Ezp wrote:What I don't get? All these skeptics are complaing about Faust's evidence but aren't doing any research themselves to disprove it. Things don't work out that way you know LOL. It's fine to say it's not accurate but back it up with evidence before you make such a claim.
Oh, there's research out there, it just gets ignored or discounted. I've posted in other threads. Here's an example of Mage v. Dexxer PvP in 1999.
WTFman.com JOV 1999 Mage vs. Warrior PvP wrote:These duels aren't much fun, but a little more interesting than warrior/warrior duels (i.e. two people stand by each other and heal repeatedly....wooo....). However, the mage spends most of his time running his ass off and trying to get paralyzes cast without being disrupted.
... you're low on mana. This is when the suck part of the Mage vs. Warrior duel comes in...running for your life. Middle / Late Duel
This is where your combo didn't work and you're running for your life hoping for mana. At this point, you're praying for mana, and you're praying to get a paralyze off so you can meditate (hint: para them so you can meditate). If you didn't kill them right off the bat, you're hoping you get an opening and get a quick spell off before they can heal. I normally precast a flamestrike and try and release it when they're around half health. They won't be expecting such a big drop in life and probably won't have a heal finishing. *Hopefully* you can finish them off before they de-equip and gheal. If the duel gets to this point, the warrior wins probably three times out of four, assuming they're capable.
Final Notes
Weapon strategy: basically the same as above, except I'd recommend against using a halberd against a faster fighter, since you won't hit very often.
What??? How can that be so??? On UOSA you can just be naked with a Hally FTW.
Here's the whole source:
http://web.archive.org/web/200105121406 ... vpmage.htm
Look at this description of Mage v. Dexxer pvp. It is the same source as the SS shot mentioned above, just in essay form.
NO WHERE does it say that you can be naked and just cast GH heal while being whacked on... The description of the tactic is to do a mana dump and, if that don't drop the dexxer, run for your life and pray they don't interrupt you.
Does that happen here? Not at all because here a mage can just take the whacks, cast GH and or drink GH, and laugh because chances are he won't get intterupted, if on the slim chance he does, he can just recast it and it heals more HPs than anything but the bugged 2 sec Hally whack can do damage in. And oh, he can throw in a poison or two, delaying a 200 skill point heal for the cost of one reg and a few seconds of mana.
I don't know what shard others played on but I do know this did not happen in '99 OSI Chessy. We had active and LARGE O/C wars and I seldom saw a solo mage in town... well at least one that didn't recall or need to find a healer when we were done.
I havne't been able to find another era source that describe Mage v. Warrior combat, probably because it was generally known and accepted. This essay also stood the review of the viewers of this website and like a stupid post here on UOSA, it would have been ridiculed and mostly taken down if it was not close to being correct.
So... here's my challenge, find another Mage v. Dexxer and we can look into other details. If you can't then make adjustments to bring this kind of combat into something that resembles '99 Mage v. Dexxer combat.
Simply put, no template was dominate in all situations. If you were a mage you were pretty powerful but if you were in town or if your target survived your mana dump, you were at a disadvantage and depended upon the lack of resist of the dexxer and or their skill to kill or survive the encounter. THAT IS WHAT MADE THIS ERA IN PVP INTERESTING!! Not just spending 120k on regs to train magery and buying a 400gp Hally. That is stuff of the cheap free shards that has turned that template into something of mythical proportions.
There was more to PvP than the hally mage in 1999. Dexxers had their niche and they owned it. If you were lucky enough to have some decent resist, which most players and even mages didn't, then as a dexxer you had a good chance of winning duels and field combat.