Re: New player: This is way more brutal than OSI T2A
Posted: Thu Apr 08, 2010 11:06 am
PKS want counts, Farmers want gold, Blues you bring with you want kills and loot. Might as well just pay the pks.
A forum for discussion of Second Age UO Shard
http://forums.uosecondage.com/
Lol yeah 2 bards 'fighting back with confidence' are only going to scare complete idiots away if there are 3-4.marmalade wrote:hunt in groups, fight back when you get attacked. 2 bards fighting back with confidence can EASILY scare 3-4 pks away, or at the very least, get away without any problems. you just have to know how not to play like a retard.
GuardianKnight wrote:I haven't logged in but for a few minutes to refresh my small house, there's no point in doing anything else.
Your problem is that you think t2a is the 'hell era' when most of us are here because we thought it was the best era.GuardianKnight wrote:Game was fun when it was new and everyone that joined was on the same playing field. Now that everyone knows everyone's tactics and how to stop everyone else, it's just a mind numbing irritation to pvp, farm, even rare hunt.
I guess I'm saying that I am over it. The server had the right idea with the T2A accuracy thing but without at least something moving forward like expansions, it easily will push people away.
When i first started here I discussed this place with a friend, basically wondering if Derrick was just running some social experiment in college or something to see how many people would put up with old style UO before quitting. It seems that quite a few people leave and quite a few people are a glutton for punishment. It's like UO hell, the t2a era. It's where we left all the people that no one wanted to play with....and i'm assuming that is why our population probably won't go into peak UO levels.
People might say that this server would get better with more population, but I can only see it getting worse when we bring new people and expose them to such levels of grief. Just continue the cycle of creating abusive players. And the forums while helping in some aspects....they tend to make it just that much worse. The IRC is the same thing, you can ask your questions and get answers, but at the same time , by entering any conversation you open yourself up to ridicule and character assassination.
I haven't logged in but for a few minutes to refresh my small house, there's no point in doing anything else.
So I wrote an entirely different reply, but after reading the last paragraph I understand what you mean. People on the forums, in game, and on IRC can be so snarky and I have no idea why. But I'd like to point out that it's the same with any other MMORPG player base that I've encountered. Still, I think those who play on this shard should be grateful. It's entirely free, for our entertainment, created by a generous man and ran by dedicated staff. To me, it's not about recreating the friendships and camaraderie that we may have experienced back in the day, but just a shard for those who love T2A gameplay. That's really what it is... and I am absolutely entertained and having fun playing the game for what it is and not worrying about the player base.GuardianKnight wrote:Game was fun when it was new and everyone that joined was on the same playing field. Now that everyone knows everyone's tactics and how to stop everyone else, it's just a mind numbing irritation to pvp, farm, even rare hunt.
I guess I'm saying that I am over it. The server had the right idea with the T2A accuracy thing but without at least something moving forward like expansions, it easily will push people away.
When i first started here I discussed this place with a friend, basically wondering if Derrick was just running some social experiment in college or something to see how many people would put up with old style UO before quitting. It seems that quite a few people leave and quite a few people are a glutton for punishment. It's like UO hell, the t2a era. It's where we left all the people that no one wanted to play with....and i'm assuming that is why our population probably won't go into peak UO levels.
People might say that this server would get better with more population, but I can only see it getting worse when we bring new people and expose them to such levels of grief. Just continue the cycle of creating abusive players. And the forums while helping in some aspects....they tend to make it just that much worse. The IRC is the same thing, you can ask your questions and get answers, but at the same time , by entering any conversation you open yourself up to ridicule and character assassination.
I haven't logged in but for a few minutes to refresh my small house, there's no point in doing anything else.
The player base has always had a bunch of snarky dickwads - this is nothing new. However the attitude can be a little infectious and because a lot of blues are usually assholes just scouting to PK then you start treating everyone you encounter as such.uofuntime wrote:So I wrote an entirely different reply, but after reading the last paragraph I understand what you mean. People on the forums, in game, and on IRC can be so snarky and I have no idea why. But I'd like to point out that it's the same with any other MMORPG player base that I've encountered. Still, I think those who play on this shard should be grateful. It's entirely free, for our entertainment, created by a generous man and ran by dedicated staff. To me, it's not about recreating the friendships and camaraderie that we may have experienced back in the day, but just a shard for those who love T2A gameplay. That's really what it is... and I am absolutely entertained and having fun playing the game for what it is and not worrying about the player base.GuardianKnight wrote:Game was fun when it was new and everyone that joined was on the same playing field. Now that everyone knows everyone's tactics and how to stop everyone else, it's just a mind numbing irritation to pvp, farm, even rare hunt.
I guess I'm saying that I am over it. The server had the right idea with the T2A accuracy thing but without at least something moving forward like expansions, it easily will push people away.
When i first started here I discussed this place with a friend, basically wondering if Derrick was just running some social experiment in college or something to see how many people would put up with old style UO before quitting. It seems that quite a few people leave and quite a few people are a glutton for punishment. It's like UO hell, the t2a era. It's where we left all the people that no one wanted to play with....and i'm assuming that is why our population probably won't go into peak UO levels.
People might say that this server would get better with more population, but I can only see it getting worse when we bring new people and expose them to such levels of grief. Just continue the cycle of creating abusive players. And the forums while helping in some aspects....they tend to make it just that much worse. The IRC is the same thing, you can ask your questions and get answers, but at the same time , by entering any conversation you open yourself up to ridicule and character assassination.
I haven't logged in but for a few minutes to refresh my small house, there's no point in doing anything else.
Exactly. I notice it's like this in most online games as well.Oswald wrote: The player base has always had a bunch of snarky dickwads - this is nothing new. However the attitude can be a little infectious and because a lot of blues are usually assholes just scouting to PK then you start treating everyone you encounter as such.
Though, I don't really find those people to be much better. 90% of the time people will start ninja looting your kills. God forbid you ping anything more than 10, or you don't even have a chance to grab loot from your own kills. I've started attacking these people as the monster drops just to get them to run away and give me time to loot.Rendar wrote:This is true, but people are also very transparent. It's easy to spot the difference between a blue scout & someone that wants to hunt in the same area as you.
Just take a count and let one of your dragons eat them while you drop ebolts then take ALL the goldnightshark wrote:Though, I don't really find those people to be much better. 90% of the time people will start ninja looting your kills. God forbid you ping anything more than 10, or you don't even have a chance to grab loot from your own kills. I've started attacking these people as the monster drops just to get them to run away and give me time to loot.Rendar wrote:This is true, but people are also very transparent. It's easy to spot the difference between a blue scout & someone that wants to hunt in the same area as you.