Housing overpopulation

Topics related to Second Age
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Should a tighter house limit be imposed?

Yes
116
65%
No
63
35%
 
Total votes: 179

Kraarug
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Re: Housing overpopulation

Post by Kraarug »

Troubadix wrote:
Troubadix wrote:*There is a three account limit on Second Age. OK
*House decay is 14 days.Change it to 7days
*Boat Decay is 14 days. Change it to 7days
*All characters on Second Age may own one house, this is effectivly a 15 house limit. OK

or

*There is a three account limit on Second Age. Ok
*House decay is 14 days. Ok
*Boat Decay is 14 days. Ok

*One house per account, this is effectivly a 3 house limit.
To what purpose?



I tell you what... I'd be more than happy if UOSA decided to change the housing ownership rules. It should be done just like they did on OSI though and GRANDFATHER current houses and ownerhsip.

That's right, I had 5 on one OSI account in early 2000 when new players could only own 1. You're asking for it, so let's do it. It's 100% era accurate.

After all, this request of those that want changes are fueled only by their desire to 'help' new players so, let's help them by nerfing their abiliy to place more than one house.

We can do that or you guys can just place a house and watch others fall as players cycle through.

That guy with the Keep or Tower you envy will eventually loose interest. Either buy it form them or wait for it to fall.

That stupid 7 day refresh request is much too short though. I am a busy professional and, in the course of business, I may find myself away from a computer with UO installed for 7 days. 14 days is much more reasonable.

If a player just cant get to refresh their house in 2 weeks, I guess they really didn't want it.
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elliesium
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Re: Housing overpopulation

Post by elliesium »

1 per account is fine

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Biohazard
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Re: Housing overpopulation

Post by Biohazard »

BlackFoot wrote:saw a keep get placed yesterday
I think the claims that housing space is limited is exagerated.
This is my original thread-opening post
Biohazard wrote:Does anyone think that we should start limiting the housing in some way? I know there are still spaces left to be had but eventually the shard will gain more players and there will not be any space left. Having a 15 house limit is extraordinarily high and it seems it would be a good idea to start preparing for this now because it will only get worse. Just trying to save the shard from impending doom or impeded growth. This poll or post is not for the now, but for the future.

P.S. I do not even own a house.

P.P.S. I am not trying to place a house either.

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archaicsubrosa77
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Re: Housing overpopulation

Post by archaicsubrosa77 »

BlackFoot wrote:saw a keep get placed yesterday
I think the claims that housing space is limited is exagerated.
We also seen a keep fall not too long ago...

is this co-realated?
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Kraarug
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Re: Housing overpopulation

Post by Kraarug »

elliesium wrote:1 per account is fine
Yep, lets do it and grandfather current owners just like OSI did.

However, your howing policy is not T2A era accurate, because it didn't come into effect until CUB Phase III in Jan 2000 but let's do it anyway and shut this crying up.

I'll continue to enjoy my 15 houses, because the change will be grandfathered, you can enjoy your self-requested UO:R house limit of 1 per account.

Then, we can be rid of these threads right?

Seriously. Some people need to just get to farming to start earning GP for their larger houses, learn how to make a bandage macro, or just move on to another shard. The last option would clear up some housing spots for those of us who want to play a T2A era accurate shard.
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BlackFoot
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Re: Housing overpopulation

Post by BlackFoot »

no not related
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<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
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Biohazard
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Re: Housing overpopulation

Post by Biohazard »

Kraarug wrote:just move on to another shard. The last option would clear up some housing spots for those of us who want to play a T2A era accurate shard.
Why not just send all the noobs packing? we don't need more people right? this shard is for you and me and no one else.

This is just another symptom of multi-clienting. Surely you can see why people would be arguing this since you are arguing in ghosting threads? It's about accessibility for new shard players. Neither of these things help the situation.

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MatronDeWinter
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Re: Housing overpopulation

Post by MatronDeWinter »

If you're using "5 houses per account is accurate" as your argument, then we need to put back in the ability for ghosts to see what's going on.

Kraarug
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Re: Housing overpopulation

Post by Kraarug »

Biohazard wrote:
Kraarug wrote:just move on to another shard. The last option would clear up some housing spots for those of us who want to play a T2A era accurate shard.
Why not just send all the noobs packing? we don't need more people right? this shard is for you and me and no one else.

