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Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 11:52 am
by Hemperor
Derrick wrote:
Fwerp wrote:
Not being able to see items in houses until you enter the steps, and on boats until you board.
Please address this one very carefully!
Indeed. We didn't nail it the first time we put it on, and it was immediately pulled off. It's going to be tricky, but I have a good handle on what i missed the first time around, specificly that items on steps need to be visible always.
Why not include the proper item decay fix for houses? This includes castle courtyards, keep holes and other not so known spots...

Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 11:58 am
by Derrick
Hemperor wrote:Why not include the proper item decay fix for houses? This includes castle courtyards, keep holes and other not so known spots...
It would be nice to fix this as well.

Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 12:44 pm
by poogoblin
If we start talking about item decay in houses, we should probably re-adress Phase III housing (paritcularly the extra secure containers). IMO one is responsible for making the other.

Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 5:41 pm
by ClowN
poogoblin wrote:If we start talking about item decay in houses, we should probably re-adress Phase III housing (paritcularly the extra secure containers). IMO one is responsible for making the other.

hes got a good point

Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 5:59 pm
by Arkosh Kovasz
Getting back to what this thread is about(Not Housing patches)has the PvPer community began the reckoning as promised? Hehe, I don't side with either the PvP community or the PvM community, but I'm enthused about any part of the community banding together to accomplish a goal.

Maybe the cleansing could extend to AFK townkills too. I'm sure most of you PvPers have the resources to make a buncha newbie characters with Dped weps to roll through the banks and do Nightly clean-ups.

Sounds mean...but maybe such harsh tactics will cause people to band together creating more player interaction, instead of alot of people running around playing this game like it's single player.

Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 6:13 pm
by Fwerp
No, we haven't really begun in earnest.

Re: PVPERS? ON STRIKE?

Posted: Mon Oct 05, 2009 6:52 pm
by Arkosh Kovasz
Please announce when this commences. I know this event is trying to get a point across, but maybe adding a little dramatic flair and running it like an event could make it fun too. Just my my opinion.

Re: PVPERS? ON STRIKE?

Posted: Tue Oct 06, 2009 3:50 am
by Eulogy
I <3 Mini Heal.

Re: PVPERS? ON STRIKE?

Posted: Tue Oct 06, 2009 10:50 pm
by Biohazard
have fun killing bards and what not

Re: PVPERS? ON STRIKE?

Posted: Tue Oct 06, 2009 11:58 pm
by archaicsubrosa77
I seen a red Fwerp recall in after me the other day at the orc and undead fortress...I was right next to you droogie...Hidden.
I am telling you a stealth mage is the bomb. The only time I died from PK's was when I was in irc chat to find myself tracked reveled and surrounded once. Being on foot with only 25 stamina that is quite an accomplishment. I made over 150K hunting the other day easy. I had about three run ins with red. It was all cakewalk.

Re: PVPERS? ON STRIKE?

Posted: Tue Oct 06, 2009 11:59 pm
by Hemperor
hopefully next patch brings in the ping pong along with the resist fixes >:)

Re: PVPERS? ON STRIKE?

Posted: Wed Oct 07, 2009 5:57 am
by Fwerp
1. Fwerp hasn't been red in quite sometime. I think it's been nearly a month.
2. I don't think it would be fair to institute perma red, unless it begins counting the times you have gone murderer with the patch. I did my research when I started here, and found out that there was no perma-red, and virtually no intention of instituting it. I played accordingly. I think this would be highly unfair to institute ex post facto, though I'd have no qualms about putting it into effect.

Re: PVPERS? ON STRIKE?

Posted: Wed Oct 07, 2009 10:25 am
by Hemperor
Fwerp wrote:1. Fwerp hasn't been red in quite sometime. I think it's been nearly a month.
2. I don't think it would be fair to institute perma red, unless it begins counting the times you have gone murderer with the patch. I did my research when I started here, and found out that there was no perma-red, and virtually no intention of instituting it. I played accordingly. I think this would be highly unfair to institute ex post facto, though I'd have no qualms about putting it into effect.
the only way to implement perma-red would be to start clean, unless you were already red, that would count as once.

Re: PVPERS? ON STRIKE?

Posted: Wed Oct 07, 2009 11:52 am
by Faust
Fwerp wrote:1. Fwerp hasn't been red in quite sometime. I think it's been nearly a month.
2. I don't think it would be fair to institute perma red, unless it begins counting the times you have gone murderer with the patch. I did my research when I started here, and found out that there was no perma-red, and virtually no intention of instituting it. I played accordingly. I think this would be highly unfair to institute ex post facto, though I'd have no qualms about putting it into effect.
If perma red was added there would be no other choice but start from that point on since the counter would be a new variable and there is no way to track this in the past.

There is no reason not to implement perma red since it's well beyond accurate being implemented way before our cut off date. People should not be blue pking if they don't want to receive this status.

Re: PVPERS? ON STRIKE?

Posted: Wed Oct 07, 2009 2:19 pm
by BlackFoot
How is the pvp strike going? Has anything been tabled?