Why cut bandages one at a time while runebooks exist?

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XaN
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Re: Why cut bandages one at a time while runebooks exist?

Post by XaN »

I am unsure why you would pick Mid-range T2A to base all your patches on...

If I made a T2A server, I would simply clone what I could from the "CD", then I would implement the rest of the changes that they made on the first day that CD was installed.

If you want to be truly accurate, which is what I thought we were going for you have to pick one Date. I understand there are things that you enjoy about this game that if they weren't in here you might not play. I don't care for whiners... I want era accuracy and I haven't played since Purple Potions became a PvP item.

Derrick you do a wonderful job, but most things that are here can be argued about for years to come.

I have no proof of my Age in UO, but I can assure that if even I told you I was there you would simply insult me
saying I wasn't.

...Again, a post lacking any intelligence.
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Caswallon
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Re: Why cut bandages one at a time while runebooks exist?

Post by Caswallon »

Hawkins wrote:
Caswallon wrote:Sigh

The tournys and trophy system is a feature that adds to the shard, giving people more reason to play, and something to do. The fact that its not era accurate is neither here nor there as it does not effect game mechanics, nor is it active on the actual gameworld, its completely seperate. Its there as a nice side bonus, a bit of extra entertainment and fun.

If you want to lessen the shard, go head, cry and get it removed. And no, before you claim im biased, I dont go to tournys or use the trophy system.

If we want to talk about hurting the shard, you can start up there ^, by removing an entertaining, fun featur which in no way damages the era accurate play mechanics, and adds to the shard, and then talk about how shards like Divinity cave too player demands, thus damaging the shard. If you want that to happen here, please, go on.

How do we define era accuracy? Simple really, if it was in before the year 2000, its accurate, with the exception of housing, because it would be stupid to use a system that was in place for one month, that was tied to UO:R and CUB, instead of the system that was in place for the majority of the era.

I believe Derrick has stated multiple times that cutting bandies one at a time is something he feels strongly about, and has wanted in for a long time. I cant see a few peoplemoaning changing that. Off course i dont want to cut bandages one at a time, thats why i have 10,000 cut, and have done for weeks. I want a small tower too, but oh well.
That entire post is full of what we are talking about.

This server obviously caters to player demands, otherwise the tourney system wouldn't be in and housing would be accurate. You all want to break into houses and steal things out of locked down chests, so we conveniently ignore housing optimizations that were made in this era. You PvP'rs want some fun, so there is a tourney system.

Stop using the argument that Era Accuracy trumps our thoughts/desires, unless you are willing to apply that same logic to your own thoughts and desires.

I sincerely hope that some thought is put into this before you do something really silly, like remove guild chat in the name of Era Accuracy.
Yes, off course, my post is full of flaming. Yes yes, off course.
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Re: Why cut bandages one at a time while runebooks exist?

Post by Mephistopheles »

Hemperor wrote:
Rune Books Nov 23 1999 1:12PM CST Rune Books
Rune Books are designed to help reduce the total number of runes in the game and to assist rune libraries with the lock down changes. Rune Books will allow players to keep far fewer runes in their bank boxes and houses while still being able to carry a regular rune when travelling outside of town.
well now, don't you all feel stupid

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Re: Why cut bandages one at a time while runebooks exist?

Post by Faust »

Ronk wrote:
Faust wrote:
Black&Blue wrote:Why the hell can you heal over poison with magic?
Wait a minute... I apparently didn't read this guy's post very well since this comment was completely looked over by me. This here tells me one thing... He is a UOR player and has no concept behind these changes that make them era accurate. Not being able to heal through poison is one the most well know patch implementations quite similar to pre casting and insta hit. We probably should take an easy on the little fellar since he obviously doesn't know any better. He just needs to tone down all the bitching/moaning and try to understand the concept behind this shard though.
You seem more bitter these days than I recall when I first started playing here. You should go on a spiritual journey to find your, er, ok, screw that. You clearly have no patience for people anymore though ^_^ Many of your posts to people seem demeaning and hostile lately. Just a random, and unwanted no doubt, observation.
I have no idea where you have been son...

I have been "hostile" according to most people here from day one.

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Re: Why cut bandages one at a time while runebooks exist?

Post by Ronk »

Faust wrote: I have no idea where you have been son...

I have been "hostile" according to most people here from day one.
Lol, perhaps ive just forgotten then.
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Hawkins
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Re: Why cut bandages one at a time while runebooks exist?

Post by Hawkins »

Cas, where in there did I say flaming? You'd have to call someone names to be flaming, and I didn't see any of that.

I was referring to the Era Accuracy logic in your post and how there are exceptions to the rule, giving weight to our argument that more exceptions can be made in the interest of player enjoyment.

Sorry for the confusion.
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Re: Why cut bandages one at a time while runebooks exist?

Post by Derrick »

XaN wrote:I am unsure why you would pick Mid-range T2A to base all your patches on...

