Re: The PK problem
Posted: Thu Apr 08, 2010 6:32 pm
We need pks. But we don't need as many as we have. I agree with ol' stinky over there when you mc and macro you take out the best part of this game. The interaction between people. Back in the day do yall remember how many blacksmiths hung out in brit fixing armour selling stuff just trying to get some gains?
Or people spontaneously hooking up to hunt. Back then you had to interact with people. Now you just make a smith a tamer a pk a thief a t hunter and you don't have to depend on anybody for anything. You just get one of your rl buddies on here fire up a fatboy, and go out with your 7x gm tank mages, you made in your spare time between farming millions of gold and buying up all the land you can find, you go out and for shits and giggles kill everybody you can dry loot them kill their horse then recall back somewhere joking bout how you just owned a newb. The game is not what it was it will never be that again until there is consequences to pk'n more then just dry docking your pk and playing with your other 14 pk tank mages . But what do I know.
Or people spontaneously hooking up to hunt. Back then you had to interact with people. Now you just make a smith a tamer a pk a thief a t hunter and you don't have to depend on anybody for anything. You just get one of your rl buddies on here fire up a fatboy, and go out with your 7x gm tank mages, you made in your spare time between farming millions of gold and buying up all the land you can find, you go out and for shits and giggles kill everybody you can dry loot them kill their horse then recall back somewhere joking bout how you just owned a newb. The game is not what it was it will never be that again until there is consequences to pk'n more then just dry docking your pk and playing with your other 14 pk tank mages . But what do I know.