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Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 2:00 pm
by Panthor the Hated
Events are very conducive to what I want to build on this shard, Tagarr. Maybe use the word "I" when you say such silly things. You can also use "Matron and I."

Also, Foe is right.

Alsooooo I used to t-map all the time, I used to field all the time, I used to farm a bit all in addition to going to events. Most people do. I just have the time anymore so its nice to occasionally get to play an event.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 2:24 pm
by Tagarr
Foefoucheaux wrote:please remember the rewards for the events do not impact game play at all and give no advantages to players.
Silver infact DOES impact the economy severely. Players can create unique items from silver turn-ins. Players can get unobtainable rares such as Neon Hairdyes and Potted Plants and most if not ALL CUB items. In effect, Silver makes certain extremely rare items "obtainable"; then fixing the prices of those rares. (or DECREASING them, rather than prices INCREASING as they become more rare.)

Once neon dyes are nearly all gone the price will never rise above the silver cost. This defeats the purpose of collecting many rares, or there being "rares" at all...
Foefoucheaux wrote:As far as I am concerned, silver could be done away with and events could happen on a fixed, daily schedule.
WORST CASE SCENARIO; If ANYTHING, events should be held during OFF prime-time hours. This would create some kind of filler content while the player population is extremely low... Otherwise, during primetime, events should be MINIMAL if not completely non-existant, to encourage people in to actually playing "Ultima Online".
Foefoucheaux wrote:Events are convenient which maximizes fun for some players. I would rather spend a half hour pvping the whole time then 6 minutes fighting someone in a dungeon and the rest of that half hour preparing.
Just because they are "fun maximizing" doesn't make them era-accurate components of the game.

Foefoucheaux wrote:Capture the Capital is a great world pvp event. Rose will let others organize it. The GMs here are awesome about supporting player events such as dungeon crawls. No one has any real reason to complain about support of player events here at Second Age.
This doesn't mean we need to have enough player run events before we start shutting down the trammel automated ones; this means the trammel automated ones need to shut down, forcing players to create their own events.

GM run events can and SHOULD happen, but they should be in the real world, with Ultima Online T2A content and rulesets. Not customized content.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 2:28 pm
by Tagarr
Panthor the Hated wrote:Events are very conducive to what I want to build on this shard, Tagarr. Maybe use the word "I" when you say such silly things. You can also use "Matron and I."

Also, Foe is right.

Alsooooo I used to t-map all the time, I used to field all the time, I used to farm a bit all in addition to going to events. Most people do. I just have the time anymore so its nice to occasionally get to play an event.

So what you're saying is that because you don't have enough time to dedicate to playing the game, you'd rather have your enjoyment fed to you on a silver-platter via completely era-INACCURATE mini-games?

Sounds like a great argument.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 2:40 pm
by BlackFoot
I like Foefoucheaux's attitude/take on uo.

Era accurate game mechanics are one thing. In game content is another thing.
An increase in in game content will go a lot farther for player enjoyment than a removal of in game content.

These events are the best staff can do on their schedule to create in game content. When they have time they will replace these events with more real world in game events.

If you want to say its up to the players to create their in game content - then go and create some in game content instead of pointing fingers and saying other people should go do it and events are stopping them.

As a player who spends 90% of their game time planning/organizing events for other players, I can tell you matter of factly that auto events do not hinder player ran events in anyway.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 2:48 pm
by Foefoucheaux
First of all I think it is rude to selectively quote people's posts and refute parts of an arguement rather than allowing the arguement to stand as a whole.
Secondly, it sounds as if you are the one that wants their UO experience handed to them on a silver platter.

[quote="Tagarr"]
I was able to get away for about an hour last night to play some UO, I was really crossing my fingers for some prime Order/Chaos/OJ fighting; however, I logged in to 2 consecutive events, which caused 90% of the PvPers to be fiddle farting around in trammel-land rather than PvPing, PKing, farming, doing SOMETHING in the actual world we are trying to recreate.
[quote]

The community was participating in an event. You chose to not participate and were lonely. The big kids were playing a game you did not like and you decided to sit on the porch. Come play, it will not corrupt your high-minded gaming ethics. Nothing we do here matters anyway, sorry to say. Just enjoy yourself. The mechanics of this game are era accurate, that is what matters. You will never get a true '99 experience because that time has passed. Having fun events does not ruin the community, this is my main arguement. Thank you.

Foe

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 2:57 pm
by Sexy Smithy
Psilo wrote:I agree 100%, events need to go.

I find it annoying to log into UO hoping to find some reds to kill or pvp and instead see the whole land as a ghost town because "Oh, there's an event going on".

They happen way too frequently and honestly, events are making players sooo lazy. Lazy to the point that they only log on for the instant gratification trammelment, CTF but never even try to field pvp. It's killing PVP for sure.

