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Re: Old School graphics

Posted: Sun Jun 27, 2010 12:25 am
by Izual
Sinatra SUN-FoW wrote:
Izual wrote:Would someone mind telling me which files I would need to copy from the original T2A CD to the current 5.0.8.3 client to get the old style graphics and maps etc?

.mul
.verdata
.map01

?

After doing so, I get a Virtual Memory error and UO won't load..

Any tips would be nice, code programming is not my bag baby, so any advice would be much appreciated

Thanks

verdata is great for this server and well as T2A map0.mul. I can dig deeper for u
Basically I just need to know what files I need to copy from the Ultima Online Second Age CD to the 5.0.8.3 Client in My Programs folder in order to get the full functionality of the 'Classic Graphics'

Short of the Chest Login screen (excited about this one btw)

I would like it to feel as nostalgic as possible

Re: Old School graphics

Posted: Sun Jun 27, 2010 1:13 am
by Dagon
there's a good chance that you cannot just replace files like that. the client.exe may look for certain things in certain places that were changed later on. example, if you drop the much smaller sounds.mul from a t2a cd into the directory, some sounds are missing/whacked.

the best option would be to manually replace the new graphics with the old graphics in each specific file, one by one.

Re: Old School graphics

Posted: Sun Jun 27, 2010 12:48 pm
by Sinatra SUN-FoW
Dagon wrote:there's a good chance that you cannot just replace files like that. the client.exe may look for certain things in certain places that were changed later on. example, if you drop the much smaller sounds.mul from a t2a cd into the directory, some sounds are missing/whacked.

the best option would be to manually replace the new graphics with the old graphics in each specific file, one by one.

You are right you have to literally confuse the Client.exe to load those files. That is how I am having to do it with the login chest screen