhuedblessed masks and sandals.

Those of us who hate that crap are the ones for it.

Blessed items being indestructable is fully 100% era mechanical non-accurate. It needs to be corrected as it is fully a mechanical accuracy issue.

If you all will notice, neither Derrick nor staff have really voiced an opinion on this 20+ page thread, which means they are watching to see how the player base feels. If you think this is an example of TRAMMEL that needs to be erradicated, let them know how you feel! The proof is there! Blessed items should not be indestructable!

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Arsen
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Re: Blessed Items should break from damage [reposted]

Post by Arsen »

1. call derrick to delete ur town add ons. shipdocks, npc vendor tent, chicken vendor etc.
2. the whole silver/ event system isnt accurate and will never be.
3. how do u think u can ever get era accrucy with 150 online players.
ty

*edit*
you want a second CUB event but there was only one on osi.
you should know what you are talking about before posting like that brules.
viewtopic.php?f=8&t=25355&p=225112
Last edited by Derrick on Sat Jan 22, 2011 9:41 pm, edited 1 time in total.
Reason: language: http://forum.uosecondage.com/viewtopic.php?f=11&t=19466
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[22:00:50] <@Dupre> arsen isnt raging, hes jsut german, it just sounds taht way
[22:00:58] <@Dupre> hes actually very calm and gentle
[22:03:54] <@Dupre> arsen is also the best player here

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Brules
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Re: Blessed Items should break from damage [reposted]

Post by Brules »

Wow, you trammelpixel hoarders sure do get touchy! Can't wait to see how you react when your mask goes *poof* like it shoud after it takes enough damage lol!

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Re: Blessed Items should break from damage [reposted]

Post by BlackFoot »

your attacking players instead of their arguments then expecting them to have a civilized debate with you
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Re: Blessed Items should break from damage [reposted]

Post by BobDobbs »

Why is a merchant making fun of other peoples play styles?

Did I just enter Bizarro World?
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Arsen
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Re: Blessed Items should break from damage [reposted]

Post by Arsen »

brules please answere my questions and stop beeing a mad guy.
you had way more respect when i joined your last event...
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[22:00:50] <@Dupre> arsen isnt raging, hes jsut german, it just sounds taht way
[22:00:58] <@Dupre> hes actually very calm and gentle
[22:03:54] <@Dupre> arsen is also the best player here

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clintbeastwood
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Re: Blessed Items should break from damage [reposted]

Post by clintbeastwood »

so much nerd rage.

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Re: Blessed Items should break from damage [reposted]

Post by DrFaustus »

Lock it up imo until official word is announced...no more good can come of this thread and I think everyone has voiced their opinions over the course of the years.
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Omnicron
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Re: Blessed Items should break from damage [reposted]

Post by Omnicron »

The reason why blessed idems should not break is because many people would stop playing. I would be one of these people at least. All the masks and sandles are a status symbol. A reward for working hard towards something, or for playing here for several years. Everyone who posts the contrary is just jealous.

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Re: Blessed Items should break from damage [reposted]

Post by BlackFoot »

2 fishsteaks says derrick hasnt even glimpsed through this or any other thread on teh subject
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<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
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Re: Blessed Items should break from damage [reposted]

Post by Downs »

Omnicron wrote:The reason why blessed idems should not break is because many people would stop playing. I would be one of these people at least. All the masks and sandles are a status symbol. A reward for working hard towards something, or for playing here for several years. Everyone who posts the contrary is just jealous.
this is a huge blow to the pro-invincible team!
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Re: Blessed Items should break from damage [reposted]

Post by Psilo »

BlackFoot wrote:your attacking players instead of their arguments then expecting them to have a civilized debate with you
Exactly lol, this is also the problem with Sandro(especially lol) and other insecure ego whores on the forum.....they can't offer any rational and constructive argument against something they don't agree with. Instead they attack the person, it's like a defense mechanism.

I blame the SAD(Standard American Diet)!
Last edited by Psilo on Mon Jan 03, 2011 8:09 pm, edited 1 time in total.

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Re: Blessed Items should break from damage [reposted]

Post by DrFaustus »

Psilo wrote:
BlackFoot wrote:your attacking players instead of their arguments then expecting them to have a civilized debate with you
Exactly lol, this is also the problem with Sandro(especially lol) and other insecure ego whores on the forum.....they can't offer any rational and constructive argument against something they don't agree with. Instead they attack the person, it's like a defense mechanism.

I blame the SAD(Standard American Diet) for creating sub-par human beings.
But I like my hamburgers :(
Derrick wrote::cry: :( :o :lol: :roll: :wink:
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GleepGlop
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Re: Blessed Items should break from damage [reposted]

Post by GleepGlop »

Omnicron wrote:The reason why blessed idems should not break is because many people would stop playing. I would be one of these people at least. All the masks and sandles are a status symbol. A reward for working hard towards something, or for playing here for several years. Everyone who posts the contrary is just jealous.
Nobody is saying they're going to confiscate your items. Personally I think that attitude is absolutely hilarious, and a little sad. Are you playing here because you love T2a or are you playing here because you want proof of how better you are than other players, or have been here longer? This topic is about clothing bless mechanics, which as of right now required only two weeks of playtime to get. For free. Three times.

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Re: Blessed Items should break from damage [reposted]

Post by Alex the Artist »

Omnicron wrote:The reason why blessed idems should not break is because many people would stop playing. I would be one of these people at least. All the masks and sandles are a status symbol. A reward for working hard towards something, or for playing here for several years. Everyone who posts the contrary is just jealous.
The era accurate solution to your problem would be to stand at the Brit bank in all your 'status symbol' glory chatting with all the other 'status symbol' pvpers. Not changing game mechanics to protect your 'status symbol'.

If blessed items broke in era (as the evidence seems to show), then they should here. If they didn't (lacking evidence), then they shouldn't.

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