This is just another symptom of multi-clienting. Surely you can see why people would be arguing this since you are arguing in ghosting threads? It's about accessibility for new shard players. Neither of these things help the situation.
No, I'm not saying that new players should move to another shard. You should learn to read the whole quote and statement.

Your 'snip' is worse than a Fox News tactic.
Kraarug wrote:Seriously. Some people need to just get to farming to start earning GP for their larger houses, learn how to make a bandage macro, or just move on to another shard. The last option would clear up some housing spots for those of us who want to play a T2A era accurate shard.
What I AM saying is that:

That the population are vocal and insist on having a non-era accurate adjustment so they can cut bandages in stacks of 60K with one scissor swipe

AND/OR

Those that want to impact the play style and achievements of those that have mulitple-houses for their own selfish or lazy reasons

Should probably think of playing some place other than a T2A Accurate Shard.


This isn't UO:R or some KeWl custom UO shard. It's T2A. Get use to it or get gone.
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Kraarug
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Re: Housing overpopulation

Post by Kraarug »

Biohazard wrote:...

This is just another symptom of multi-clienting. Surely you can see why people would be arguing this since you are arguing in ghosting threads? It's about accessibility for new shard players. Neither of these things help the situation.

I argue against Ghosting because it is an exploit of the game.

Owning 5 houses per account is not only era accurate, but has always been part of my personal T2A game and game play.

What can I say, it's part of my end point and I like to own real estate.

I happen to use it for my guild and for role play but regardless, in T2A, owing 5 houses per account was the policy and there is no reason to change that policy.
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Biohazard
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Re: Housing overpopulation

Post by Biohazard »

Its not era-accurate to just be able to make up to 3 or 4 accounts freely. Not one person has addressed that comment yet. There is no curb in place. It's not 5 houses, its 15 houses.

I am not requesting non era-accurate changes.

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Re: Housing overpopulation

Post by Lord Cavewight of GL »

Biohazard wrote:Its not era-accurate to just be able to make up to 3 or 4 accounts freely. Not one person has addressed that comment yet. There is no curb in place. It's not 5 houses, its 15 houses.

I am not requesting non era-accurate changes.
Its not era-accurate to play for free either.

Anyway your complaint is, Its too hard to get houses.
Too bad man this is UO and housing space did not exist on T2A OSI.
You had to camp an idoc.

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Biohazard
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Re: Housing overpopulation

Post by Biohazard »

Lord Cavewight of GL wrote:Its not era-accurate to play for free either.

Anyway your complaint is, Its too hard to get houses.
Too bad man this is UO and housing space did not exist on T2A OSI.
You had to camp an idoc.
For the 10th time it's not a complaint, it's an argument of how it should be (aka discussion). One of which has no bearing on me playing here or not. I do not even want a house. I am going to play either way.

Are you saying the aim of the shard is to (falsely) inflate population to almost mimic house placing issues?

I would gladly pay to play here (in fact I do).
Last edited by Biohazard on Thu Aug 27, 2009 7:26 pm, edited 1 time in total.

Lord Cavewight of GL
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Re: Housing overpopulation

Post by Lord Cavewight of GL »

Biohazard wrote:are you saying the aim of the shard is to inflate population to almost (but really not even closely) mimic house placing issues?
No obviously the aim of the shard is not to inflate the population to mimic house placing issues... the current housing population and situation is fine.

How is housing overpopulation a problem again? I fail to see anything wrong with a lack of housing space.
Last edited by Lord Cavewight of GL on Thu Aug 27, 2009 7:37 pm, edited 2 times in total.

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Biohazard
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Re: Housing overpopulation

Post by Biohazard »

Lord Cavewight of GL wrote:No obviously my goal is not to inflate the population to mimic housing... the current housing population and situation is fine.

What exactly is the problem if new players cannot place houses without camping an idoc?

Why should T2A have free open limitless housing space anyway?
I am not trying to make it limitless.. just true to form.

You shouldn't have to camp an IDOC because the housing is not correct(when you factor how many accounts 1 person may have)

also this is not that big of a problem now.. but it is getting close and will only get worse.

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