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Re: Double hits occurr too often and easily
Posted: Sun Sep 05, 2010 2:30 pm
by Faust
Pro wrote:
I'm surprised there are some people who still doesn't know make sentence
Yeah, good job on that failed Grammatron advice son.

Re: Double hits occurr too often and easily
Posted: Sun Sep 05, 2010 4:48 pm
by nightshark
I played Wakoku and I definitely remember being taught double hitting in the last quarter of '99. However I was 14 and had absolutely no patience, I never actually pulled one off.
Re: Double hits occurr too often and easily
Posted: Sun Sep 05, 2010 6:01 pm
by MatronDeWinter
Faust wrote:The demo code is practically perfect with very few bugs in it including no existence of a double hit.
So they just decided to add that in then, leave no documentation. Players during that time never recorded any events where it occured, except for an ambigious post on a japanese message board. Yet we have it here?
Re: Double hits occurr too often and easily
Posted: Sun Sep 05, 2010 6:32 pm
by Faust
No, matron.. highly doubt it was tweaked in a special way to just get double hits thrown in there for the hell of it.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 5:04 pm
by Roser
Aye Faust. Where ever it came from, I am under the impression that is was not intentional.
Whats the missing link? me wonders.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:03 pm
by MatronDeWinter
So, if it does not exist on the demo, and you highly doubt they added it in, and again, there is no documentation of it, except for 1 non official website, which is still, in itself, highly ambigious... Why is there double hit here?
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:05 pm
by Perception
MatronDeWinter wrote:So, if it does not exist on the demo, and you highly doubt they added it in, and again, there is no documentation of it, except for 1 non official website, which is still, in itself, highly ambigious... Why is there double hit here?
We aren't using a demo system. There were a few changes made between the demo and our timeframe with relation to combat. These changes were added in, and I believe the double hit came out of that which does seem to function the same way as the Japanese article depicts it.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:10 pm
by MatronDeWinter
Perception wrote:MatronDeWinter wrote:So, if it does not exist on the demo, and you highly doubt they added it in, and again, there is no documentation of it, except for 1 non official website, which is still, in itself, highly ambigious... Why is there double hit here?
We aren't using a demo system. There were a few changes made between the demo and our timeframe with relation to combat. These changes were added in, and I believe the double hit came out of that which does seem to function the same way as the Japanese article depicts it.
Double hit was explicitly added in because of that article which is highly questionable. If this were anything else, something that perhaps a large majority of the (highly vocal) pvp community would not enjoy, then there is no way this would have made it to path based on the non-evidence.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:17 pm
by Roser
MatronDeWinter wrote:Double hit was explicitly added in because of that article
You hear that from Derrick? or is it just your opinion?
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:19 pm
by MatronDeWinter
You cannot do it in the demo.
There is no other evidence that it existed.
It works on UOSA after the "demo" code was transfered over.
Everyone remembers explosion-ebolt-hally (and many combinations of that)
But how often has anyone talked about the double-hally-flamestrike combo et al?
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:39 pm
by Roser
MatronDeWinter wrote:But how often has anyone talked about the double-hally-flamestrike combo et al?
That's pretty close to the very first thing I asked the friend that introduced me to this shard.
Me: Do they have double hits?
Keith Hackney: No
Me: Well if its a t2a shard like you say, there should be double hally hits at least.
Keith Hackney: I know *eats a baby seal* You should join anyways.
Me: I'm in moonglow, and I need a full spell book, gimmie!
Matron your whack. Stop stating your opinion like its the ultimate truth.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 6:50 pm
by MatronDeWinter
Your personal account is worthless, if it occured at all. If that were the case then SOMEBODY would have remembered SOMETHING about how it was performed. Looking at the posts from the whole double-hit talk, you did not know how it was performed, in which case I ask, why would you be concerned if the server had it or not?
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 7:24 pm
by Everlynn
It was actually quite common in t2a. The way i remember performing it was by putting you ally on and taking it off immediately.... wait four seconds then equip hally and most of the time if the timing was correct it would double hit. In fact it was so common i can remember counting in my head the timing like it was yesterday.
Frankly the unofficial rules for dueling in the duel pit that were universally accepted at the time was (no potions no trapped boxes) so many times this was done by paralyzing the opponent then prepping for the combo. (this is much different than our rules that are placed on us in our tourneys)
One thing i notice is that the damage on these hally hits are a bit too high and need to be tweeked down a bit tho. The randomness of the double hits is outrageous. I also remember that the double hits with dexxers faster weapons from what i remember never occurred at all.
Thats my spin from playing 24 hours a day in that era and doing nothing but dueling in the pits. Take it for what its worth.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 8:22 pm
by Roser
MatronDeWinter wrote:Your personal account is worthless, if it occured at all. If that were the case then SOMEBODY would have remembered SOMETHING about how it was performed. Looking at the posts from the whole double-hit talk, you did not know how it was performed, in which case I ask, why would you be concerned if the server had it or not?
You couldn't be more WRONG!
Here's another story for you.
Derrick and I were talking about the double hits on test before anyone had discovered it. I asked him if double hits are possible in this new pvp system. I asked this primarily because of the way the swing mechanics were working, It reminded me heavily of t2a. Derrick told me he was unsure, but there is a possibility. Great!, So the first thing I did was say "well Derrick, lets test it. I will try to execute a double hit the way I remember doing it back on OSI." And sure enough no word of a lie, I did a double hally hit on the FIRST TRY.
So Matron, take a hike.
Re: Double hits occurr too often and easily
Posted: Mon Sep 06, 2010 8:24 pm
by Mikel123
RoseRIP wrote:And sure enough no word of a lie, I did a double hally hit on the FIRST TRY.
Look... I'm on your side. I remember them, I remember specifically practicing them, and I remember who I was with and where I was when I did. But the fact that you were able to execute one here means nothing. I've done a half-dozen of them completely accidentally!