While true pvpers such as myself actually spend time hunting players(pks of course).

Besides that, trammelments turns the pvp playerbase into whiney people just like trammel did in OSI. Everyone wants PVP handed to them on a golden platter. Ummm no..

Let's get rid of all events so UOSA can get its dignity back.
Its like when they instituted Power Hour on OSI/EA shards... people stopped playing the game to hop on the hamster wheel. Honestly, I think events are the worst thing on this shard and should disappear completely. (CTF,DD, 1v1, Etc...) Events are slowly transforming this playerbase into that same playstyle as Power Hour encouraged. Just logging on for the quick gain and not actually playing the game and interacting in the world anymore. This is HORRIBLE for the shard and I would love to see all these events disappear completely.

If people want to have these events still, make them monthly events and increase the 'prizes' for placing.

But yeah, as it is, people are just scheduling their playtime around events, playing for a bit before and after, then logging off and contributing next to nothing to the shard aside from collecting silver and uber items.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 3:04 pm
by Tagarr
Foefoucheaux wrote:First of all I think it is rude to selectively quote people's posts and refute parts of an arguement rather than allowing the arguement to stand as a whole.
Secondly, it sounds as if you are the one that wants their UO experience handed to them on a silver platter.
Tagarr wrote: I was able to get away for about an hour last night to play some UO, I was really crossing my fingers for some prime Order/Chaos/OJ fighting; however, I logged in to 2 consecutive events, which caused 90% of the PvPers to be fiddle farting around in trammel-land rather than PvPing, PKing, farming, doing SOMETHING in the actual world we are trying to recreate.

The community was participating in an event. You chose to not participate and were lonely. The big kids were playing a game you did not like and you decided to sit on the porch. Come play, it will not corrupt your high-minded gaming ethics. Nothing we do here matters anyway, sorry to say. Just enjoy yourself. The mechanics of this game are era accurate, that is what matters. You will never get a true '99 experience because that time has passed. Having fun events does not ruin the community, this is my main arguement. Thank you.

Foe

The argument of "I like it how it is, just join in the fun."
Isn't a valid argument against the negative impact and inaccuracy of our current Event system.

"Hey, just do it, everyone else is."

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 3:07 pm
by Tagarr
Sexy Smithy wrote:
Its like when they instituted Power Hour on OSI/EA shards... people stopped playing the game to hop on the hamster wheel. Honestly, I think events are the worst thing on this shard and should disappear completely. (CTF,DD, 1v1, Etc...) Events are slowly transforming this playerbase into that same playstyle as Power Hour encouraged. Just logging on for the quick gain and not actually playing the game and interacting in the world anymore. This is HORRIBLE for the shard and I would love to see all these events disappear completely.

If people want to have these events still, make them monthly events and increase the 'prizes' for placing.

But yeah, as it is, people are just scheduling their playtime around events, playing for a bit before and after, then logging off and contributing next to nothing to the shard aside from collecting silver and uber items.

Well put.
As inaccurate as the events are, I would be slightly less put off by them if they were actually "Events" and not just every day content.

Do as per the above.

A Monthly 1v1 tourney, a monthly 2v2 tourney, a monthly 3v3 tourney, 4v4, so on and so forth...

Giving them more of a "Special Event" appeal; and NOT primary or even secondary gameplay content.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 3:15 pm
by Panthor the Hated
Not an argument. This won't happen, I'm just helping you see reality.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 4:05 pm
by Sandro
Panthor the Hated wrote:Not an argument. This won't happen, I'm just helping you see reality.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 4:10 pm
by Tagarr
Sandro wrote:
Panthor the Hated wrote:Not an argument. This won't happen, I'm just helping you see reality.
Great contribution Sandro.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 4:19 pm
by Sandro
If you had a chance at winning your argument I would contribute more but at this point you're just posting in vain.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 4:29 pm
by Tagarr
The only arguments we've seen in here towards KEEPING the events are as follows: (feel free to add any I have missed)

- I like them and they are fun
- They keep me busy
- It's the way it has always been
- It's been brought up before, not worth your time
- Won't happen until you make your own events

Unfortunately, none of these actually refute the argument that both the concept and content of Events are nowhere remotely close to content that was available during the T2A era.

That is my argument, and ultimately that is why they must go.
(Besides the fact that it's taking away from the gameplay during primetime and flooding the market with rare items, heavily skewing item values.)

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 4:32 pm
by Sandro
Yeah but no matter what Tagarr wants, the staff team likes the events and wants to keep them.

So, you lose.

Re: events - prepare for e-rage.

Posted: Fri Mar 18, 2011 4:35 pm
by Tagarr
Nothing you can say will stop me!