If I made a T2A server, I would simply clone what I could from the "CD", then I would implement the rest of the changes that they made on the first day that CD was installed.
There was no mediation skill, on T2A release day, no anatomy bonus for weapon damage, most of these things are assiciated with T2A. The first few months of T2A were bug ridden, mid-99 was very stable.

It's a choice we made in the beginning, and it's really too late to get rid of the meditation skill now.

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Re: Why cut bandages one at a time while runebooks exist?

Post by Medwin Lucrii »

Not that another 2 cents is needed, but era accurate or not, the bandaid thing just seems silly.
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Re: Why cut bandages one at a time while runebooks exist?

Post by Batlin »

Not that another 2 cents is needed, but era accurate or not, the bandaid thing just seems silly
You're right in my opinion, with Razor doing the cutting for you it makes no sense at all.
The change does attribute to feel of the T2A era due to Razor.
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XaN
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Re: Why cut bandages one at a time while runebooks exist?

Post by XaN »

Derrick wrote:
XaN wrote:I am unsure why you would pick Mid-range T2A to base all your patches on...

If I made a T2A server, I would simply clone what I could from the "CD", then I would implement the rest of the changes that they made on the first day that CD was installed.
There was no mediation skill, on T2A release day, no anatomy bonus for weapon damage, most of these things are assiciated with T2A. The first few months of T2A were bug ridden, mid-99 was very stable.

It's a choice we made in the beginning, and it's really too late to get rid of the meditation skill now.
Totally understandable... but again, why not just pick one patch to stand by? It clears a whole mess of things to do with era accuracy, the way it is now everything can be argued and everything will seem like it fits even though it should not technically be there. I dunno, i've never had my own server so I could be barking up the wrong tree, you have done a good job so far of keeping it accurate and I trust you will not slip in your efforts of perfection. Really wish you'd do something about this Purple Potion PvP though :)
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Re: Why cut bandages one at a time while runebooks exist?

Post by Caswallon »

Hawkins wrote:Cas, where in there did I say flaming? You'd have to call someone names to be flaming, and I didn't see any of that.

I was referring to the Era Accuracy logic in your post and how there are exceptions to the rule, giving weight to our argument that more exceptions can be made in the interest of player enjoyment.

Sorry for the confusion.
Hey np. My post did come across quite garbled to be fair, i was in a rush to go out as i posted it.

RE: Era accuracy debate, i actually often argue against my personal opinions, whatever thay may be, as ridiculous as that may appear i think it allows you too see both sides of the debate, and present a better case. I feel in agreement with you on several points but i recognize that it cant work while maintaing the correct feel of the era imo.

My main point, although it did not come through very well, is that there is a very good reason for the exception about the lockdown system. Taking that particular system [Nov 99] and applying it here would mean losing a great deal of the "feel" of T2A, that being semi secure housing that is open to looting, i would love 425/3 in a small, believe me, but it would seriously damage a rather large mechanic of this era, in favour of a temporary system designed to smooth the transition to full lockdowns and 100% secure housing. And thats NOT T2A at all.

I would love to be able to cut bandages in piles of 1000 again, but, surely you can see why an exception has to be made in the case of the lockdown arguement? And its not because i want to loot houses, i dont, never have, i just understand the reasoning behind this decision, and its sound and right in my eyes.
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Re: Why cut bandages one at a time while runebooks exist?

Post by monkey555 »

i am for reverting the bandaids to how they were by cutting them all at once, not one by one...

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Faust
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Re: Why cut bandages one at a time while runebooks exist?

Post by Faust »

It won't happen... This server is about era accuracy and that is with in our time period.

People could use UO Loop to cut bandages back than too.

This ability is no different than using it with Razor at the moment.

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Re: Why cut bandages one at a time while runebooks exist?

Post by Ronk »

XaN wrote: Totally understandable... but again, why not just pick one patch to stand by? It clears a whole mess of things to do with era accuracy, the way it is now everything can be argued and everything will seem like it fits even though it should not technically be there. I dunno, i've never had my own server so I could be barking up the wrong tree, you have done a good job so far of keeping it accurate and I trust you will not slip in your efforts of perfection. Really wish you'd do something about this Purple Potion PvP though :)
They did this. Nov 23, 1999, as I understand it, is the final patch being used/considered and is the cut off point.

Any patch before this is/will be implemented fully. Any patch after this will not be implemented. The specific Nov 23, 1999 patch will be implemented piece by piece based on what Derrick (and crew) feel is most T2A accurate.

Thus:
All fully implemented < Nov 23, 1999
Partially implemented == Nov 23, 1999
Not implemented > Nov 23, 1999

And gimme a break about the bandages, its not that big of deal.
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Faust
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Re: Why cut bandages one at a time while runebooks exist?

Post by Faust »

XaN wrote:Really wish you'd do something about this Purple Potion PvP though
Purple pots has been deemed inaccurate in the suggestions forum based on Hemperor's work. The potion is suppose to explode one second after it triggers from my understanding. I don't know how this will pan out but it looks like it's valid from the demo according to Batlin. We will just have to wait and see what happens.

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